[Champion Concept] Titania, the Fae Queen
#Titania ##The Fae Queen
https://s-media-cache-ak0.pinimg.com/originals/78/47/eb/7847eb1f4310b877a873a950daba5b68.jpg (not my image, found on Google) What i envivion her to look like, but with fae wings.
#Summary Attack ■■■■■■□□□□ - [6] Defense ■■■■■■□□□ - [6] Ability ■■■■■■□□□□ - [6] Difficulty ■■■■■■■■□□ - [8]
#Role Fighter
##Origin The Glade
#Gender/Race Female fae
##Resources None
#Lore
Faes are very well known for their playful nature and strange yet powerful magic. Their ability to make even the most wildest dreams come true come true has baffled even the most greatest scientist of Runeterra. Of course, with such a great potential, many people have attempted to study and if possible control this mysterious power. However, for a fae to show up in front of a another being is a miracle by itself. These rare creatures are known to elude even the most expert hunters and scavengers.
Even so, there have been stories where, with the help of uncanny tricks and forbidden magic, people have been able to capture and imprison faes. However, all those efforts were met in vain due to her. Whenever a fae is threatened by another being, she will appear from a shining white light. Silver hair as soft and beautiful as a winters night, shining wings that that gleam like the moons reflection on a lake, deep violet eyes that pierce right through your soul.
There arent many tales of her sighting, and even less knowledge about her. Far larger than other faes, some claim she is a half human and half-fae. Some claim she is the queen of the faes, protecting her beloved citizens. Some claim she is even a goddess, and the faes are her little angels. Although no one knows who she really is, one thing is certain; when Titania, as people have called her, is around, with a simple command she turns faes from friendly playful creatures to skilled powerful soldiers.
After a while, people decided to give up on the research of faes, for as long as Titania exists, no fae shall ever come to harm.
Base Statistics Health: 575 (+75) HP/5: 8 (+0.5) No resources AD: 55 (+3) AS: 0.675 (+3%) Armor: 25 (+3.5) MR: 30 (+1) MS: 330 Range: 500
http://www.hiveworkshop.com/data/ratory-images/120/120279-11b9d25e0183b52a5e019575a6d1eb0c.jpg #Passive ##Fae Army Titania passively has 2/3/4 fae soldiers circling around her, which she can issue orders to. Once given an order, the a fae soldier is deployed, gaining bonuses depending on which order was given. Fae soldiers are uncontrollable cannot travel more than 250 units away from Titania. They prioritize attacking Titanias target, else the nearest unit. Each fae soldiers last for 20/25/30 seconds or until they are slain, upon then must rest for 15/10/5 seconds before being able to given a new command. Titania cannot have more than one of the same type of soldier active. Soldiers stats scale with level and Titanias stats.
Note: Fae Army can be leveled up twice at levels 6 and 11.
Fae soldier Health : 20/70/120 (+10 x level)(+10% bonus hp) Physical damage : 10/35/60 (+5 x level)(+20% bonus AD)(+10% AP) Attack speed : (80% attack speed) Armor : 20/30/40 (+50% armor) Magic res. : 20/30/40 (+50% magic resist) Mov. speed : 400
Bounty : 15g Target type : Minion Spell effects : Basic attacks do not apply spell effects or on-hit effects unless stated
http://www.hiveworkshop.com/data/ratory-images/103/103523-4e0c1f7f7585dc6c5f341991c797f40f.jpg #Q
Attack Order: Archer
Passive: When Archer is active, both Archer and Titania deals 20/30/40/50 (+20% AP) bonus magic damage on hit
Active: Deploys an Archer to the field. Archers have 550 attack range and gain 40/60/80/100% bonus attack speed. Archers can attack up to 2 enemies at once.
http://www.hiveworkshop.com/data/ratory-images/85/85191-4bfbd8eb38314b131244f09082869d95.jpg #W
Defence Order: Knight
Passive: When Knight is active, both Knight Titania gains 10/15/20/25 bonus armor and magic resist.
Active: Deploys a Knight to the field. Knights have 175 attack range and 20/30/40/50% bonus health. Knights can travel up to 800 units away from Titania and their basic attack slows the target by 30% for 1 second.
http://www.hiveworkshop.com/data/ratory-images/70/70377-d10df9d65d7965b860b4bde22cb31dc6.jpg #E
Heal Order: Priest
Passive: When Priest is active, Titania and all fae soldiers gain 6/9/12/15% bonus healing from all sources.
Active: Deploys a Priest to the field. Priests have 450 attack range and heal the nearest champion with the lowest health plus all fae soldiers for 20/30/40/50% of their attack upon deployment and every 3 seconds.
http://www.hiveworkshop.com/data/ratory-images/86/86521-af0aa10b8f1833fef3f0df81b0ea9fe7.jpg #R ##Blast Order: Mage
Passive: When Mage is active, both Mage and Titania ignore 4/6/8/10% of the enemies resistance.
Active: Deploys a Mage to the field. Mages have 500 attack range and their basic attack explode in a 150 radius upon contact with an enemy unit, dealing 70/80/90/100% of their attack damage and applying spell effects to all enemies hit.