[Champion Concept] Yama, The Patchwork Monster
Passive: Left in Stitches When Yama takes lethal damage, his body collapses in a pile of cloth and wool, and the true form of his Soul leaves the body to get revenge (60 Second CD). For 3 seconds he becomes untargetable, immune to CC, and gains 300% decaying movement speed, but becomes silenced. If a champion damaged by Yama in this state dies before his spirit dissipates, he is revived with 10% HP, and the cooldown of Left in Stitches is reset.
Q: Nightmare Scream Cost: No Cost CD: 30 seconds Yama inhales deeply for 1.5 seconds before letting out a gut-wrenching screech that reaches the ears of everyone on the rift, slowing the movement and attack speed of enemies within 1600 units by 30/40/50/60/70% for 1.5 seconds. (channel can be interrupted, can move while channeling) After letting out this screech, Yama gains 100/200/300/400/500% movement speed decaying over 1.5 seconds. The channel of Nightmare Scream will be interrupted if Yama attacks or casts a spell other than Maul, if the channel is interrupted in this way, half of the cooldown is refunded.
W: Maul Cost: 200 mana CD: 8/7/6/5/4 seconds Passive: After casting a spell, Yama’s next basic attack within 6 seconds deals 20/60/100/140/180 (+60% AD) bonus physical damage in a 200 unit long semicircle in front of him. Maul times out immediately if Yama becomes silenced. Active: Yama’s next Maul reduces the armor of enemies hit by 5/10/15/20/25(+40% Bonus AD) for 2 seconds. Casting Maul resets Yama’s attack timer.
E: Puppeteer’s Strings Cost: 12/10/8/6/4% Current HP CD: 16 seconds Passive: Yama attaches strings to his basic attack target for 4 seconds on-hit, revealing them, stacking up to 10 times. Puppeteer’s strings will be broken if the target moves more than 800 units away. Kills and assists reset the cooldown of Puppeteer’s Strings. Active: Yama pulls back all his strings, pulling enemies 80 units towards him for each string on them, causing them to land 50 units in front of him if they would be pulled to or past his location. Enemies pulled by Puppeteer’s Strings take 30(+5/8/11/14/17% Bonus AD) physical damage for each string in them, and are slowed by 7% for each string they had in them for 3 seconds after they are pulled, up to a maximum slow of 35% at 5 strings.
R: Marionette Cost: 20% Current HP CD: 140/100/60 seconds Passive: Maul’s passive applies 1/2/3 stacks of Puppeteer’s Strings to enemies hit. Active: Yama launches 5/6/7 needles tied to strings over 2 seconds at a target enemy champion within 800 units, these needles deal 20(+20% AD) physical damage to the first champion they hit, and apply melee on-hit effects. Puppeteer’s strings placed by Marionette have a breaking range of 1000/1200/1400 units and a pull range of 100/120/140 units. At max rank, Marionette's needles apply 2 stacks of Puppeteer's strings instead of 1.