Naan - The Composed Rogue
Naan - The Composed Rogue
Lore: Naan escaped the pits of Noxus at a young age and after wandering around, searching for a meaning to his life, he met The Wolves and joined them.
Looks: Fur armor and a long composite bow
Role: ADC
Basic attack range: 600
Passive - Bow and Dagger When you attack a target with a basic attack in a 125 unit range, you attack with your dagger, gaining bonus attack speed and lower attack damage, but you also gain 0,75% bonus attack damage for every 1% missing health of the target.
Q - Hardiness Cooldown: 9/8,5/8/7,5/7 seconds Range: 150 units You dash in the direction of your mouse cursor and gain bonus armor and magic resistance and crowd control resistance for 2 seconds.
W - Masterful Shroud Cooldown: 20/18,5/17/15,5/14 seconds You turn invisible after 1 second for 4/5/6/7/8 seconds or until you attack an enemy. If you take damage, the effect is delayed by 0,5 seconds up to 1,5 seconds. (In addition to the initial 1 second) If you attack with your dagger, you deal 50/60/70/80/90 % bonus damage. If you attack with your bow, you ignore 20/25/30/35/40 % of the target's armor.
E - Poisonous Arrow Cooldown: 0 seconds Your next basic attack with your bow decreases the movement speed of the target by 50% for 3/3,5/4/4,5/5 seconds. If the target is below 50% health, you stun the target for 0,75/1/1,25/1,5/1,75 seconds instead, then apply the slow after. The targt becomes immune to poisonous arrows for 10 seconds. Depletes a poisonous arrow. You generate a poisonous arrow every 15/14/13/12/11 seconds and you can hold up to 4 of them.
R - Bring Down Cooldown: 40 seconds Range: 850 units You aim at a target enemy for 1 second. You can move while aiming. If the target moves out of 950 units range during this time, the spell is canceled, but the cooldown remains. You deal physical damage to the target. If the target is below 50% health, you deal bonus physical damage. Using an ability reduces the remaining cooldown of this ability by 2 seconds, killing an enemy champion and assisting in a kill reduces the remaining cooldown by 5 seconds.
Thoughts about gameplay: WIP
- Fast last hitting with Passive
- Little mobility
- Assassin potential with W
- Escape with QE
- Weak ultimate, when there is no killable target
The Wolves: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/tyl3lj5p-yinwil-the-bloody-slaughterer https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/jZvtkxE1-lyra-the-stinging-knife https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/8W12YIAq-griz-the-flame-shaman https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/obEz3LhT-sophia-the-swaying-snowflake
Constructive critique appreciated.