[Champion Concept] Serb, The gathering Swarm

Fertsa·5/25/2016, 7:54:33 AM·3 votes·482 views

Abilities: Passive: Bug Brigade Serb's basic attacks don't use standard attack speed, and instead attack at a rate based on the number of insects in Serb's swarm. (30 effective attack speed with max swarm) Serb's basic attacks as well as on-hit effects deal 90% less damage. There is 1 insect in Serb's swarm for each 10 current health, capping at 300 with 3000 hp. Insects that end up too far away from Serb's main swarm (somehow) have a separate hitbox and take 10 damage before disappearing. If Serb is hit by displacement, a maximum of 75 insects moved by the ability.

Q: Guard Formation Cost: no cost CD: 6 seconds
passive: Serb's armor and magic resist is increased by 10%. active: Serb pulls together, causing all of it's insects to be treated as one, during this time serb takes 15/35/55/75/95% reduced damage. Guard Formation lasts 1 second.

W: Assault Formation Cost: no cost CD: 6 seconds passive: 5/10/15/15/15% increased movement speed towards enemies. active: Serb goes into a frenzy for 3 seconds, gaining 75 attack range and 10/15/20/25/30% increased attack damage.

E: Flight Formation Cost: no cost CD: 12 seconds Serb lunges 500 units in a target direction before gaining 25/35/45/55/65% increased movement speed for 3 seconds.

R: Great Swarm Passive: Increases lifesteal by 1% of bonus health Active: Serb gains all the active effects of it's basic spells for 4/5/6 seconds, but with different numbers. Guard: 25/35/45% reduced damage Assault: 125/150/175 extra range Flight: 75/85/95% increased movement speed

Activating a formation ends the bonus from the previous one, and the effects of the formations stack with Great Swarm.

Appearence: Serb is a swarm of small insects, travelling as a group.

1 Comments

rootScythe5/25/2016, 8:54:09 AM1 votes

I do like the idea of this champ..sort of a Zac/Udyr combo. Instead of no cost abilities, he should be a Health Based tank (Mundo/Zac group)

For your "come off somehow", i think something similar to Zac would be your best bet with every ability throwing off a "glob" of insects in which the enemy can stomp on or you can pick back up, if not touched, they just die since they're away from the "Host" body for too long.

If I was a ball of bugs, I'd rather leave patches of them buried or in brushes waiting for someone to get near and infect them with DoT with a special effect added on depending on the current commands issued "guard/assault/flight".

If in guard mode when glob comes off, the bugs lower the afflicted's armor/magic resist. If in assault mode when glob comes off, the bugs lower the afflicted's ad/ap if in flight mode when glob comes off, the bugs lower the afflicted's movement speed.

That's much more theme-appropriate.

Quotes: "Divide and conquer, reform and thrive." "Build myself up....Take them down" "All for One...we are all" "Fight against me? You're fighting an army." Joke: "I'm so tough, I wear bug spray as after-shave" "Beetles and roaches and ticks, oh my!" "First thing on my world conquest checklist: destroy all bug zappers!"