Lore friendly off meta bot lane synergies idea: (Inspired by xayah/rakan)

Hammermancer·5/17/2018, 3:27:56 AM·4 votes·1,778 views

Hey guys,

I just got stuck on a six hour drive, and while going through about a two hour span with no reception for my pandora, or local music stations that I actually enjoyed I began thinking about the statement of a want for shaking up the meta with some out of the ordinary picks for bot lane being more viable.

While I started by thinking about how we could use some alternatives to adcs, just to freshen things up, I realized that the approach to xayah+rakan being used would be pretty good with many of the lore friendly duos.

This would be great for duoquo buddies who want to have fun in the bot lane while being synergistic but maybe a bit off meta in general, something most people I play with tend to do A lot. When done currently the idea of off meta laners usually falls flat due to scaling with abilities or lowered gold income. With that in mind I thought about how they could receive duo buffs which would also require preemptive coordination and not be immediately monsterous but would adequately reward synergy between players who choose to do these duos.

In order to bring more synergy to keep these lanes on par with normative support+marksman duos, I would put in a system called 'synergies' which would exist between certain champions but only when unlocked through a lower tier mastery, which unlocks a new boot item.

These boots would be usable once on compatible champions, this allows some champions to have synergies with multiple others in the whole game's roster, but also restricts them to one synergy partner per match, thereby eliminating the dangers of "synergy stacking'

a special type of boot makes perfect sense because it requires a minor sacrifice, and also will always be an achievable item to reach.

here's how this would work

There would be one mastery in each of the rune trees, which unlocks the boot item, this would be your first sacrifice. Once you purchase boots, you would have available to you the "Treads of kinship" tiers 1,2,3,4, and 5. each upgrade would cost roughly 500 gold totaling at 2700 gold and a rune slot, as well as the passive of the boots you would normally get. when a tier of boots is gained you would grant a singular benefit to your lane mate when casting the selected spell (Think in terms of the upgrades available to Kaisa Khazix ) these effects would be based on lore and aimed at bridging the kits of the two champions in order to acheive a synergy of high caliber, but again at the general expense of losing an actual support or an actual marksman in place of something... weird.

So I got to brainstorming and I think I came up with a system that helps to keep things in line, meanwhile said system would also be self balanced by inherrent lowered gold and experience from the 'outsider laner':

Here are a list of champions that could have cool synergies, which would be picked by each champion on a boot upgrade.

Ashe Tryndamere The royal couple

Ashe Passive: Slow stacks with Tryn's W slow while both are active Q: Attacks during Q decrease tryn's E as if it were him critically striking W refreshes the duration of tryn's W on target's hit E When cast through tryn, grants movement speed R Grants Tryn bonus attack speed Tryndamere Passive: Increased movement speed when near his beloved, increases based on rage bar Q: When he heals himself ashe is also healed for 50% W: Increases affected target's damage taken from ashe E: Applies Frost shot R: Can be 'self cast' (Alt+R by default) to be applied to ashe instead.

Balance point: Tryn is poor af.

Caitlyn Vi The Lawdogs

Caitlyn Passive: Every headshot grants vi a stack towards her W Q: Creates a trail in which vi moves faster W: Enemies stepping in traps refresh a stack of Vi's E E: Extends the duration of the stun of vi's Q on the target while the slow is active R: Vi can ult this target Vi Passive: Q: If this lands, cait's next Q will slow the target if it hits when the target is stunned W: when fully proc'd cait gets a free headshot E: When target damages Cait, a percentage is given to Vi instead for a few seconds after this hits R: Knocks aside enemies in the path to target cast (See the cait R passive)

Darius Draven Draven Passive: Grants Darius 50% of bonus gold from stacks of adoration Q: Darius can also catch the axes, refreshing them and gaining a movespeed buff W: Refreshes Darius bleed stacks on target while active E: Lowers the Cooldown of Darius's pull by 1 second per target hit R: Grants darius a good movespeed buff while in it's trail

Darius Passive: All Kills are attributed to draven if he would otherwise get an assist Q: Heals draven for an amount equal to 20%x the number of blood stacks of the amount darius is healed for W: Reduces the cooldown of draven's W by 1 second E: Grants draven armor pen equal to 5% per stack of darius's armor shred from this passive R: Grant draven 10 stacks of adoration due to him stealing all the glory from the kill,

Garen Lux

Lux Passive: Garen's abilities can proc your passive Q: Extends the duration of any silence from Garen's Q W: Increases Garen's movespeed while he's affected by this E: Reduces the cooldown of Garen's Spin R: Garen's ult refreshed by same mechanic

Garen: Passive: Lux heals as if affected by your passive if your passive is silenced by damage, if she takes damage it is shut off on her as well Q: Extends the duration of lux's snare W: While active garen takes 25% of the damage that lux would be dealt E: When the armor shred is active, lux deals increased damge R: Lux gains bonus damage against villains.

Graves TwistedFate

Graves Passive: Every two graves autos count as a TF auto for the purposes of procing his E (Only tf can deliver the actual proc though) Q: Reduces the cooldown of TF's Q by 1 second per enemy champ hit W: Enemies in the smoke bomb take additional damage E: Grants TF 50% of the armor bonus R: (Help?)

TwistedFate

Passive: Graves gets bonus gold as well Q: Reduces graves dash duration by 1 second per champion hit W: Graves gains bonus movespeed on yellow card, regens mana on blue card, and takes reduced damage from targets of red card E: Reduces target's armor for purposes of graves R: Graves can click to come with

Taliyah Yasuo I don't actually wanna do this bc cancer but i'm willing if you want to hear it

Ok guys I put a lot of time into this, please just give some feedback, if the abilities need to be reworked I get that but I think the core of the concept is pretty strong, what do you think?

4 Comments

Your ExBoyfriend5/17/2018, 4:19:47 AM1 votes

I’m not familiar with some of these champions abilties but here are some I thought of AzirSivir Sivir: Casting E also puts a spell block shield on azir when nearby Azir: Also gain attack speed if under the effect of Sivir R movement speed Rumble/Teemo + Tristana Teemo/Rumble: Deal additional damage to targets with Trist E on them Tristana: Trist also gains movement speed whenever Rumble or Teemo cast W nearby TrundleLissandra Lissandra: Everytime Trundle bites, Liss Q resets Trundle: When Liss casts R, Trundle gains additional damage while in her ult circle EzrealJayce Ezreal: When Jayce casts E it empowers Ez Q too Jayce: Do more damage if Ez W is on him IllaoiGangplank Illaoi: Tentacle spawns on a wall near GP ult if Illaoi is inside it Gangplank: Eating an orange near an Illaoi that’s stunned etc. frees her

Drakath20025/17/2018, 11:33:07 AM1 votes

Vladimir Elise partners in reviving Sion

Vlad Q and empowered Q also heal Elise

Vlad E that hits Elise and her spiderlings heal them and grants them bonus attack speed

Elise spider E grants Vlad bonus MS and AP

Elise spider Q and human W against enemies affected with Vlad R has 20% of its damage converted to true damage

MasterYi MonkeyKing teacher and student

Yi's Meditate becomes a targeting ability that can be cast on himself or Wukong

Yi Ult also grants Wukong 50% of the bonus MS and AS

When Wukong uses Q Yi will also cast Wukong Q on the same target

Wukong and Yi share passives

FloRaider425/17/2018, 3:02:55 PM1 votes

I am hesitant to call this off meta synergies, since you just end up replacing the meta. Sure you can now duo certain champions, but other off-meta combinations automatically become less favorable if there is a combination that has clear benefits. I feel like it actually discourages off-meta picks, apart from combinations that have these enforced "synergies".

What is stopping champions from different lanes getting full gold + the benefits from synergies during teamfights?

Warlord Rhinark5/17/2018, 5:22:30 PM1 votes

Aatrox Varus Darkin Brethren

Whenever Aatrox fills his Blood Well, Varus also gains the effects of Hellbent.

Whenever Aatrox goes into revive state, Varus gains a Living Vengeance stack (champion).

Whenever Aatrox hits an enemy champion with the center of his Q, it applies a Blight stack.

Whenever Aatrox hits an enemy champion with the third hit of his Blood Price, it applies a Blight stack.

Varus also gains the effects of Massacre.

Whenever Varus hits an enemy champion with a fully charged Piercing Arrow, Aatrox fills 20% of his Blood Well.

Whenever Varus detonate 3 Blight stacks on an enemy champion, Aatrox fills 20% of his Blood Well.

For each enemy champion rooted by Chain of Corruption, Aatrox fills 20% of his Blood Well.

Alistar XinZhao Fleshing Fighters

Xin Zhao also gains the effects of Unbreakable Will.

Whenever Xin Zhao triggers the third Determination hit, Alistar gains a stack of Triumph.

Whenever Xin Zhao knocks up an enemy with the third hit of Three Talon Strike, Alistar immediately triggers Triumphant Roar (unaffected by static cooldown. Doesn't consume Triumph stacks).

Every Wind Becomes Lightning strike gives Alistar a stack of Triumph.

If Xin Zhao knocks back atleast one enemy with Crescent Sweep, Alistar immediately triggers Triumphant Roar (unaffected by static cooldown. Doesn't consume Triumph stacks).

Blitzcrank Viktor Creation and Creator

Whenever Blitzcrank triggers Mana Barrier, Viktor also gains a Mana Barrier scaling with his own mana.

Viktor also gains the effects of Overdrive.

If Blitzcrank casts Static Field whilst inside Viktor's Chaos Storm, it increases it's AOE to match Static Field and it continuously shoots bolts similar to Static Field passive.

Blitzcrank gets half of the stats Viktor gets from Hex Core.

If Viktor has upgraded Siphon Power, Blitzcrank's Rocket Grab grants him a temporary shield and movement speed.

If Viktor has upgraded Gravity Field, Overdrive no longer slows and Static Field's passive bolts now slow enemies struck by 50% for 0.25 seconds.

If Viktor has upgraded Death Ray, Blitzcrank's Power First is now modified to deal magic damage and scales with 100% of AP instead.

if Viktor casts Chaos Storm on Blitzcrank, he immediately gets Power Fist. As long as he stays within Chaos Storm, he has Overdrive.

Cassiopeia Katarina Du Couteau Sisters.

Fuck no.

Corki Heimerdinger Small Size, Big Minds

Heimerdinger also gains the effects of Hextech Shrapnel.

Heimerdinger can pick up the other Package that is left behind to UPGRADE!!! ALL of his basic abilities.

Heimerdinger's turrets deal 20% more damage to enemies hit by Phosphorous Bomb.

Corki gains the effects of Hextech Affinity.

When Heimdinger casts UPGRADE!!! Corki immediately gets Special Delivery.

Jinx Ziggs Partners In Blowing Stuff Up

Whenever Jinx gets Excited, Ziggs also gets Excited.

Ziggs gets whatever Q bonus Jinx has currently equipped.

Jinx also gets her own separete Short Fuse passive.

Jinx can also be knocked back by Ziggs' Satchel Charge.

JarvanIV Shyvana Demacian Elite Guard

Shyvana gains her own separate Martial Cadence passive.

Whenever Jarvan IV casts Golden Aegis, Shyvana also slows nearby enemies and gains a shield.

Jarvan IV also gains Fury of the Dragonborn.

Whenever Shyvana casts Burnout, Jarvan IV also gains Burnout.

Kayn Zed The Unseen Blades

If Zed ults an enemy champin Kayn is currently inside, the enemy champion instantly dies.

I'm just kidding.