Yuna - The Samurai's Silhouette

U4fyn2vZzW·1/11/2015, 4:43:16 PM·12 votes·4,872 views

Yuna - The Samurai's Silhouette *Primary: Fighter / Secondary: Assassin *

http://i.imgur.com/5X5qnyM.jpg


Lore *In one of the most prominent clans in Ionia exists a a swordsman so agile and cunning only matched in strength by Ao Shin himself, and that swordsman is Yuna. Trained from a young age by her samurai father, she was brought up in a brutal environment of study and practice in ancient martial arts. However, one ancient rule existed that her father had kept secret from Yuna for all of her training, and that is it's forbidden to train females in the way of the samurai. *

*When the elders found out that Yuna's father had violated this ancient law, they ordered that he slay his own daughter in the name of honor. But, they also offered an alternative and that was he could commit seppuku to take his own life and spare his daughter's. At that same night, Yuna's father took his own life and the elders banished Yuna from the clan, bestowing the name "Samurai's Silhouette" on her that all of Ionia would know. *

Wandering helplessly in strange lands she caught sight of a battle taking place between Demacian and Noxian soldiers. Relying on an ancient code of honor in battle, she charged into the fray massacring the Noxian forces one by one. Afterwards, the Demacian soldiers offered her a place as a leader in future battles for her virtue, but their commander Xin Zhao told her that only one place is for warriors of such strength and mystery, and that very moment she set a path to the League of Legends, the very battle grounds of that place would echo in terror of the name the Samurai's Silhouette.


Stats Health: 436(+75) Health Regen: 5(+.55) Energy: 200 Energy Regen: 50 Atk damage: 55 (+4) Atk speed: .650 (+1.9%) Mag resist: 30 (+1) Armor: 19 (+3) Movement speed: 350 Range: 175 (Melee)


Abilities

Passive - Seppuku *Whenever Yuna falls below 20% health, she becomes untargetable for 1 second as she stabs herself in the stomach dealing true damage to herself equal to 5% of her current health. Afterwards she gains a massive shield for 4 seconds, that takes 50% reduced damage from the first ability or basic attack used by an enemy champion against her and takes 50% reduced damage from minions and monsters throughout its duration. This passive has a static cooldown that is unaffected by cooldown reduction. * Type: Passive Shield Strength: 225/550/875(Scales At Levels 1,6,16) Static Cooldown: 90/60/30 Seconds

Q - Rightous Swing *Yuna consumes all her energy and swings her katana in an 80-degree cone in front of her, dealing physical damage to all enemies equal to a base amount plus the amount of energy consumed and slowing them for 1.5 seconds. For every enemy unit hit, Evania will restore 5 energy, which is doubled against champions, up to a cap. * Type: Conic Area Of Effect Physical Damage: 50/70/90/110/130(+80% bonus AD)(+0.25/0.5/0.75/1/1.25(+0.25% bonus AD) per point of energy consumed) 200 Energy Consumed-Total Damage: 100/170/240/310/380(+130% bonus AD) Slow: 25%/30%/35%/40%/45% Energy Restoration Cap: 30/40/50/60/70 Range: 500 Cool Down: 12/11/10/9/8 Seconds Energy: Varied

W - Virtuous Leap

  • On enemy use Yuna fearlessly leaps to a single target, dealing physical damage equal to a base amount plus a percentage of their maximum health. On ally use Yunaleaps in an attempt to fortify a single ally, granting that ally 15% bonus damage reduction for 2.5 seconds and healing them for a percentage of her maximum health over the next 2 seconds.* Type: Targeted Dash Physical Damage: 60/90/120/150/180(+70% bonus AD)(+6% of targets maximum health) Heal: 4%/6%/8%/10%/12%(+1% per 100 AP) of Evania's maximum health Range Of Both Leaps: 600 Cool Down: 13 Seconds Energy: 60

E - Overhead Slash Yuna executes an acrobatic slash, dealing physical damage to a single enemy. If this ability is used while Seppuku's shield is active, it deals double damage and it's cooldown is reduced by 50%. Type: Single-Targeted
Physical Damage: 30/60/90/120/150(+50% Bonus AD) Empowered Physical Damage: 60/120/180/240/300(+100% Bonus AD) Range: 325 Cool Down: 12/11/10/9/8 Seconds Energy: 65/60/55/50/45

R - Eventual Strike *Yuna gathers her strength for 0.75 seconds and then slams her katana in a line in front of her, dealing physical damage to all enemies struck. The strike affects all enemies in 225-radius around her, while all enemies who are more then 375-units away and struck by the blast are knocked back 900-units. Additionally, the blast is so strong that all enemies inside the 225-radius take bonus physical damage and have all non-ult, non-item, and non-neutral monster buffs removed from them and are stunned for 1 second if one is. Yuna can move while gathering the strength to use the ability, and can maneuver to change its trajectory while doing so. * Type: Linear Skill-Shot Minimum Physical Damage: 150/250/350(+75% Bonus AD) Bonus Physical Damage (225-Radius): 150/250/350(+75% Bonus AD) Maximum Physical Damage: 300/500/700(+150% Bonus AD) Range: 1000 Cool Down: 115/95/75 Seconds Cost: None

37 Comments

DeusVult1/11/2015, 11:19:43 PM8 votes

Another resource-less fighter assassin with untargetability, burst, lots of steroids, short CDs and short CD dash and an execute.

You'll have to excuse me, but I think that the game has had enough of these game destroying, no resource, excel at everything champs.

I for one look forward to a champ that someone designs that actually looks balanced instead of being cool but also being another game breaker on release.

MajorPain91/11/2015, 8:58:50 PM3 votes

Don't we have enough fucking ninjas already?

TheKingDodo1/12/2015, 2:04:03 AM3 votes

Oh look a female Yasuo

Narasimha1/11/2015, 10:16:26 PM2 votes

The unique resource won't work in its current iteration. Range is supposed to be a static thing, not constantly changing. It might not seem like much, but it can make the difference between a person going "I should keep moving" and "I think I'm safe from her range now." It works on Tristana because it increases with her level, and other champions make it work with very obvious abilities.

The Q needs to be revamped, thats essentially a free dash every 5 seconds, not even counting the self reduction from its effect. The W is something that Riot is trying to step away from, plain steroids with no other effect. The E is pretty fine. And the R needs to be reworked as well. She gains 5 focus for hitting an enemy champion, so she gains back 10 focus every 2 hits. Combined with the ability's incredibly short cooldown which is further reduced by autoattacks, she essentially has another steroid plus a nuke every 3-4 seconds. That is INSANE.

The idea is good, but honestly speaking, this champion needs a bit of touching up.

Alpharite1/11/2015, 11:20:49 PM2 votes

League of legends? What's that?

Sontran1181/11/2015, 4:51:31 PM2 votes

This better be banned by riot so i can know if its true or not! (If banned than it is TRUE, if stayed then its fake)

Might buy it!

Chromatic Eagle1/12/2015, 2:43:40 AM1 votes

I like the idea of a swordswoman, though that position may have been taken by Riven, Yasuo, Yi, etc. The focus is a good attempt at making her unique, but maybe try making her into a mana champ? At least if you want seppuku to be a theme, try health costs. I think only Morde, Vlad, Mundo, and Zac have that niche.

AquariusGine1/12/2015, 3:31:50 AM1 votes

I WILL BUY HER

PL551/12/2015, 4:16:25 AM1 votes

This is like a mix of Yasuo and Yi.....eh

FlameHalbrdOkido1/12/2015, 6:58:10 AM1 votes

I really like her, her back story her arch type. I think that you have done a good job, she is very original. And I think that she is very well developed. I have a few questions: do you think that a shield works with something that usually kills on the passive? Now I'm not hating or questioning your ability to make a great concept because the frame of your design is wonderful. You said seppuku was a way of restoring honor. While having a shield can definitely help you get some honor for losing health back by allowing you to deal more damage to the enemies with less consequences; it's one of the things that Vult was complaint about. Also getting a shield after stabbing yourself doesn't seem to work. If you have a reasonable explanation, I would very much like to hear. But maybe there is another way the she can regain honor, in a way in the game, if you are dead set on keeping seppuku as the passive. Maybe she gets behind a target somehow and stabs her self in the stomach through theirs. On the Q you said, restore 5 energy, which is doubled against champions, up to a cap, the thing is to make it harder to gain resource as fast these effects are usually low, or half on champions not doubled, so I think 5 is ok, but it's up to you so what do you think? Every thing else look really good.

FlameHalbrdOkido1/12/2015, 7:00:07 AM1 votes

Also don't b afraid to make her use mana, it doesn't make sense for Pantheon to use mana either

Auryiel1/12/2015, 2:04:03 PM1 votes

Couple comments

  1. The passive should scale per level like Yasuo's or Zigg's passive, not like Morgana's
  2. Why does she have the ability to buff allies? I do not see at all how that makes sense thematically or from a balance stand point. The ability to jump to allied targets is already extremely strong on its own (see Katarina)
  3. Why does she have such a MASSIVE AoE knockback? 900 units is INSANE for a knockback, especially one that can affect many targets
  4. I'll go ahead and assume her name used to be Evania because it's still in the Q tooltip
  5. Honestly she doesn't seem to take any skill to play
Baunjo1/13/2015, 3:27:47 AM1 votes

that sounds like the release of yasuo but with more cc, survivabilty, and probably damage. why......

Condottiero1/13/2015, 11:57:16 AM1 votes

Why does a champion with high mobility also need a slow and a shield?

Humbly Exalted1/11/2015, 10:16:46 PM1 votes

oooo nice i like the skill moves you set her to have , i support (: and would you support my Might Shinobi/Assassin Skin for Sivir as well ?all the help i would appreciate, but i support this too :3
Link: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/trbKBaTi-midnight-shinobi-sivir

LilStacey871/11/2015, 10:47:10 PM1 votes

Great concept in my opinion. The idea of a female swordsman is a plus and her being from Ionia makes it even more believable. She does seem a little like Yasuo however, which is kind of hard to get around when his kit is so good. The lore was pretty good too, the only thing about that (the lore) is that it was suicide in it which isn't a good look for gaming purposes in my opinion. -Keep the creative juices flowing

SlackerboyTC1/11/2015, 11:07:29 PM1 votes

Her passsive doesnt make any sense to me, she gets a shield while stabbing herself in the stomach, I think it would make more sense if she died but whats the point in a passive like that then

PureCancer1/12/2015, 12:14:48 AM1 votes

why are there so hating comments and allot of likes xD

TheInbisibleMan1/12/2015, 12:24:57 AM1 votes

Is it a man or a woman?