[Champion Concept] Khorwyn, Piltover's Blade
Khorwyn, Piltover’s Blade
https://s-media-cache-ak0.pinimg.com/736x/8a/4c/e5/8a4ce502041ad709111fdf2b677fc997.jpg Picture I found on google, which is almost exactly how i imagine her.
Example of an Urumi (her blade when extended) http://i153.photobucket.com/albums/s216/phyreblade_blog/Weapons/Ninja%20Blade%20Whip/TS-NBW46_540.jpg
Lore
In the city of Piltover, most are fascinated by technology and how it affects their lives. Khorwyn, however, is among the few who grew up appreciating simpler things. When she was a young girl, her father introduced her to a special blade that he owned.
This blade, he called Urumi, was something her father’s father had passed down the line, saying it was special and would one day fall into the hands of its true owner.
When handed the blade, Khorwyn felt calm, safe and secure, and most importantly she felt a connection. Her father let her hold it for a short time before returning it to the box from which it originated.
Fascinated, Khorwyn started learning the arts of the sword while also growing up with the Piltover style of clothing. This resulted in a fairly unique look for her in the city, and she even had her clothing custom designed to be easier to use with her blade.
A few years went by, and it was then that word of a famous duelist came to her ears. Khorwyn realized this was her chance to prove herself as a strong swordswoman by making a challenge. After much hunting for information, she realized she would have to travel too Demacia to find her opponent.
Her father pleaded with her not to go, but she would have none of it, too stubborn to be denied this chance.
“You have the will and composure of your mother, and the strength of your father.” He said with his parting words. “Then you will take one last thing with you on your journey.”
He took out the case holding the Urumi, handing it out to her.
“May it serve you well, my daughter.”
Without words to say, she took the case and gave her goodbyes before setting out on her long journey.
The trip proved more difficult than she could imagine. A grueling passage through the Ironspike Mountains, and a long, frustrating, trip through the marshes left her weary before reaching her destination.
Finally, upon reaching Demacia, she took only a short rest before searching out her opponent.
It took time, but Khorwyn finally found Fiora.
The challenge was given, and Fiora accepted, saying she would fight the strongest and prove herself the best in Valoran.
She gave only one warning, “I never hold back.”
Khorwyn nodded, and so the duel began.
Fiora’s overwhelming strength took her off guard, as she had assumed herself to be the stronger swordswoman. The battle had barely begun, but Fiora looked at her with disdain, “Is this supposed to be a challenge?”
Khorwyn felt enraged, and went into a flurry of blows. She began realizing how truly outclassed she was as Fiora parried the attacks with ease.
Fiora lunged in, and Khorwyn was barely able to dodge, but a second lunge landed in her left eye.
Letting out a scream, she let out a wild slash toward Fiora and backed away.
Fiora’s look of disdain was much stronger now, “Insolent peasant. Submit! You have already lost.”
Holding a hand to her bleeding eye, she cried softly as she conceded. Fiora turned, and left, without a second glance back.
That day she swore an oath. She swore to become the strongest swordswoman in Valoran, and one day gain the recognition of all.
Even the recognition of the strongest woman she had ever met.
She trained, day in and day out for years with the blade her father had bestowed upon her. Travelling Valoran in search of strong opponents and honing her skills, only to discover the true secret of the blade she held a few years later.
As she fought in the midst of battle with bandits, surrounded and fearing the worst, she felt a dam break loose in her mind, and her blade grew longer as if connected by a rope of steel. Its length was that of a whip, but the separated sections of blade were even more deadly as she cut the bandits apart from a distance.
When the battle had ended, the blade returned to its original state. There was a feeling of hunger, of insatiability, within the blade as she held it. It had felt natural in her hands as she lashed out. Upon inspection, she found her wounds had also started healing much faster than they should have.
She had grown much stronger, and she would become stronger still in time. With this weapon she felt she could finally start walking further down the path to her goals.
With this weapon, she could join the Institute of War.
"The overconfident will fail, the strong will succeed." -Khorwyn, after her battle with Fiora.
Some Additional Information
Khorwyn wasn't always strong, and it took time for her to reach the place she is. While a strong swordswoman in her own right, she gains strength from her blade, which is partially sentient, and offers strength for blood. Unaware of its true nature, Khorwyn actually wields a living blade like Aatrox's, forged by the Darkin, and can only survive its use due to having a small amount of Darkin blood in her ancestry (from many generations in the past, so diluted she has no appearances to relate her to the Darkin).
Pronunciation Core • win
Roles Primary: Fighter
Overview
Profile Attack Power········■■■■■■■■■□ Defense Power·····■■■■□□□□□□ Ability Power·········□□□□□□□□□□ Difficulty················■■■■□□□□□□
Stats:
Health······························414 (+87)
Health Regeneration·······5.5 (+0.5)
Attack Damage················54 (+3.2)
Attack Speed···················0.625 (+3.5%)
Armor·······························19 (+3)
Magic Resistance············30 (+1.25)
Movement Speed············340
Range·······························125 (Melee), 375 (Ranged)
Basic Information
Resource Health
Gender Female
Race Human (with Darkin Ancestry in the far past)
Attack Form Melee (with some extended range from abilities)
Weapons Urumi
Allegiances Piltover
Abilities
Passive - Blood Siphon
When Khorwyn damages an enemy champion with an ability, she siphons an amount of life equal to (1/1.5/2/2.5%) of their current health (+10% Bonus AD) in magic damage, healing her for the amount siphoned. When used on a minion/monster she siphons an amount equal to (1/1.5/2/2.5/3/3.5/4/4.5/5) (+5% Bonus AD). Each enemy cannot be affected by Blood Siphon more than once every 8 seconds.
Q - Whiplash
Range: 450 (Straight line Skillshot), Cost: 5% Current Health, Cooldown: 10/9/8/7/6 Physical Damage: 75/100/125/150/175 (80% Bonus AD), Slow: 10/12/14/16/18% Active: Khorwyn lashes out with her weapon, dealing physical damage to enemies in a line and slowing them for 2 seconds.
W - Fill the Void
Cost: 10% Current Health, Cooldown: 20/18/16/14/12 Bonus Damage (When Active): 5/10/15/20/25 (+Blood Absorbed) Passive: Whenever Khorwyn kills an enemy, her blade absorbs their blood for power. Khorwyn receives (+0.5) for small minions/monsters, and (+1) for Large minions/monsters/Champions. Active: When active, Khorwyn's weapon extends, enhancing her basic attacks with magic damage for 3 seconds. It also reduces the cooldown of Adrenaline Rush by 1 second for every basic attack that hits.
E - Adrenaline Rush
Cost: 5% Current Health, Cooldown: 16/15/14/13/12 Passive: Gain (15/20/25/30/35%) Attack speed. Active: Khorwyn feels the rush of battle within her, gaining (6/7/8/9/10%) movement speed for 2 seconds.
R - Cutting Edge
Range: 475 (Radius), Cooldown: 120/100/80 Physical Damage: 275/375/475 (+80% Bonus AD). Active: Khorwyn lashes out in a circle with her blade extended, dealing physical damage to all opponents within the radius, and slowing them by (15/20/25%) for 2 seconds.
Quotes
Upon Selection "Their blood is mine, they just don't know it yet."
Attacking "Running is pointless." "Let my blade get a taste." "Quite the rush." "This may sting."
Movement "Where's the excitement?" "My blade is hungry." "Cut them down.. quickly." "Are we in a hurry?" "Control your fears."
Taunt "It's all about the chase.. start running." "Would you like the blade, or the boot?"
Taunt toward Fiora "Wanna try for my other eye?"
Updates
Resource Updated from Mana to Health to be more in line with her lore and abilities.
Abilities Passive - Updated, the cooldown to re-use on an enemy is lowered to 8 seconds (you can hit more than one enemy to apply passive, but the cooldown for each enemy is 8 seconds, and can be on separate timers if, for example, you hit one enemy with Q, then two others with R). W - Updated, now reduces cooldown of E when basic attacks hit, and not passive. Increased cooldown slightly. E - Updated, more in line with her Lore and abilities. R - Updated, now more synchronized with her kit and overall less game breaking.
Lore Minor update to the lore to expand on some information and to remove unnecessary comments.
Feedback/Suggestions
If you made it this far, please leave me some feedback in the comments below, letting me know if you like the design, or if you have suggestions on changes or updates that would make her better.
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