Philip, the Master of the Swords

Prospector Pete·8/25/2015, 8:57:57 PM·1 votes·537 views

Philip has mastered the ways of the swords to be able to duel just about anyone.


Passive: True-tipped Blade- Philip's auto attacks apply stacks of True-tipped Blade to enemies hit. For each stack, Philip does 5(+2% AD) bonus true damage on his auto attacks against them. This stacks up to 10 times and lasts for 6 seconds.


Q: Adrenaline Surge- Philip passively gains 25/30/35/40/45% attack speed. When activated, Philip gains 15/17/19/21/23% increased attack damage for 4 seconds and his attacks shred 3/4/5/6/7% of the enemy's armor, stacking up to 3 times. Cost: 20 mana Cooldown: 12/11/10/9/8 seconds


W: Block- Philip dashes in a direction and blocks all damage that hits him in the front while dashing. His next auto attack after dashing deals 10/20/30/40/50(+25% AD) bonus damage and slows the enemy by 20/25/30/35/40% for 2 seconds. Cost: 60 mana Cooldown: 19/18/17/16/15 Range: 500


E: Quick Slashes- Philip's next auto attack within 5 seconds slashes 3 times, with each slash dealing 10/15/20/25/30(+35/40/45/50/55% AD) physical damage. This applies on hit effects 3 times. Cost: 30/35/40/45/50 mana Cooldown: 14/13/12/11/10 seconds


Ultimate: Duel- Philip targets an enemy champion and teleports to them for a duel. Neither champion can move or cast spells and they are forced to auto attack each other for 6/7/8 seconds. Both champions are immune to outside effects. Philip gains 30/40/50% attack speed while dueling.. If Philip kills his target, the cooldown is reset. Cost: 100 mana Cooldown: 100/80/60 seconds Range: 1500




Did you like my champion? Leave a comment on anything you think should be changed!

3 Comments

Voba8/25/2015, 9:13:35 PM1 votes

That ult...Is broken.

UPIR8/25/2015, 9:43:29 PM1 votes

This is such a broken idea.

Tucsters8/26/2015, 6:06:31 PM1 votes

I was fine with it, probably a little overpowered, thinking it was just something similar to fiora and then I saw the ult, and said NO. That is SO STRONG. Think of this, I dash forward 500 Units, blocking attacks so that people can't stop me. Then I teleport 1500 Units to the APC in the back, say a squishy one like Xerath. Before teleporting, I remember to cast my E and Q, so that when I am forcing him into a duel I can attack 3 times per auto attack and shred his armor, which he already has so little of. In the 1/2 Second it takes me to kill him with any amount of AD, i teleport to the ADC, who if they were grouped is probably still within 1500 units, and kill him/her as well. 2 Threats, GONE, with no counter play since you are invulnerable during that time to outside attacks and CC. It's a super ranged unstoppably Warwick ult that self-resets. WHAT!