WE NEED A SNAKE CHAMPION

Alacaster Soi·10/30/2019, 4:02:32 AM·3 votes·1,370 views

Champion - Snake Thing – The king of all snakes (It looks like an anaconda; you get longer for every level and every kill and minion and that increases your r damage and your e’s time limit and range and movement speed. Your initial length is 85) Shouldn’t have trouble with mana. Probably a jungler. Your health scales with a little more than average.

Passive – Nom Nom, Increase your length by 1/2/7 for every minor or epic monster or champion killed respectively and 3% of your max health.

Passive – Snake’s Entrée, Gain bonus movement speed and attack range equal to 2% of your length

Q – Viper Bite, lunge forward double your attack distance and attach to whatever you hit for up to 1.5 seconds dragging you with their movement (while holding q) then retract to your tail if still held. Poison your target for five seconds dealing [50/70/90/125/175 (exponentially scales) + 80% AP * percentage of time attached 50% minimum] Your hitbox follows your head but the enemy you attach to cannot attack you while attached without cc, you cannot be displaced while attached.

W – Toxic Blood

Passive – Enemies near you or your tail take magic damage equal to 10% of your missing health per second and are slowed by 2/6/12/20/30% of the percentage of your missing health. (if you have 50% missing health, at level 5 they will be slowed by 15% on your tail)

Passive – Fill your veins with toxin causing life steal on you to burn 10/20/30/40/50% + 65% AP over 3 seconds and makes healing 20% less effective. 

E – Slither, gain bonus movement speed equal to 12% of your length and be completely invisible while traveling through terrain or grass for 5/6/7/8/9 seconds.

R – Strangle, attach to the nearest enemy in contact with your tail for 3 seconds, slowing them by 30/60/90% increasing over time and dealing 30-100% + 60% AD physical damage equal to your length per second. Cooldown is 20 seconds + 26/18/9% of all damage done to champions over the time. If anything dies by any means while you’re attached you get the kill, this includes monsters. This costs quite a bit of mana but everything else is pretty light on mana.

I wanted to maybe do something with snake flutes, but it would be too much like Warwick at that point. This champ is like anti-Warwick, and somewhat of a counter to him. This champ has better cc than him and escape potential but it’s not quite as tanky. You can use your R freely in the jungle against monsters but be careful because you might land yourself a 120 second cooldown on a champion. Also, people can see your tail even if they can’t see your hit box if you are not in a bush.

10 Comments

Butt Sniff10/30/2019, 4:07:42 AM8 votes

cassiopeia is snake

KelmirOsue10/30/2019, 4:25:20 AM3 votes

This isn't a bad idea entirely. But we do have a snake like champion. Forgetting her name tho

StormBladeMaster10/31/2019, 5:25:44 PM2 votes

(It looks like an anaconda;

https://www.youtube.com/watch?v=LDZX4ooRsWs

This kind of Anaconda ? ^^

But i like the idea even tought Cassiopeia exist.

Just, lenght increase but that mean your champ can get attacked easier ? I mean if he is longer (like Cho gat), he will likely be hit by spells or attacks easier than regular champs.

Sukishoo10/30/2019, 4:47:36 AM2 votes

WE NEED A SNAKE CHAMPION

How dare thou insult Cassiopeia this means war! [darius-angry]

Minimac200011/3/2019, 2:13:12 AM1 votes

I'm trying really hard to not say I hate it, but it doesn't really sound good to me.

  1. Champ size scaling in league has always been capped at signicantly smaller than one screen length. Cho gath for instance and malphite and nautilus, in lore they are mountain sized. In game they are barely twice the size of a normal champ in a good game. The scaling on your abilities seems to imply that this thing would end up more than 100 Teemos in length and that's just whack. For 1 it screws over everyone playing with a locked camera For 2 the hitbox ??? So you want a champ 10000 units long but you don't want it to be damaged except on the head? That's so confusing. Either make the snake short so it makes sense or make the body completely underground and have the "tail" function as a shen spirit sword kind of mechanic which btw everyone hates in the first place so just why include it at all? lol
FlameHalbrdOkido11/2/2019, 10:41:59 PM1 votes

you should clarify what this champs hitbox is, if its ONLY the head like Aurelion Sol then u need to makes that distinction early on with this kinda concept Also IF thats the case you should probably explain WHY based on the theme, for instance maybe this is an Ionian Nature Spirit Snake from the Spirit realm and thus although u can see the tail/body it becomes ethereal or made-of-leaves.

When u say "Increase your length by 1/2/7 and 3% of your max health." WDYM by 3% of ur max HP, do u mean regain 3% of max health like Zac?

Is this a ranged champ or a melee champ? If its melee will it become ranged as it gains basic attack range or will the basic attack cause him to dash into range of his targets like Ekkos E?

So Q basically works like Warwicks W, u might want to simply copy the wording from his ability then. so its easier to read.

FlameHalbrdOkido11/3/2019, 12:36:10 AM1 votes

Honestly making a LONG champion that works in LoL is difficult, im not sure this solves some of the pain issues that come with that, i think if u don't see the head you shouldnt be able to see the body either.

For the R why INCREASE the CD based on the damage you deal that seems counter intuitive.

it would be interesting for u to explore the origins/lore/personality/goals surrounding this champ concept

Alacaster Soi10/30/2019, 4:04:17 AM1 votes

I want to change the W