Lore is Hard
This champ moves people around a lot and life steals a lot. It came from me dying as darkin kayn, warwick and jax a lot. Also frick u olaf. Also I've been writing really complicated abilities. Maybe what sett should have been? Thrives in the middle of the fight.
Passive – Unstoppable Force – Your ability range triples when you have over 50% tenacity and tenacity has no minimum buff.
Q – Harrowing Spite – Lunge to an enemy (260 range) do 50/75/100/125/150 +100%AD and silence them for 0.5 seconds (spamable source of damage) 10-7s cooldown
Passive – Deal and heal the post mitigation damage done for 30/33/36/39/42% of the damage you do with abilities to enemies the percent tenacity you have 430 units away (aoe, healing is only for the passive damage, not all damage, it also applies to the enemy you're damaging if they're close enough [they are] )
W – Destined Path – Create a sphere of pure energy around (200 units) you that pushes back enemies 60 units along its outside border for 3/3/4/4/5 seconds, dashing will stun enemies affected for 0.25 seconds. Destined Path only affects normal movement. 18s cooldown
Passive – Not Today – Delay 10/20/30/40/50% of the damage you take for the percentage of tenacity you have of 2 seconds
E – We’re Out of Time – Attack an enemy three times in 0.5 seconds, on the third attack knock them up and back for 0.2/0.5/0.8/1.1/1.4 second(s) (160 units) 8-4s cooldown
Passive – Gain 5/7/9/11/13% attack speed for every enemy affected by your abilities in the last five seconds, max 10.
R – This is The End – Create an area of 100% feathered tenacity on the ground minimum 10% tenacity 800 units
Passive – Become immune to the movement impairing parts of effects (not damage reductions or silencing parts of effects) for 0.3/0.6/0.9 seconds after using an ability.
getting
would be like getting
and
so maybe this isn't a good idea.
