'Mike'

CriticalRenegade·7/4/2018, 8:48:00 PM·1 votes·831 views

Mike, a totally new darkin champion that has new abilities that have never been seen before

One of the ancient darkin, Mike was once a peerless sword master who reveled in the bloody chaos of the battlefield. Trapped within his own blade by the magic of his foes, he waited out the millennia for a suitable host to wield him - this mortal warrior was corrupted and transformed by the living weapon, and Mike was reborn. Though tales of the darkin have now passed into legend, he remembers only too well the destruction of his race, and wreaks his vengeance one sword blow at a time.

Passive: Blood Well
STATIC COOLDOWN: 180 / 160 / 140 / 120

Mike fills his Blood Well through his abilities, depleting by (20% maximum) per second while out of combat. When the Blood Well is filled, Mike becomes Hellbent for 4 seconds as the Blood Well drains. While Hellbent, dealing or taking damage against enemy champions or neutral monsters will completely fill the Blood Well and refresh Hellbent's duration. HELLBENT: Mike gains 25% increased base AD and 30% / 40% / 50% / 60% bonus attack speed. Upon taking fatal damage Mike will revive over 3 seconds, recovering 30% of maximum health over the duration. Upon reviving, Mike instantly recovers 100% of Blood Well. Mike's revive is then put on a cooldown.

Q: Dark Flight TARGET RANGE: 650 EFFECT RADIUS: 225 INNER RADIUS: 75 COOLDOWN: 13 / 12.5 / 12 / 11.5 / 11 ACTIVE: After a brief delay, Mike dashes to the target area unstoppably, filling 20% of his Blood Well, dealing physical damage to nearby units upon landing, and knocking up all units in the epicenter for 1 second. PHYSICAL DAMAGE: 20 / 50 / 80 / 110 / 140 (+ 110% AD)

W: Blood Thirst / Blood Price STATIC COOLDOWN: 0.5 PASSIVE: Mike applies a bonus on-hit effect on every third hit against non-structures. TOGGLE OFF – BLOOD THIRST: Mike heals himself on-hit. HEAL: 30 / 45 / 60 / 75 / 90 (+ 6.5% missing health) TOGGLE ON – BLOOD PRICE: Mike deals bonus on-hit physical damage and fills 20% of his Blood Well. PHYSICAL DAMAGE:50 / 85 / 120 / 155 / 190 (+ 75% bonus AD)

E: Blades of Torment TARGET RANGE: 1000 COST: 30 HEALTH COOLDOWN: 12 / 11 / 10 / 9 / 8 ACTIVE: Mike unleashes two converging energy waves in the target direction, filling 20% of his Blood Well, dealing physical damage to all units hit and slowing for 2 seconds. PHYSICAL DAMAGE:80 / 120 / 160 / 200 / 240 (+ 70% bonus AD) SLOW:30 / 35 / 40 / 45 / 50%

R: Massacre EFFECT RADIUS: 550 COOLDOWN: 100 / 85 / 70

ACTIVE: Mike draws in the blood of his foes, dealing magic damage to nearby enemy champions and filling 20% of his Blood Well for each enemy champion hit. MAGIC DAMAGE:200 / 300 / 400 (+ 100% AP) Additionally, Mike gains bonus attack speed and 225 bonus attack range for 12 seconds. ATTACK SPEED: 40 / 50 / 60%

3 Comments

Lord Zeta 13137/4/2018, 11:19:48 PM2 votes

This is just pre-rework Aatrox

Stop stealling content, it isnt funny

Rathar Dashing7/4/2018, 11:08:20 PM1 votes

My Mike was better :(