[Champion Concept] Amalthea, the last Unicorn
The first of the Vastaya, the Vasthayshai'rei became legends all across Valoran as beings of pure magic, but as the magic of Runeterra dwindled, so too did the mighty Vasthayshai'rei. Their legends becoming mere myths, but from the Vasthayshai'rei the Vastaya emerged, beings of both magic and nature.
Her brothers and sisters originated from the heart of Runeterra, which humans once called the Blessed Isles, where now only the hooves of the damned can be heard marching, devoid of life or death.
Amalthea, being the last living Vasthayshai'rei, quietly shepherds her children from their forest to join the rest of the natural world. She believes that through love, the world can find harmony, peace, and unity.
"My children, there are no happy endings because nothing ever truly ends."
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Ranged Support
Passive - Forest's Paths: Amalthea builds up bonus movement speed over time as she moves. When she is at her max movement speed she will begin to skip, and as she skips she leaves behind a trail that reveal a small area around them. The effect and appearance of her trail is based on her current form.
Q - Changing Winds - First Cast: Amalthea cycles through Summer, Winter, and Spring for 6 seconds. Choosing one by reactivating Changing Winds converts Amalthea into a Summer, Winter, or Spring form, and casts the effect based on the season selected. Amalthea's apparent age changes based on the season. With Summer she is an adult, with Winter she is elderly, and with Spring she becomes a child.
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Summer: Amalthea throws a ball of fire in a target direction, which bounces and grows larger with every bounce, dealing magic damage over time to all enemies hit. Amalthea also covers the area around her in her trail, causing her and her near by allies to deal burning magic damage on their next attack. Allies who walk over her trail gain the on hit effect on their next attack and enemies who walk on the trail are deals magic damage over time. "Here comes the sun! Dodododo"
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Winter: Amalthea blows chilling wind in a wide line in a target direction, dealing magic damage and slowing enemies over time who stand in the wind. Amalthea covers the area around her in her trail, which now causes grievous wound and slows enemies who walk on it. "Lets make this world a little colder"
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Spring: Amalthea throws a ball of plants at a target location, which causes vines to reach out and tethering to the nearest enemy champion for a second before pulling them into the center of the plants, dealing magic damage in the process. Amalthea causes her trail to appear around her. Allies in the trail immediately gain her passive bonus movement speed, as well as decreasing in size, while on the trail. "Strawberry fields, forever!"
W - Forest's Heart - First Cast: Amalthea can cause a tree to grow in a bush(temporary bushes will be forced to last until the Tree is destroyed) which can be destroyed by enemies attacking them a number of times, and acts as terrain. While an allied tree is active on the map, Amalthea's other abilities will also emanate from the tree, and will automatically aim towards any near by enemies, prioritizing champions. If her tree is still alive when she is dead, she may continue to cast spells from the tree. Clicking on her portrait will destroy her current tree.
- Second Cast: While in a bush Amalthea can channel and slowly encase herself in a tree. After the channel she bursts from the other tree she had planted, as a new one is planted in her place.
E - Flowing Mana Fountain: Amalthea causes water to shoot up at her feet, which lasts for several seconds. Knocking herself and all units in the fountain up, but not interrupting any of their actions, allowing them to pass over walls. Allies in the fountain gain bonus health regeneration and their abilities will have no cost while in the fountain. Her tree becomes untargetable while in the fountain.
R - The Last Tear - Passive: When her allied champions die, they leave behind a flower bud.
- Active: Targeting an allied flower bud will cause Amalthea to channel. After her channel, she "dies" and her ally is revived on the spot with full health and Amalthea's passive until she respawns. Her abilities will also emanate from them until she respawns. "With every mistake we must surely be learning, but still my eyes gently weep"
Allies:
Enemies:

Quotes:
Starting: _"We can't just sit here doing nothing but aging." _ Starting with an allied Garen and Katarina: "I see the love there that's sleeping"
Killing a jungle monster: "That's sad... (laughter)"
Taunting around Soraka or Bard: "Jai guru deva om"
and 