Champion Concept: Circe, the City Eliminator
Circe, The City Eliminator
Melee assassin
Stats: Hp: 490 Hp Growth: 80 Mana: 300 Mana growth: 45 Ad: 55 Ad Growth: 3 Base Ar: 20 Ar Growth: 2.5 Base Mr: 30 Mr Growth: 1.25 Move speed: 345 As: 0.63 As growth: 3%
Passive: Telegraphed Strikes: If you use an ability to cancel a basic attack animation, your next basic attack will be a mimicked version of that ability. This affect lasts for 3 sec.
Q: Clutch of the Under-city: Deal 80/120/160/200/240 (+30% ap and 50% ad) magic damage and knock a target back, rooting them for 1/1.25/1.5/1.75/2 sec.
Mimic effect: Pulls the target to you, dealing 30/60/90/120/150 (+100% ad) physical damage. If the target was rooted, increase the root duration by 0.5/0.75/1/1.25/1.5 sec.
Cooldown: 17/15/13/11/9 sec
Cost: 50/55/60/65/70 mana
W: Extract from Darkness: Deal 90/120/150/180/210 (+50% ap) magic damage and steal 80/120/160/200/240 (+20%) of the target's mana. If Extract from darkness would kill, you heal for 10/20/30/40/50% of the slain target's hp.
Mimic effect: Deals 30/60/90/120/150 (+70% ad and 30% ap damage) and restores 5/10/15/20/25% of your max hp/ mana.
Cooldown: 20/17/14/11/8 sec
Cost: 80/90/100/110/120 mana
E:Combat Prowess: Passive: Using an ability increases your attack speed by 50/70/90/110/130% for two attacks. Active: Become invulnerable for 0.3/0.4/0.5/0.6/0.7 sec. If you would take damage from an enemy champion during that time, teleport to that champion and strike them, dealing 150/175/200/225/250% (+20% ap and 50% ad) of the damage that you would of taken as half magic, half physical damage.
Mimic effect: Deals 30/60/90/120/150 (+125% ad) bonus physical dmg on your next basic attack and makes you invulnerable for 0.3/0.4/0.5/0.6/0.7 sec.
Cooldown: 20/17/14/11/8 sec Cost: 100/90/80/70/60 mana
R:Alley Plague: Passive: Basic attacks slow hit targets by 5/10/15% for 1 sec. Active: Channel for 4/3/2 sec. If your target stays in range for the whole duration, dash to them, inflicting deadly poison, that deals 70/80/90% (+1% ap and 1% ad) of the target's max hp in magic damage over 30/20/10 sec. If they would die, the plague infects a patch of ground for 10/20/30 sec. If an enemy walks over it, they are infected.
Mimic effect: Deals 30/60/90/120/150 (+70% ad and 30% ap damage) and causes the enemy to take 10/20/30% more damage from you for 2.5/3/3.5 sec.
Cooldown: 100/90/80 sec
Cost: 100/200/300 mana