[Champion Concept] Warton, The Meticulous Assessor

showcase25·4/20/2015, 9:24:27 PM·2 votes·1,108 views

#Warton, the Meticulous Assessor ##WIP


http://fc02.deviantart.net/fs71/f/2012/003/f/3/mad_scientist_by_sinhalite-d4jafua.jpg

######Photo Credits: sinhalite.deviantart.com

#Overview

##Pronunciation War • ton

##Role Primary: Tank Secondary: Support

##Resource Mana

##Generic Playstyle CC Tank

##Profile Attack Power········■■■□□□□□□□ Defense Power·····■■■■■■■■□□ Ability Power·········■□□□□□□□□□ Difficulty················■■■■■■■□□□

##Statistics Health······························555 (+81) Health Regeneration·······8.11 (+0.58) Mana································266 (+49) Mana Regeneration·········8.11 (+0.55) Attack Damage················61.50 (+3.35) Attack Speed···················0.645 (+3.5%) Armor·······························26.24 (+3.18) Magic Resist····················32.5 (+1.85) Movement Speed············340 Range·······························125

#Basic Information

Gender Male

Race Human

Attack Form Melee

Weapon Curved Scalpel

Occupation Experiential Biology Scientist

Birthplace Zaun

Residence Zaun

Allegiances Zaun Noxus

#Abilities

##PASSIVE: Involuntary Subject

Self Targeted Defensive Buff Cooldown: 100 seconds

With the unwanted experiment on him by Dr. Mundo, Warton gains passive buffs intermittently depending on the selection at the start of the match. Selected buffs last a moderate amount of time.

Warton will choose two defensive buffs at the beginning of the match from Tenacity, Armor, Magic Resist, and Base Health Regeneration lasting 20.0 seconds He cannot use any other skills and have reduced movement speed to 200 until both buffs are selected. Increased in rank at level 6, 11, and 16.

Tenacity: Warton gains 15%/ 18% / 21% / 24% Tenacity (Purple)

Armor: Warton gains 30 / 45 / 60 / 75 Armor (Yellow)

Magic Resist: Warton gains 30 / 45 / 60 / 75 Magic Resist (Light Blue)

Base Health Regeneration: Warton gains +150% / +175% / +200% / +225% Base Health Regeneration. (Green)

  • Buff selection will be selectable at the start of a match, and remain selectable until both buffs are selected.

  • Icons will be placed above skills, like Kha’zix evolve abilities.

  • Each buff selection will take .75 seconds to complete the injection animation and will stop his movement.

  • He can still auto attack without having any buffs selected.

  • The countdown timer for passive begins after both buffs are selected.



##Q: Collect Samples

Linear Collision Skill Shot Cooldowns: 9.0 / 8.0 / 7.0 / 6.0 / 5.0 Cost: 65 / 75 / 85 / 95 / 105

Warton uses a large needle to damage an enemy and grant him a boost of speed. Striking an enemy champion will collect samples up to as stack of 2, adding additional effects to his next non-Collect Samples ability used, consuming all stacks. All collected samples are lost upon death.

Using his large needle, Warton strikes the first enemy unit in a line 75 units wide, up to 275 units away, dealing 40 / 55 / 80 / 115 / 165 (+30% AD) as physical damage and increasing Wartons movement speed by 10% / 15% / 20% / 25% / 30% for 1.25 seconds. If the unit struck was an enemy champion, he adds a stack of Collect Samples up to a max of two. The stacks will add additional buffs/debuffs per stack to Warton next non-Collect Samples ability used.

  • The next non-Collect Samples ability used will consume all current stacks of Collect Samples.

  • Visually indicated by a basic white syringe outline in two parts below champion. Turning each half an opaque red with each collected sample.

  • Striking an enemy champion with 2 stacks will give Warton additional quotes.



##W: Biohazard

Passive: Persistent Point Blank Area of Effect Active: Point Black Area of Effect Cooldowns: 9 at all ranks Cost: 70 / 85 / 105 / 125 / 150 mana

Warton continuously emits vapors, activating pain sensors and damages enemy units around him, growing in strength as he gains health. He can expel all vapors at once, dealing damage with additional debuffs based on the amount of stacks of Collect Samples. After the outburst, he will need some time to let the vapors gather in him before they begin to emit again.

Warton emits a harmful vapor within the 450 units around him. They will deal a constant 6 / 10 / 14 / 18 / 22 + (2% of Warton’s Total Health) as physical damage every .5 seconds. Expelling all vapors will deal 30 / 55 / 75 / 95 / 115 + (7% of Warton’s Total Health) as physical damage.

1 Collect Samples Stack: In addition to the damage, enemy champions will be slowed for 25% lasting 2.5 seconds

2 Collect Samples Stacks: In addition to the damage, enemy champions will be knocked back 100 units past the maximum range of the Biohazard zone, and then slowed for 25% lasting 2.5 seconds.

  • Vapors will not emit while the spell is on cooldown.

  • Damage to monsters is capped at 75 damage per .5 seconds.



##E: Broken Burners

Ground Targeted Area of Effect | Damage Over Time Cooldowns: 14 / 13 / 12 / 11 / 10 Cost: 45 / 50 / 55 / 60 / 65 mana

Warton discards useless lab equipment. Enemy champions who step on them are dealt damage over time and will have true sight of them for a short duration. Additional debuffs will be added based on the amount of stacks of Collect Samples.

Warton tosses broken burners within 450 units of him. If an enemy champion comes within 75 units, it will detonate and burn the victims within a 175 units for 20 / 45 / 60 / 80 / 125 (+40% AD) in physical damage over 2.5 seconds and grant true sight for 5.0 seconds. Up to 4 Broken Burners can be placed at any time. Each burner last 4 minutes.

1 Collect Samples Stack: In addition to the damage and true sight, enemy champions are blinded for 2.0 seconds

2 Collect Samples Stack: In addition to the damage and true sight, enemy champions are blinded and silenced for 2.0 seconds

  • This does not interrupt movement. Vision is granted for a very short moment when placed. Does not grant further vision.

  • Burners will take .75 seconds to activate.

  • If a fifth Broken Burner is placed, it will cause the first Broken Burner to burn out and disappear upon the fifths activation, causing no damage or debuffs even if enemy champions are in the detonation area while fading.



##R: Unforeseen Side Effects

Unit Targeted Dash | Damage Over Time Cooldowns: 150 / 130 / 110 Cost: 100 at all ranks.

Mad with glee about his grandest experiment, he leaps and injects a new biologically concoction into a single allied or enemy champion, altering their basic biology, with additional buffs/debuffs based on the amount of stacks of Collect Samples.

Leaping up to 375 units away, Warton injects a concoction into a single allied or enemy champion. Additional buffs or debuffs are added based on the amount of stacks of Collect Samples'

##Allied Champion

Ally champion size increases, base vision increases by 800 units, attack range increases by [200 units for ranged, 75 units for melee] and spell range by 200 units, evenly and incrementally every .25 seconds for the first 4.0 seconds. Afterwards, these effects last for the rest of the spells’ duration.

1 Collect Samples Stack: Allied champions will have their total health increased by 25% evenly and incrementally every .25 seconds for the first 4.0 seconds after injection, with this bonus remaining another 4.0 seconds.

2 Collect Samples Stacks: Allied champions will have their total health increased by evenly and incrementally every .25 seconds for the first 4.0 seconds after injection, with this bonus remaining another 4.0 seconds, Allied champions will also gain 200% of current base health regeneration starting 4.0 seconds after the injection, lasting the duration of the spell.

##Enemy Champion

Enemy champions are dealt 200 / 275 / 350 (+40% AD) in physical damage over 8.0 seconds Enemy champion size decreases, base vision by 800 units, attack range decreases by [200 units for ranged, 75 units for melee] and spell ranged decreases by 200 units evenly and incrementally every .25 seconds for the first 4.0 seconds. Shared vision is lost after 4.0 seconds after injection. Afterwards, these effects last for the rest of the spells’ duration.

1 Collect Samples Stack: Enemy champions will have their total health reduced by 25% evenly and incrementally every .25 seconds for the first 4.0 seconds after injection, with this detriment remaining another 4.0 seconds.

2 Collect Samples Stacks: Enemy champions will have their total health reduced by 25% evenly and incrementally every .25 seconds for the first 4.0 seconds after injection, with this detriment remaining another 4.0 seconds. Enemy champions will also lose 50% of current base health regeneration starting 4.0 seconds after the injection, lasting the duration of the spell.

  • Spells with a ranges lower than 200 being reduced keep their current range.

  • Global spells are not affected.

  • Summoner spells are not effected by range reduction.

  • Health reduction and increase does not count as healing or damage.

  • The attack range, vision and spell range increases or decreases will persist throughout untargetablility and Zhonya’s Hourglass. Damage will stop as normal.

#Recommended Summoner Spells and Items

Summoner Spells summoner 12 summoner 4

Starter item 3083 item 3072 item 3022 item 3156 item 3075 item 3047

Essential item 3083 item 3190 item 3102 item 3143 item 3026 item 3111

Offensive item 3083 item 3068 item 3075 item 3110 item 3102 item 3047

Defensive

#Summary

##Weaknesses

  • Long CD on Ult.

  • CC power reliant on stacks gained from Q skill.

  • Requires tremendous communication amongst teammates to have maximum effectiveness.

  • Can delay team fights to wait for passive activation, so an enemy team can engage before desired.

  • Can have damage or CC buffs from passive played around and timed by enemies.

##Advantages

  • Strong ability to debuff multiple enemies or cripple a single one.

  • Light disengage available.

  • Can empower strong allied champions to further advantage, or allies who are behind to strengthen weakest link with ult.

  • Able to select best defensive buffs at start of game for opponents.

  • Works well with the ADC, Tanky Top lane swap with CC chain possibilities worth the support.

#Dialogue & Interaction

Champion Personality The runner up for the position that was granted to Signed. He is very methodical, yet hasty. A constant state of defended superiority, especially to those to believe they are smarter than him. Talks with a very light lisp.



##General Quotes

Champion Select

  • Commence experiment 37.*

Attacking One more subject! I will find out Give me more!

Moving Need more equipment I need more time This will not do I am ready To a new location I should be at a lab I am still searching All these years... well he remember?

Jokes For science! There are some champions who really need to do some experiments with me. For science reasons, of course (clears throat)

Taunts Where are my subjects! Your death will not end my experiments…

Dying Ugg’kk Naw’kkk! ohhwh…

Dance Cupid Shuffle



##Interactions

DrMundo Dr. Mundo – Neutral Aided in Mundos experiments, until he was the subject. But this time, it worked in his favor. It causes pain without constant injections however.

Dr. Mundo Taunts: Self-testing has led to… this. I will cure you, Mundo. A impure sample…. I will test to see what lead to your mental dimness, Mundo. I say that with all (Chuckles) Respect

Dr. Mundo Jokes: Doctor? Doctor Who? I’m the only doctor around here! Such brilliance, much waste, very intriguing

Singed Singed – Rival Believes he no longer qualifies as a true scientist due to his precarious sanity.

Singed Taunts I have a theorized long enough about ending your end life Singed. It’s time for testing! What is a scientist without his sanity? Humpf… Such a shame, Singed.

Singed Jokes: You are literally mad, bro.

Zac Zac – Friend Looking for his self-adopted son. He has found him on the fields of justice.

Zac Jokes: Remember when you were just a molecule? I do. Good times, son. There's a dad joke somewhere in here... (looks at syringe) Oh that little annoying thing, Zac? Don't worry about that. (whispering quickly) You get that from your mother's side.

#Patch Notes

##Version 2.0 - 05/25/2015

  • Major changes everywhere

  • Added champion image



##Version 1.11

  • Added a few quotes.
  • Added Summoner Spells
  • Added a couple build paths
  • Updated ult word clarity
  • Updated Formatting

3 Comments

ascard doombring4/21/2015, 6:26:24 AM1 votes

Zac daddy?

showcase255/26/2015, 2:34:44 AM1 votes

##UPDATES: Version 2.0 - 05/25/2015

  • Major changes everywhere

  • Added champion image