[Item Concepts] Multiple Zaun themed items

Fertsa··4 votes·618 views

Toxic Blade(Melee Only) item 3134 + item 2015 + 600 gold (2450 total) +30 AD +15 lethality +25% Attack Speed Passive: +20 movement speed out of combat Passive: Moving and attacking will make an attack energized Unique Passive - Infection: Your energized attacks deal 30~140(+100% Lethality) magic damage over 3 seconds on-hit.

Chaos Engine item 3113 + item 3801 + item 1027 + 800 gold (2650 total) +300 Health +75% Base Health Regen +300 Mana +35 AP +5% movement speed Unique Passive - Shift Gear: Spell casts and mana expenditures generate 4 stacks of gearshift, gearshift stacks dissappear one at a time, losing one every 0.5 seconds. Each stack of gearshift increases movement speed by 1.25%. (Max 16 stacks)

Hex Grenade item 3145 + item 1026 + item 1052 + 665 gold (3000 total) +100 AP Unique Active - Blast Bolt: Lobs a grenade to a target location within 700 units, landing after 0.95 seconds. Enemies within 200 units of the impact take 100~200(+25% AP) magic damage, enemies within 40 units of the center of the blast have their channels interrupted. (40 second cooldown shared with other hextech items)

I am fully open to constructive criticism, meaning if you state you have a problem with an item please EXPLAIN what your problem with it is.

10 Comments

midnight oil242 votes

I just want murderbridge to be replaced by the Bridgwaltz. I love Zaun so much i want summoner's rift to just be zaun.

Arakadia1 votes

Hex Grenade seems over powered. Some AP champs are balanced around having bad range such as Katarina (who I get is an assassin), and other's are balanced around single target damage like Kassadin or Fizz.

Also, in general, giving a champion a whole new active usually gives them too much damage. Unless it has some other use, which would naturally cause the damage to be lower as compensation, such as Hextech Gunblade's slow, Protobelt's dash-boost, or Redemption's Heal.

Fertsa1 votes

I did my research and found that Gunblade has 700 cast range I looked into glp and found it had 35% AP scaling with Hex grenade having a static delay, the only reason to call it out over the others is that it gives 100 AP but in that regard, that's all it gives.

If you have any suggestions on how to work it better i'm all ears.

Arakadia1 votes

Lower the damage and give it a reason to be used. Make it niche rather than "moa damage pless".

Fertsa1 votes

I lowered the damage by 0.2 AP and added a very short stun for landing it head-on meaning it can be used to interrupt channels and generally detur and zone enemies.

XIII Vanitas1 votes

1- Who's supposed to buy Toxic Blade? 2- Why should I build Hex Grenade on a mage? 3- Chaos Engine is straight up broken.

Fertsa1 votes

1- Mostly assasins and occasionally fighters that get very few attacks in at the start of a combo 2- As a zoning tool and an extra damage source when needed 3- is it too speedy? ... it might be to speedy...

XIII Vanitas1 votes

1- Why would they build Toxic Blade over item 3147? They don't need attack speed, they need AD. 2- Mage already have the ability to zone the enemies with their spells. Buying Hex Grenade not only wouldn't give them any advantage, but it would also hurt them, considering the fact that they would lose on an item slot. 3- It's way too speedy.

BowieTheNifty1 votes

Usually don't see a lot of item concepts up here on the boards. Decided to take a peak at these ones.

So the toxic blade, the damage is magic. This is fine and everything, but I am more curious on the lethality scaling on it. Now this is flat damage based on lethality added to the attack or is the magic damage getting effected by the lethality? Just curious.

Chaos Engine is different I will say. I like the speed boosting pack of it, but who would this really be build on? It provides a lot of different stats, its kinda conflicting on its role as an item. Just opinion.

Hex Grenade I actually don't like at all. It is a Heim grenade clone and provides CC. While it is a very short stun, it is a stun none the less. I believe items shouldn't really provide hard CC, as it can make problems for certain champions. Imagine some of those heavy burst champions now being able to add an additional stun to a target.

Fertsa1 votes

Toxic blade has damage scaling with your lethality, as in if you have 60 lethality it will deal 60 extra damage.

Chaos engine could easily be built on champions that build archangels, as getting stacks on chaos engine is triggered by the same things that get stacks on tear

hex grenade i really don't have that much invested in personally, i should probably change it to "interrupts channels" like the initial cast of viktor's ult instead of a stun, since that's the goal the stun was trying to achieve anyways. so i'll do that Also, heimerdinger grenades stun radius is 135, where hex grenade's center radius is 40.

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