Champion Concept: "The Soldier of Silver" (Kit Concept)
"The Soldier of Silver" Function: Tank, healer
Passive- Silver Shield:
- Shields targeting "The Soldier of Silver" are silver in color and restore 30%(+2 per level) of the shield as Health which decays from the shield.
- +5% shield power
Q- Silver Spear: Cost (on cast): 20 Mana + 55 Mana Cooldown: _ 15 seconds, 25 seconds_
- Active 1: "The Soldier of Silver's" next basic attack stuns the enemy for 1 second, and grants a shield that decays over 3 seconds.
- Active 2: Activating Q again before attacking thrusts the spear as a skillshot, pushing enemies back, dealing damage and stunning them for 2 seconds if they hit terrain.
W- Silver Circlet: Cost: 55 Mana Cooldown: 15 seconds
- For 3 seconds "The Soldier of Silver" stores (20/25/30/35/40)% damage taken as "Gray Health". After the 3 seconds, "Gray Health" is converted into Silver Shield.
E- Silver Sentiment: Cost: 60 Mana Cooldown: _ 20 seconds_
- Binds to target Ally Champion for (2.0/2.5/3.0/3.5/4.0) seconds
- Bound Ally's basic attacks grant "The Soldier of Silver" a shield for 5% of the damage dealt, and heal Bound Ally for half the amount.
Ultimate- Silver Sentinel: Cost: 100 Mana + Silver Shield Cooldown: 75 seconds
- "The Soldier of Silver" summons a Silver Sentinel with (750/1500/2250) + (Shield amount consumed) Health. The sentinel does not move or attack, and registers as terrain for all purposes, lasting up to 10 seconds.
- Silver Sentinel increases/decreases in size and AOE based on its current Health. Enemies in the AOE deal 25% reduced damage to targets, which is redirected to the Sentinel.
- While Silver Sentinel is active, all shield effects targeting "The Soldier of Silver" are added to the Health of Silver Sentinel instead.
Kit Combos
W, E, R, QQ: Jump into the fray with W active, after 3 seconds bind with your Ally using E and kite out, then summon Sentinel into the fray, and QQ enemies into the Sentinel to stun them.
W, Q, E, R: Jump into the fray with an active W, after 3 seconds stun an enemy with Q, bind to your Ally using E, then Summon Sentinel into the fray.
R, E, QQ, W: Summon Sentinel into the fray and immediately bind to Ally with E, allowing the Ally's basic attacks to grant Sentinel Health, then QQ enemies into Sentinel to stun, saving W for when Sentinel is destroyed.
E, Q, R, W: Bind to Ally for a strong engage, stunning your primary target with Q, Summon sentinel into the fray, saving W for the timely destruction of Sentinel for a strong escape.
R, W, E, Q/QQ Summon Sentinel into the fray, and rush to its aide with an active W while binding to Ally with E, saving Q, or QQ for a strong escape.
Items to Consider

Also Consider
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