(Champion Concept) Hestia, Born of Ash
Name: Hestia Gender: Female Race: Demi-god Role: Mage/Support/Marksman Lane: Mid and Bot Faction: Bilgewater Residence: Blue Flame Islands (Crimson Sands) Weapon: Magical Sphere (hextech) Range: 500 units Background:
Hestia has protected her island, Crimson Sands, for a thousand years. Born when the volcano at it's heart blasted the island into creation. She has tended to it's growth ever since, until the Black Mists of the Harrowing killed the islands inhabitants and strangled the life from the plants. Now she is heading to bury the islands in the power of Runeterra.
{Provisional lore}
Passive: Creation Through Destruction
Hestia causes the ground around the targets of her spells to melt dealing x (based on level) plus y (adaptive scaling) magic damage per second for 4 seconds. Magma Spires that melt also slow.
Q: Magma Spire
Hestia channels in place for up to 2 seconds draining X Mana per second, and then a blast of magma erupts from target point after .5 seconds dealing X magic damage plus Y (based on AD or AP adaptive). The spire hardens after 2 seconds and acts as terrain.
Hestia has a 3 second window to cast the spire after channelling.
W: Pyroclastic Force
1st Active: Hestia drains Mana, granting increasing movespeed.
2nd Active: Hestia releases a skillshot dealing X physical damage plus y (based on Mana consumed). Hitting a Magma Spire causes it to shatter dealing bonus physical damage in an AoE. The shots damage is added to the AoE.
E: Volcanic Shard
Hestia summons a spear of magma from the ground after .5 seconds the spear erupts in target direction dealing x physical damage plus y (based on a percentage of their max health) plus z (based on Adaptive), and rooting them for 2 seconds. Hardens after 2 seconds, and counts as Magma Spire.
R: Eruption
Hestia teleports to a Magma Spire and explodes dealing X magical damage in a large (1000 unit) AoE. All additional nearby melt and deal X plus Y (based on AP) magic damage per second for 4 seconds (small AoE pools).