@Riot My concept rework of Taric: The Gem Knight

Caytheles·8/2/2015, 2:06:17 PM·3 votes·2,125 views

I suck with scaling so here is basically just what i think should happen to Taric. i hope this will help bring riot closer to his Rework.

Passive: Outrageous Disturbance= When Taric Engages in combat his Other worldly energies begin to effect the Area around him Causing Physical damage for % armor, Magic damage for % of Magic Resist and True dmg for 1% of his Max health. This ability would have 5 stacks, 1 stack being granted every 3 seconds in combat. at 5 stacks his MR Armor and health are increased by 1%

Q: Charge/I will Protect you. = Click Ability: Enemy: Taric charges to an enemy and grabs them imobilizing them for 1 second Cast again for Taric to throw the Enemy champion a Very short distance, If Taric throws the champion against another enemy The thrown champion will be knocked out for 3 seconds while the Hit champion will only be slowed for 2. (The throw will most likely be the range of 2 teemos.)

Click ability: Ally: Taric will be able to Dash to an ally and grab them, While Taric reaches the Ally he will take 10% of incoming damage. Taric's ally has three Seconds to tell Taric where to go and Taric and his Ally will Dash to that Direction. ( This will have more range than on an enemy, this would require 2 indicators. One will only allow Taric to Grab an ally but not enemies, and another shorter one Allowing Taric to grab Both Allies or Enemies.

W: Foreign Call: Taric Places the head of his hammer to the Ground in a Knightly pose. (1 sec cast) Taric then pulls energy from Runeterra itself creating a pool around Taric. Allies that step into the pool Are healed. (i suck as scaling but this is basically a mini AOE heal that Disables Taric. Taric himself is not healed but Gains Armor and Magic resist while in the Stance.) If Taric is interrupted His energy splitsand allies will gain his Passive for 3 seconds.

E: Dazzle: Taric Encases his Left Arm in Gems,Will Comsume Outrageous disturbance each second Max 5 seconds of this ability. His Next basic attack will Knock up his enemy decreasing their Armor (For once not MR XD) while they are in the air. If Taric Activates this Ability but does not punch anyone, he will gain a Debuff. (Btw, Taric will Laugh when he does this, Making it Dazzling)

Bleeding Cuts:, Taric Begins to Bleed 15% of his max health as True damage from keeping the Gems on his bare skin for too long.

R: Ge'thorai: Taric Calls upon all of the Energy of Runeterra empowering his Abilities for 5 Seconds, Taric is now able to gain 6 Stacks of Outrageous Disturbance.

(Q: Enemy, Taric Dashes towards an enemy and not only throws them, but Uses his Mighty hammer to Knock them Farther in the Direction,

  Ally: Taric Encases his Ally in a Gem Preventing any harm to that Ally while he is on his way to them but will take Full Damage without his gems protecting him. he then throws the Ally in what ever Direction HE chooses. (Plz dont troll)

W: Taric Slams his hammer to the Ground Bringing up a pool of water, that heals a great amount, Taric himself still cannot heal. but is able to move and still gains his Bonus Armor and MR. Enemies within the Impact of Taric's hammer will be knocked back a very very short distance.

E: Taric charges up his Hammer instead of his Hand increasing Range slightly. if casted again He then thrusts his hammer Applying Dazzle to the first Enemy hit (includes minions.) and Slowing enemies behind in a cone. (Debuff: Know your Limits, If Taric does not Release the Energy within his hammer his hammer Will break, Armor and MR will be Halved, and His ult will Stop. Silencing him for 4 seconds until he can forge a New Hammer)

MY Thoughts: I believe this is a good Balance for Taric since this mostly makes him a Utility Tank, This also allows him to Be able to Build According to the Enemy comp Without having to Suffer so much if they are mostly AP, His Q represents how Taric can make the People of Runeterra Feel safe, and Shows the Enemies of Tarics friends that they cant mess with them without him intervening, Taric's W Allows Taric to have sustain in lane for his Teammates while not making it too Overpowered by allowing him to heal himself but also not making him Vaulnerable completely. Dazzle Taric's E Not only works well with many AD champs such as an ADC or a Yasuo, But also allows those hyper Carry Tanks such as a Fully Stacked Nasus to feel a little pain from a True God. Finally his R, Taric ofcourse would be much stronger if he was in his homeworld, This being that he was able to synergize with his world much better. He now gets a short Glimps of that power as Runeterra herself Gives him power to aid his Allies.

I made this Kit in mind that They dont really Synergize for a Combo by himself, but allows you to Choose Wisely on what to use and When to use it, Whether it is Deciding to Beat up the enemy Carry, or Save your own with his Q, Is he able to use his W without getting Cancled Wasting a heal? and is is team in position to make the Passive work in any way. and for his E Will he be able to Let the Energy out of his Fist/shield and does he have enough Stacks to use it without getting the Debuff. and his ult. If you are looking for a fight you better have all of his stacks from a fight and be ready to follow up. if not you are left with an open opportunity to get Rekt.

Visuals: Taric will no Longer Have a shield, However his hammer will be 2 handed and much more Fabulous, He will have about the Same stature as Garen or Darius, (None of this Short midget crap, No offense to any shorter persons who play the popular MOBA League of Legends) And will HAve hair that actually Flows smoothly, His armor is fine but his short stature makes him seem..... bleh.

It did take me 2 hours to think of this Kit so please Leave a comment and an Upvote and i will greatly appreciate it.

5 Comments

A Liberal8/2/2015, 3:37:05 PM2 votes

You made such a simple champion into such a convoluted one. A lot of his abilities don't mesh well with theme either.

TheFirstGokun8/2/2015, 2:41:27 PM1 votes

Ability empowerment is something that a lot of people resort to when they run out of ideas, but I don't really think it fits Taric here. Why not apply some of the motifs of dazzling light that he used to have? Example:

Fabulous Display Taric's armor begins to glow with fabulous energy, and after a brief delay he releases the energy as a dazzling burst of light. All enemies in a cone in front of him take magic damage and are blinded and slowed by his display.

As for the rest, making him more knight-y and giving him a dash aren't necessarily bad ideas, but they might better serve a different champion. The aoe heal pool is a pretty good idea. However, his passive buff-and-debuff centricity hasn't been fixed, so I can't say this is a good rework. Keep working on it :)