Suggestion: dragon changes
Hi! Was reading the article in the news section, and got a few ideas on the dragon buffs...
Infernal: doesn't seem to need changes, it's already popular.
Mountain: what if it gave a boost to tankyness instead of/in addition to what it gives now, in a parallel way to the Infernal Drake?
Ocean: what if it gave CC reduction too? It would make sense (water is harder to hold) and would help survive ambushes/ganks, which would make the subsequent regeneration more valuable.
Cloud: what if it also increased the vision range of trinkets and wards? It would make it immensely more valuable, and the increased vision control would also make the out-of-combat speed boost more useful (faster response to the events and enemy movements that you can now more easily see).
Last thing: what about adding the dragon type and bonuses to the pop-up that comes up when you hold your mouse over the Dragon respawn icon in the [TAB] menu?