[Rework Concept] Alistar, the Chained Goliath

SSmotzer·8/1/2017, 7:13:53 AM·22 votes·2,076 views

http://orig06.deviantart.net/b220/f/2014/249/e/b/gnar4_by_ratagenki-d7y4zae.jpg

Passive - Fleshing Chains: After 3 basic attacks Alistar applies Fleshing Chains to an enemy champion, tethering them to Alistar. The enemy marked with Fleshing Chains are slowed when moving away from Alistar. The Fleshing Chains break if the target moves far enough away from Alistar. Only a single enemy champion can be marked with Fleshing Chains at once.

Q - Pulverize: Alistar slams the ground beneath him, dealing magic damage to all nearby enemies and knocking them up for 1 second.

  • If an enemy is marked by Fleshing Chains, Alistar whips the chains, knocking them up, regardless of distance between them and Alistar, and they are dealt bonus magic damage based on Alistar's armor. The Fleshing Chains then break.

W - Bull Rush: Alistar stampedes in a target direction, but not over walls, dealing magic damage to all enemies in his path, and knocking back the first enemy champion he collides with.

  • If an enemy is marked by Fleshing Chains, they are pulled into Alistar's Bull Rush regardless of distance between them and Alistar, and they are dealt bonus magic damage based on Alistar's armor. The Fleshing Chains then break.

E - Triumphant Roar - Active: Alistar roars, healing himself and all nearby allied champions.

  • If an enemy is marked by Fleshing Chains, they will Flee from Alistar with bonus movement speed for 1 second. If they Flee far enough to break the Fleshing Chains, they trip and are stunned for 1 second.

R - Unbreakable Will - Passive: Alistar gains bonus damage resistance from from enemies marked by Fleshing Chains.

  • Walking Arena - Active: Alistar marks all near by enemy champions with Fleshing Chains. For the next few seconds, the Fleshing Chains can not break, and enemies who move outside of Fleshing Chains area of effect are slowly pulled back towards Alistar, without interrupting them. The further from Alistar they are, the faster they are pulled towards Alistar.

24 Comments

BeatzBoyFTW8/1/2017, 11:14:26 AM8 votes

Did you just deleted & remade this exact same post just because it has 4 downvotes.....?

japhib8/1/2017, 4:33:22 PM4 votes

Soooooooo same abilities but with a huge buff that screws anyone who Ali has auto'd 3 times?

Corvo Attano8/1/2017, 11:00:13 AM4 votes

Wow this is really thought out!

I can imagine Vandrill going into practice tool with an Alistar bot, getting him to ult him and then teleporting to the other end of the map

NotSpecialDude8/1/2017, 4:46:56 PM3 votes

In terms of kit, its decent. I just feel that the champ who in lore broke his chain and swears to be free shouldn't have a kit geared towards trapping people in chains.

Kamiroo Wolf8/1/2017, 9:16:34 PM1 votes

The rename did wonders, lmao

Danjeng8/1/2017, 9:19:31 PM1 votes

Only a single enemy champion can be marked with Fleshing Chains at once. Alistar marks all near by enemy champions with Fleshing Chains.

My Magnum Dong8/2/2017, 9:36:28 AM1 votes

My only question is about what his abilities become in the "Unchained Alistar" skin.

aussew8/1/2017, 4:35:49 PM1 votes

I swear Ali was reworked just recently

Vectros8/1/2017, 5:44:54 PM1 votes

I have to ask how much the bonus damage resistance is. I feel part of Alistars identity is actually being on of the tankiest, if not THE tankiest, champions in the game while his ult is active. Making it passive means it'd be significantly weaker.

Maybe in addition when the effect is activated it, it doubles the bonuses given?

VelvetCrotch8/1/2017, 8:32:21 PM1 votes

imo current alis is MUCH better than the old one. (before his small rework)

but he is still kinda boring cause his skills have impact but dont look and feel like it.

this rework would be AWESOME.

upvoted (and patiently wait that riot sees it ^^)