Essence Reaver Rework Concept

Freewalker··7 votes·4,820 views

https://vignette.wikia.nocookie.net/leagueoflegends/images/4/40/Essence_Reaver_item.png/revision/latest?cb=20171221064213 Essence Reaver

https://i.imgur.com/040O8Mf.png (1500) + item 3101 (1100) + 900 Gold Total 3500 Gold (3108.5 = 88.814% Gold Efficiency, right now Essence Reaver is at 106.35%, according to here )

+40 Attack Damage +35% Attack Speed +300 Mana +5% Movement Speed +10% Cooldown Reduction

UNIQUE Passive: Basic attacks refund 1% of your missing mana.

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Absorb Energy: Your Energized attacks refund 15% of your remaining non-ultimate cooldowns.

https://i.imgur.com/pumuSxb.png Crystal Scythe

item 1037 (875) + item 1027 (350) + 275 Gold Total 1500 Gold

+25 Attack Damage +250 Mana

UNIQUE Passive: +5% Movement Speed.

9 Comments

Pierce The Veal5 votes

No thanks.

We wanted an AD mana item, not another energized super synergy item.

And this rendition is by far more garbage than the current one.

The Goodest Boy2 votes

don't be so negative if you're not going to offer improvements, pal. do better or don't insult them ya feel?

Pierce The Veal3 votes

[{quoted}](name=The Goodest Boy,realm=NA,application-id=A8FQeEA8,discussion-id=rvYEVxVR,comment-id=00010000,timestamp=2018-06-27T01:32:38.380+0000)

don't be so negative if you're not going to offer improvements, pal. do better or don't insult them ya feel?

Yeah, I get what you mean. I’ve noticed my last few comments on boards have been hyper negative. I’ll try to keep that in check.

The Goodest Boy2 votes

hey I'm glad you noticed. It takes a big person to admit that they're doing something wrong. I honestly expected some toxic garbage response to my comment, pleasantly surprised.

good on you!

Pierce The Veal2 votes

[{quoted}](name=The Goodest Boy,realm=NA,application-id=A8FQeEA8,discussion-id=rvYEVxVR,comment-id=0001000000000000,timestamp=2018-06-29T00:08:22.775+0000)

hey I'm glad you noticed. It takes a big person to admit that they're doing something wrong. I honestly expected some toxic garbage response to my comment, pleasantly surprised.

good on you!

Thanks :)

I don’t try to be a negative or toxic person, but sometimes real life stress causes me to slip. Thanks again for pointing it out to me instead of also being toxic to me.

ExplodingFist662 votes

eh

FlyiNgRhinO MAn2 votes

the unique passive looks a little too strong. Maybe 5 or 10%

abelfer1231 votes

Honestly if this item was like the way it used to be before playing adc wouldn't have been so bad. ADC needs attack speed, damage, cooldown & Crit. Sure buying lethality items will give us tons of damage but they will be only effective with champs like lucian, jhin or mf since they don't rely that much on attack speed but other champs like kindred, varus, twitch, etc, they don't have that many cooldown options. I used to love this item since it gave me crit and 40% cooldown if i was 100% crit and tons of Damage and mana, now it just sucks. Either league need to come up with more adc cooldown items or make this one the way it used to be.

btw sorry for my bad english i'm drunk xdxdxd

Freewalker1 votes

{quoted} btw sorry for my bad english i'm drunk xdxdxd

This post is over two months old.

It seems to me that part of the problem is that item 3095 and item 3147 are dominating the meta. I haven't been keeping up with it, but I believe that stormrazor gives you upfront 100% crit chance upon engaging in combat, even at first item purchase, whereas no other item has provided that benefit, ever. This is a problem to me, because it makes it a must have for any crit-based champ, regardless of your build path. It's like if you didn't build it as your first item, you lose the lane. Duskblade (and I think razor too?) has had its damage lowered a bit, but that won't change how useful they are for bringing upfront damage at the instant you can get a shot at your enemy when they pop in sight.

Building something else as your first item shouldn't seem like a wrong choice, so buying an essence reaver shouldn't hinder your progress because it's mana-based.

Here's another take at essence reaver, feel free to comment your thoughts:

First, pretend that the Crystal Scythe up there instead cost 1100 gold by combining a item 1051 (400) with a item 1027 (350), and give: +250 Mana +15% Critical Strike Chance UNIQUE Passive: +10% Cooldown Reduction

item 3508 Essence Reaver

item 1038 (1300) + item 1053 (900) + Crystal Scythe (1100) + 400 Gold Total 3700 Gold

+60 Attack Damage +30% Critical Strike Chance +15% Life Steal +300 Mana +10% Cooldown Reduction

UNIQUE Passive: You gain Cooldown Reduction based on your Critical Strike Chance (1% cdr per 2% crit). The critical strike chance gained from this item does not count towards this passive.

UNIQUE Passive: Your critical strikes refund 1% of your maximum mana and apply life steal.

This version does two nice things. You mentioned cdr scaling with crit and I agree with you, so it's there. Two zeal items should get you to 40%. i'd like it to be one item, but that would be op. One item giving 15% cdr should be fine if you build one more item with cdr. The other thing is the life steal on crit, which I think would be a nice way for adcs (or any crit-based champ) to take advantage of that, and try to build a bloodthirster, death's dance and mercurial scimitar for maximum lifesteal efficiency. If you are a crit champ that doesn't rely on basic attacks, this item could open up a new build path for your playstyle. And even better, since essence reaver is built for caster/ability-based adcs (or mana heavy champs to be specific), your lifestealing abilities can be used over a longer period of time. That's a lane winner in my book, if you can use the item right.

The first version of essence reaver built from scepter, so I thought that bringing it back would give both items some justice, since they're both the scythe items but are not a part of the same build path anymore.

Also, this would be the only item with both AD and crit as base stats.

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