[Champion Concept] Faiz the Sand Nomad
Primary: Fighter
Secondary: Assassin
Residence: Shurima
Allies:
Enemy:

Lore: Faiz was once Azir's most trusted general, the Emperor's finest conqueror. By sheer blessing or curse, he was out in conquest during the Ascension ritual. He was only entering the edge of the city, eager to show the Emperor his triumphant result, when the ritual finished. Being only on the edge and far away from the wave of energy released by the ritual, Faiz was not consumed or destroyed, and for better or worse, became more. Faiz and his army turned to dust, each man only a handful of sand, scattered with the wind. But slowly, grain by grain, peace by peace, the sand come together to from a bone, then a skeleton, then a man, born of the sand and carries with it the faded glory of Shuriman army. Lost in the wasteland of his once proud home, his life long gone behind him and the faint whisper of the sand, Faiz became a Nomad, wandering the desert, setting up camp and moving them as the wind changes, never staying in one place for too long, appearing out of the sand storm to help travelers in need, guiding them toward the Oasis of the Dawn where he once dipped his spear in, and then disappearing with a gust, Faiz existence is commonly regarded as fiction, the result of heat haze and dehydration. Yet the Nomad roam the dessert, his existence flickering in and out like a mirage in the sand. He thought his old days were gone, and was ready to settle down as a true wanderer, about to step out of the desert to see the world when rumors of the resurrection of an Emperor reached his ear. His heart and mind filled with renewed strength and hope, Faiz set out once more, to journey to the heart of the sand and reunite with his Emperor.
Appearance: Dark skinned, tall, thin but toned. Wears the typical sand colored desert tribe set of hood, tattered cloak covering almost his entire bod when still, mouth covering and alot of other wrapping. Wield a highly decorated Shuriman spear with a longer than normal blade so it can be used for slicing. Attacks are military, disciplined, firm. Sand particle effect http://img2.wikia.nocookie.net/__cb20121002001139/elderscrolls/images/c/c7/TESV_Nazir_.png http://i320.photobucket.com/albums/nn324/machine22x/Pics/covered_up_guy_by_tobiee.jpg~original http://orig13.deviantart.net/9be9/f/2011/203/b/3/sand_ninja___boss_by_tervola-d41a68x.jpg
Gameplay: Faiz is a light fighter with a heavy emphasis on light. Flickering in and out of view like the rapidly shifting sand, Faiz is incredibly mobile, attack from multiple angle in rapid succession while his sand power allows him to phase through danger if he didn't out right out maneuver them. Befitting of the title Nomad, Faiz lack the upfront brute damage, instead employ a highly effect hit and run tactic that combine speed, agility and misdirection to strike without being stricken, disorientating the enemy with a flurry of blow that seems to come from all angle. However, as a light fighter, Faiz is incredibly fragile and very vulnerable if he can't use his abilities. If the cards aligned, Faiz embodies the desert itself, enveloping and over running enemy with a storm of strikes while the enemy retaliate into desert mirage and sand construct.
Ability: [P] Spirit of the Desert: CD: 1 second
Faiz briefly turns into pure sand every time he cast an ability, becoming untargettable during the cast animation
[Q] Conquest Wind Range: 875 CD: 6 Cost: 50 Mana
Faiz sends out an image of himself made of sand dashing in a line, spearing all enemy in contact for 40/65/90/115/140 (+ 60% AD) physical damage and slowing them by 40% for 1 second. If he activate the ability again while its still in motion, he teleport to the image at its ending location.
[W] Sand Storm CD: 20/19/18/17/16 Cost: 30/40/50/60/70 Mana
After a brief delay, Faiz spin his spear above his head and conjure up a 400-Radius sand storm centered on his casting location for 6 seconds. Faiz is stealthed while inside the sandstorm but neither he or enemy inside can see outside of the storm, nor can outsider see inside the storm. Faiz reveal himself for 0.5 seconds after casting a spell or attacking while inside the storm. Auto attacking inside the storm summons a copy of himself made of sand on the opposite side of the opponent also attacking, dealing 40/50/60/70/80% AD and applying on hit effect.
[E] Mirage CD: 10/9/8/7/6 Cost: 60 Mana
Faiz cover himself in sand, becoming immobile for 0.5 seconds. If he is struck with either a basic attack or spell in this state, the enemy instead hit a sand copy of him, and Faiz materialize behind the opponent, striking them dealing 30/70/110/150/190/230 (+ 100% AD) physical damage and knocking them back 200 unit. Does not do the teleport strike, but still block global spell.
[R] Emperor's Finest Range: 5500 Cost: 100 Mana CD: 60
Passive: Faiz spear is doused in water from the Oasis of the Sun, and deal bonus 30/40/50 (+40% AP) magic damage on hit Active: Faiz conjure up a sand horse and ride on it , his spear couched. The horse travel in a straight line, starting at 100% ms, ramping up to 200% ms after 2 seconds, immune to cc after 2 seconds. The horse travel through enemy, with Faiz spearing them for 150/200/250 (+100% AD) physical damage (base damage ramp up to 200% after 2 seconds) and slowing them for 50% for 1 second. At the end of the charge or if it collides with terrain, the horse crash to the ground, stunning enemy within 250 radius for 1/1.25/1.5 seconds. If activated early, Faiz jump off and the horse continue on for 800 units before it crashes.