[Champion Concept] Kulkin (spirit guardian support)
Passive: Redemption: whenever nearby friendly minion (30% chance) or friendly champion (60%) dies there is a chance that they will leave a grave stone for 8 sec. Picking it will heal you for 10/15/20/25/30/35 health and permanently increase your maximum health by 3.
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Libra of Equilibrium [q] Cast on friendly champion and equalize your and their health so you both end up with same percentage of health. In addition, grant yourself and targeted champion 20 bonus armor and magic resist for 2/3/4/5/6 sec. Cooldown: 26/23/20/17/14 sec Mana cost: 30% current mana Range: 320
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Stay of Execution [w] Put a protection shield on friendly champion absorbing 60/90/120/150/180 (+10% of your max health) damage over 5 sec. In addition, shield protects friendly champion form true damage negating it completely. Cooldown: 20/18/16/14/12 Mana cost: 60 Range: 560
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Tribunal [e] Create an area of magic energy dealing 65/85/105/125/145 (+10% of ability power) magical damage per sec for 3 sec. In addition, enemies in area get can't be healed and their passive health regeneration is negated. Cooldown: 8 sec Mana cost: 50/60/70/80/90 Range: 700 Width: 300
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Justice Passage [r] Rush to friendly target healing him/her for 200/250/300 (+40% of ability power) and guard them from any CC for 1 sec. In addition, knock aside all enemies between you and your target. Cooldown: 120 Mana cost: 100/110/120 Range: 950 Knock back distance: 200