Siddy, the Wildkin Trickster
Siddy, The Wildkin Trickster
http://fc00.deviantart.net/fs70/f/2011/304/b/5/wood_sprite_by_belthazubel-d4enl6c.jpg
http://fc06.deviantart.net/fs29/f/2008/099/0/0/The_Forest_Spirit_by_fireeyes_dragon.jpg
Lore The forest is alive. The forest has a will. The body of the forest is the forest. The will of the forest, however... Wildkins, we call them. Small, they oft go unnoticed. Yet they are there. They watch. Humans trample. Humans burn. The forest remembers. They did not come to the League. The League came to them. They did not shed blood. Their blood was shed. The forest lives. The forest adapts. The forest strikes back.
General: Siddy is a unique assassin type mage. He serves no burst damage, his health bar is small and his basic attacks are meek. Yet he has everything under control, as he waits for the moment to strike, hiding in the jungle.
Stats:
Health: 460 - 1590 Health Regen: 5.6 - 14.9 Mana: 200 - 1000 Mana Regen: 5 - 15 Range: 125 Attack Damage: 40 - 85 Attack Speed: 0.625 (+0% – 25%) Armor: 20 - 60 Magic Resist: 30 Move Speed: 325
Abilities:
Abilities http://vignette3.wikia.nocookie.net/wowwiki/images/4/4e/Ability_druid_prowl.png/revision/latest?cb=20110503154406 Passive: Forest Sentinel Siddy instantly becomes invisible and gains 50 flat move speed if out of combat for 4 seconds. This is disabled while Siddy is using an ability.
http://hydra-media.cursecdn.com/wow.gamepedia.com/c/cb/Spell_nature_thorns.png?version=bc6c7bf19b366e55aa04f6c286bffa4f Q: Vineleash Siddy strikes forward with his leash at the length of 1400 units. If the leash connects with an unit, Siddy is pulled to it. In addition, the leash deals 15/30/45/60/75 (+50% AD) damage upon reaching an enemy. If used on a Possessed monster, Siddy will mount it, becoming untargetable and invulnerable and moving along with it until the monster dies or Siddy uses another ability. Cost: 80 mana Cooldown: 10/9/8/7/6
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTu6mdQ9F4QgnX96kXeX0NMDSOYwIVLbL57GDf3lAkMuLcIvg16 W: Pantheonic Being Siddy takes the form of an unnoticable critter or inanimate object, becoming untargetable and undamageable. Cost: 120 mana Duration: 4/5/6/7/8
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTpXT-j_VmhrUtIOUaEroSf32e-40Mabu31rW1drwdUE69FFxkjyg E: Aspect Siddy takes on the aspect of the nature around him, becoming an elemental and gaining bonuses to his stats (15/20/25/30/35 armor or magic resist, 10/25/40/55/70 AD, 15/30/45/60/75 flat move speed, 15/25/35/45/55% attack speed). Lasts 10 seconds. Siddy cannot use abilities while in this form. Base: Crystal Elemental: all bonuses Lane: Earth Elemental: armor, magic resist and AD Jungle: Water Elemental/Ice Elemental: AS, move speed, AD Cost: 0 mana Cooldown: 45 seconds.
http://hydra-media.cursecdn.com/wow.gamepedia.com/0/05/Spell_nature_faeriefire.png?version=af37c718c3825a6a3040992329922563 R: Possess Siddy possesses a jungle creep, making it and any of its camp members his pets. Only 1 camp can be possessed at a time. Possessions cannot be dismissed. Unlockable at level 1 Cost: 100 mana Cooldown: 90/75/60 seconds