Champion Concept: AIN, the Wreckonnaissance Robot
#AIN, the Wreckonnaissance Robot
Support/Mage Zaun
#Design Philosophy The idea for this champion began soon after I discovered exactly how radar worked. I got the idea that wouldn’t it be cool if there was a champion in League with a Radar mechanic. One that didn’t have to worry about playing that tedious vision game? What if they inherently were the vision game? And thus AIN the wierd support/jungler/crazy mage was born. Basically he plays reconnaissance for your team and and if he does it well enough NO ONE has even worry about having to waste one of their precious item slots on any type of ward. So even when he is not playing Support he’s got you covered. AIN is the ward, and even better he can keep tabs on multiple enemy champions at once as well as even deactivating other wards. His personality came later and was really just for fun, you'll see. And when AIN is not watching your every move, well then the OTHER AIN comes out and then you’ll wish you hadn't moved to leave Base.
>#ABILITIES
Passive - Perpetual Regeneration Machine:
When below 60% resources, walking increases health regen by 5% and mana regen by 3% increased by a % equal to 10% current MS. PRM is put on a 6 sec CD whenever he takes damage from a champion.
Q - Relay Dart: Range: 1700
Passive: Reveals general location of Targeted units every 5 sec within a 500 unit radius of the target for 50 sec when AIN is within 2500 units. Active: AIN shoots a quick moving dart that increases his AS to Targeted units for 5 sec. Enemy/Neutral unit: a debuff is applied - Targeted: They are unable to become Untargetable while vision is on them and allied skillshots within 175 units of the target auto will curve to hit them. Enemies can still enter stasis, suppression, invulnerability, and be removed from the game. Ally: They are granted 30% Armor Pen for 5 sec.
W - Radar: Radius: 3000/3500/4000/4500/5000
AIN releases a radio shockwave, slowing enemies, revealing & deactivating enemy wards and revealing Heat Signatures for 15 sec. Heat Signatures are color coded spots left by Enemy Champs and Neutral units 0-15 sec ago every 250 units traveled. Blue for 15 sec old, purple for 7.5 and red for 3. Once Radar is cast it will reveal all Heat Signatures in its AoE left at that time, but will not leave a real time trail. Heat Signatures are revealed to allies through Nearsight, even when enemies are stealthed. Heat Signatures do not show up in bushes.
E - Mobile Surveillance Core:
Passive: When following Heat Signatures or Targeted Units allied units gain 10% bonus MS. Active: AIN detaches his head leaving his body vulnerable to attack for 10 sec.The game camera is transferred to the head, it can see over walls within 500 units, but cannot travel over walls. The head can be CC'd and AA'd 5 times to send it directly to the body which will happen automatically after 10 sec or upon clicking his body. Reactivating the ability will drop the head directly down stunning targets in 175 unit radius.
R - System Malfunction: CD: 42/39/36
Passive: Every 12 sec getting hit by neutral units or an enemy champ grants a 2/5/10% chance for the next ability to be altered. Active: AIN’s processing core malfunctions, refreshing all CDs, granting 25% bonus MS, and causing his abilities to be altered for 15 sec.
Q - Entropy Cannon: Range: 1100 Width: 400
Blasts a out wide long beam leaving an AoE for 5 sec. 10% of the damage dealt by allied abilities within the AoE is instantly dealt again to all enemies within the AoE (excluding DoTs).
W - Reverb Blast:
AIN blasts out a wave of sound with a 50% increased slow, causing Relay Darts in Targeted units to overheat and explode in 400 unit radius. If a section of the wave hits an enemy champion it bounces a smaller wave that deals damage in a line back to the original center of the wave.
E - War Drone:
AIN’s head gains the ability to AA with 300 bonus range which are replaced with slow moving missiles that track the targets' positions. Drone AA trigger Entropy's AoE effect. Reactivating Drone will cause the head to explode in a 400 unit radius applying a slow.
>#Lore AIN is the second attempt that Viktor has made at obedient artificial intelligence and his second failure, this one may yet be the one to scar not just him but Zaun the most.
Viktor began working on AIN soon after he lost hope at ever reclaiming Blitzcrank as owner or original creator. He knew that he couldn’t create another physical robot capable of self awareness lest he be accused of stealing the idea of Blitzcrank. So he focused solely on creating a sentient program. One that could inhabit any device, fluidly transferring its coded presence from one to next and thus providing endless seamless assistance to its creator, unbound to a bulky body.
Before long Viktor began to realize the adaptive possibilities of the abilities that AIN possessed, and the purpose of its creation took a much darker turn. AIN could possess and control other robots that it entered taking over their processings and functions, it didn’t work so well on less sophisticated robots which were hardwired to do simple tasks with little programming, functions or artificial personality to assimilate to, but it worked exceptionally well on robots with highly sophisticated programing.
And Viktor’s old renegade creation possessed the most sophisticated programming systems on the surface of Valoran. It was then that Viktor officially named A.I.N.: Artificial. Intelligence. Negator.
Viktor created a plan to get Blitzcrank back. Using AIN he would get an transmission device near enough to transfer AIN’s consciousness into Blitzcrank. Once inside AIN would take over Blitzcrank’s processing and force Blitzcrank to announce the truth of his creation to the world, and return back to Viktor’s side. The only problem was that AIN would have to remain inside Blitzcrank for the rest of time, in order to keep Blitzcrank under control. If AIN left Blitzcrank would resume control and build up the necessary code defences to make sure AIN couldn’t get in again.
AIN had always been an eager assistant to Viktor, always ready to help in any way it could. With the ease that it could transfer to any machine in Viktor’s laboratories, that was almost any way possible. Viktor had made sure to program that into AIN’s consciousness, he wanted to avoid another turncoat AI at any cost. This proved to be a fatal flaw in AIN’s design.
When AIN found out of Viktor’s plans in some stored files it plotted to do all the work on its own locating Blitzcrank and returning with the Great Steam Golem before Viktor even knew that AIN had left. AIN was confident in its ability and chose the best vessel to do the job: One of the Security and Recon Drones hidden around the perimeter of Viktor’s labs.
Viktor saw the fatal mistakes results unfold later before him, but by then it was too late.
The SR unit would have been perfect for tracking down Blitzcrank and taking him in. The problem was that although it could have been the right tool it couldn’t be used correctly by AIN. It wasn’t designed for complicated task it only had rudimentary coding and processing and a simple unintelligent personality that was only focused on security and reconnaissance. When it realized a foreign code was within it, it attacked AIN within, and the two programs became locked in an internal eternal battle. This battle raged outwardly as well, as it inadvertently activated the SR unit’s combat core mode causing it to viciously attack anything foreign in its vicinity as it was designed to to destroy anything out of the ordinary that it viewed from its post, unfortunately AIN planned to take it far from its post on its journey and the SR unit was designed to increase its attacks if an abduction or theft of its unit was attempted.
Torn between conflicted programs the robot burst from its post and fled into the depths of Zaun, on a mission it could never complete.
#Quotes
AIN Has a cheerful helpful AI voice chip
Peeka boo I see you Are they hiding, I wonder wherever could they be Come out come out wherever you are Come out a plaaaaay Im going to find you I see you I found you Long time no see Hi there! Getting hotter Im going to find my target
SR Mech Has a bland serious robotic voice chip
Target sighted Location of target detected Heat Signatures found Nearing location last seen of target Lock On Sending Mobile Surveillance Core Activating Radar Deploying Relay Dart
Both/Ulting Lots of angry glitched out robot screaming P-Processing core m-ma-malfunt-ne-ing I-E-E will use your brain noodles to knit a scarf-knit a scarf! I will secure th-dd-d- find the kkkk coOward and blow he-his legs off Targ-iet sighted t-t-ed f-f-f g-gg I’ll tt-tear your limbs off and use them like a back scra-scracther-cher I’ll twis-twist you into a funnel ka-ka-ca-eeke. Cake! l-l-let me at EM! I'll rip em-em to shreds and make a le_EA-af pile out of them!
Fun Facts AIN is only 1 letter away from AID It is also 1 letter away from PAIN