Sebastian - The Torn Lover
**Sebastian – **Sebastian was a spunky romantic and a somewhat arrogant but very talented young hex-tech mage, being the son of a professor of magic, he wielded his ranged weapons with prowess, impressing all those that were lucky enough to see his skill. After running away to Zaun with an Piltovian aristocrats daughter she being her extravagant and naive self, spent all the money she brought with her on a “special perfume”, seeking out her strange perfume she was mutilated by Warwick in the back alley she bought it from. After laying in an infirmary for 2 weeks on the edge of dying she finally began to give way to an infection. desperate to save her, Sebastian went to a cursed magic shop no Zaunite would ever go to. He was offered a gauntlet, but the shopkeeper warned him that the that he’d owe the gauntlet a life for a life. Willing to pay anything he accepted. The gantlet fused itself to his arm and soon heard the voice of Cebotaru the fallen wolf aspect fueling him with rage. After using the gauntlet to heal his beloved, he went out with bloodlust for Warwick. After not being able to find him for several months he forgot about him. his mind beginning to fade. The Darkin inside had its own will, but he fought back. Forgetting about Warwick he and the gauntlet broke into his father laboratory and stole his newest weapon, a hextech arm cannon… with a blade attached! And he set off to mount targon. He is destined to forever be suffering to scrape at the chance to be free and with his lover again.
**Passive – Darkin Will – **Manage a second, melee, auto attack using a clawed gauntlet, to control it, left, then right click at the same time. Your second auto attack does 15% extra damage as magic damage.
Passive – Forgotten Grudge – Deal 15% more damage to enemies that damage your allies for 2 seconds.
Q – Hastened Arrival – Dash in a z pattern to behind an enemy, stopping at the two lowest health enemies along the way, slashing them and your target with the gauntlet and an extra 12/19/26/33/40 +60% AP magic damage.vRefund 1/3 of the cooldown for every target Q kills.
**Passive – Steady Draw –** Heal for all pre mitigation magic damage you do.
W – Who You Are – Wield your arm cannon with the gauntlet, giving in to its power for 1/2/3/4/5 seconds, disable your melee attacks. Your ranged attacks now do both damage melee and ranged damage.
**Passive – Who You Were –** Lethal attacks from W miss targets.
E – Don’t Forget Me – Fuel yourself with Darkin rage and dash forward (300 units) dealing 90/130/170/210/250 + 150% AD to the first enemy hit and basic attacking them with the gauntlet. Also, for the next 2/3/4/4/5 seconds do the damage of both weapons + 12% extra magic damage and ranged attacks are disabled.
R – Last Dance – Completely consume a minion or monster or a champion below 5% health, gaining their armor and magic resist + 20% until you lose how much health they had in total or for 15 seconds. All dashes become blinks and casting any ability removes all cc.