[Champion Concept] Mesto Azazel - The Demonic Swordsman of Sorrow
I once was happy and had a person to love. We were happy together and nothing else mattered. But, they took it away from me, they took the happiness, they took away my feelings and reason to live. They took away the one person i loved and left me with nothing. No one thought that i could do anything. Only sorrow and despair. They left me alone, but they will regret it. They will regret leaving me alive, because i am a man with nothing to lose. I am a man who feels nothing and fears nothing. They left me only with sorrow, but i will leave them with nothing. -- Mesto Azazel before forming a pact with a demon.
STATS
HEALTH: 590 – 2100 HEALTH REGEN: 8.8 – 15.8 ATTACK DAMAGE: 64 – 130 ATTACK SPEED: 0.642 (+0% – 82.2%) ATTACK RANGE: 175 MANA: 486 – 1485 MANA REGEN: 10.5 – 25.6 ARMOR: 15 – 80 MAGIC RES: 38.2 – 71.4 MOVEMENT SPEED: 340
SPECIAL MECHANIC
Once per game you can consume one of several items to gain its effect as a permanent buff. You can consume item only while you are in base.
Items you can consume:
You can consume item while it is in your inventory or automatically when your inventory is full.
Consuming an item will cause your right hand to grow a little and change color of glowing parts (normally Cyan):
-- to yellow
-- to white
-- to green
-- to dark blue
-- to red
-- to brown
-- to orange
KIT
Passive: Godslaying Blade of the Mists: wielding Godslaying blade takes a toll on you. Whenever you attack an enemy with your basic attack you will lose 4/8/12/16/20/24 health and deal 4/8/12/16/20/24 true damage to your target. Damage done to an enemy is increased by 1% for 1% of health enemy is currently missing up to maximum 6/12/18/24/30/36 true damage when enemy is missing 50% or more of his/her health.
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Curse of the Mist [q] After a short delay create mist around yourself to hide you and nearby friendly targets. This mist will act as a bush, but will follow you and you will always be in the center of it. Mist will lasts for 4 sec. Enemies entering this mist will be blinded for 1 sec and can not be blinded again for 4 sec.
Rank 1: increase your ability power and attack damage by 10. Rank 2: increase your movement speed by 25 while you are in bush. Rank 3: increase your ability power and attack damage by 5%. Rank 4: increase your movement speed by 4%. Rank 5: your mist will also chill enemies reducing their movement speed by 20%.
Delay: 0.75 sec Cooldown: 15 sec Mana cost: 80 Range: 260
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Curse of Despair [w] Curse enemies in targeted area with despair for 4 sec. Cursed enemies will get their movement speed reduced by 10/14/18/22/26%, attack speed reduced by 15/20/25/30/35%, critical strike chance reduced by 5/7/9/11/13% and magic damage done reduced by 10/13/16/19/22%.
Rank 1: increase your movement speed by 10% for 2 sec after using this ability. Rank 2: this ability will deal 100 (+10 per level) (+35% of AP) magic damage and silence affected enemies for 0.75 sec. Rank 3: this curse will also reduce magic resist of affected enemies by 10 (+1 per level). Rank 4: double movement slowing effect for first 2 sec. Rank 5: increase duration of the curse by 2 sec.
Cooldown: 18/17/16/15/14 sec Mana cost: 100 Range: 800 Range of AOE: 250
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Fearless [e] Increase your movement speed by 15% for 3 sec and cause your next basic attack to deal 80/110/140/170/200 (+45% of AD) (+80% of AP) magic damage to your target and all enemies behind him/her in a cone. Damage is doubled against neutral monsters.
Rank 1: this ability will apply all on-hit effects to all damage enemies. Rank 2: this ability cause your first basic attack have 200 bonus range if used while inside of the bush. Rank 3: using this ability will remove all slowing effects from you. Rank 4: energy wave made by this ability will destroy any hostile projectiles and all artificial terrain created by enemies. Rank 5: using this ability will cause you to take 25% less damage from all sources for 2 sec.
Cooldown: 10/9/8/7/6 sec Mana cost: 90 Range of cone: 400 Width of cone: 500
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Seal of Sorrow [r] Seal fate of yourself and targeted enemy champion for 4 sec. If you die while seal is active, then that enemy champion will suffer 300/400/500 (+50% of AD) (+60% of AP) magic damage. In addition, while seal is active you are healed for 30/35/40% of all healing targeted enemy champion receives (passive health regen, spell vamp, life steal and all other healing effects are included).
Rank 1: share 25% of damage you and targeted enemy champion take. Rank 2: increase your damage done against enemies not affected by this ability by 10% for duration of this ability. Rank 3: cause seal become invisible on enemy target making enemies unable to see which of them is affected by it.
Cooldown: 140/120/100 sec Mana cost: 200 Range: 500
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