Suggestion: dragon changes

Disulfiram·6/1/2016, 8:35:11 AM·1 votes·271 views

Hi! Was reading the article in the news section, and got a few ideas on the dragon buffs...

Infernal: doesn't seem to need changes, it's already popular.

Mountain: what if it gave a boost to tankyness instead of/in addition to what it gives now, in a parallel way to the Infernal Drake?

Ocean: what if it gave CC reduction too? It would make sense (water is harder to hold) and would help survive ambushes/ganks, which would make the subsequent regeneration more valuable.

Cloud: what if it also increased the vision range of trinkets and wards? It would make it immensely more valuable, and the increased vision control would also make the out-of-combat speed boost more useful (faster response to the events and enemy movements that you can now more easily see).

Last thing: what about adding the dragon type and bonuses to the pop-up that comes up when you hold your mouse over the Dragon respawn icon in the [TAB] menu?

1 Comments

DucksAreMagical6/1/2016, 8:46:56 AM1 votes

This is great it makes all dragons really strong, but Elo wise cloud would still be shit in bronze but the best in challenger. great idea I like that tbh.