New item idea, Scoundrel’s Shield Blade.
===Scoundrel’s Shield Blade===
Cost:
+
+ 550 gold = 3000 gold total.
+30 attack damage
+500 health
**UNIQUE – Rage: **Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a Unit grants +60 flat movement speed instead.
UNIQUE – Hit and run:_ (Melee only)_ basic attacking an enemy champion will mark them, 30 second cooldown.
Moving far enough away from a marked enemy will consume the mark to shield you for 5 seconds, or until you stop moving away from them.
The shield’s strength increases from 60 (+20 per level) to 240 (+80 per level) based on how long the enemy remained marked, with the max shield achieved after 3 seconds.
The idea here is an item that gives melee types with little disengage a way to go for short trades without having to commit to an all in. It would be especially good in melee vs ranged match ups, as it would protect you from harass as you walk away from a trade that you would have otherwise won if your opponent wasn't capable of pelting you with free auto attacks while you leave.