[Champion Concept] Hubris, The Master Enchanter (versatile support)
#COMBAT
Attack range: 570
Passive: Augment Servants: once every 10 sec you can target friendly minion or friendly champion buffing him/her for 4 sec. Buffed target get his/her attack speed increased by 6/8/10%, movement speed increased by 4/6/8% and magic penetration increased by 2/4/6% (doubled on minions). Range: 570
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Altar of Magic [q] Place stationary altar for 8 sec which acts as unpassable terrain. Enemies nearby altar takes 15/18/21/24/27 (+8% of AP) magic damage per sec and take 5% more damage from friendly champions (you included). Cooldown: 18 sec Mana cost: 85 Range: 800 Range of altar: 80 Range of AOE: 385 Casting time: 0,3 sec
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Disenchanting Bolt [w] Launch energy bolt into targeted direction.
If it hits an enemy: deal 80/120/160/200/240 (+70% of AP) magic damage to him/her and heal you for 25% of damage done. If it hits friendly champion: heal him/her for 100/130/160/190/220 (+55% of AP) health and restore 10/15/20/25/30 mana to him/her. If it hits your altar: your altar will emit energy wave dealing 50/85/120/155/190 (+45% of AP) magic to all enemies within its range and slow their movement speed by 45% for 2 sec.
Cooldown: 14/13/12/11/10 sec Mana cost: 50/53/56/59/62 Range: 680 Casting time: 0,2 sec
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Mana Gate [e] Place stationary gates into targeted area for 6 sec. Enemies inside of the gate get their armor and magic resist reduced by 3/4/5/6/7 per sec for 2 sec. Whenever an enemy dies inside of mana gate, you will get 4/ 4,5/ 5/ 5,5/ 6 mana restored. Cooldown: 14 sec Mana cost: 80 Range: 740 Range of AOE: 280 (expands to this range over 0,4 sec)
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Power Enhancer [r] (you start with this ability) Enhance friendly target (can't use on yourself) for 4 sec. Enhanced target will get his/her AD increased by 10/12/14/16% and AP increased by 14/16/18/20% (doubled on minions). In addition, enhance your next ability:
Altar of Magic: enemies within its range will be teleported to center of the altar. Disenchanting Bolt: penetrates all minions hit, have 200 bonus range and stun first enemy champion hit for 1,5 sec. Mana Gate: root in place all enemies within it for 1 sec. Same enemy can't be rooted for another 10/8/6/4 sec.
Number of charges: 2 Recharge time: 50/45/40 sec Mana cost: 80 Range: 600
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. Otherwise this would change up the support meta.