[Champion Concept] Paraka - The Darkstar (split-pusher support)
Some start shine bright, bring life and warmth. But this start doesn't shine. It swallows up the light.
Table of content:
- Stats
- Kit
- Lore
#1. STATS
HEALTH: 444 – 1976 HEALTH REGEN: 6.5 – 17.5 ATTACK DAMAGE: 50 – 102 ATTACK SPEED: 0.618 (+0% – 25.8%) ATTACK RANGE: 150 MANA: 420 – 901 MANA REGEN: 7.3 – 19.2 ARMOR: 31.1 – 61.3 MAGIC RESIST: 42.7– 63.0 MOVEMENT SPEED: 330
#2. KIT
......................................... ........................................................................................................................ Passive Darkness Falls When you use your Dark Shower or Prophesy of Corruption, the area you targeted will become corrupted with dark light. After 8 sec delay, an explosion of darkness will occur in that area, dealing 40/50/60/70/80/90/100/110/120 (+40% of AP) magic damage to all enemies in the area. This will continue to happen every 8 sec, until you corrupt a new area. Only one area can be corrupted at one time. In addition, you can transfer up to 300 of gold you have collected to allied champion by clicking on him/her. Cooldown of this gold transfer is started not after you transferred gold, but when you killed at least 10 enemies.
Radius: 180 Gold transfer cooldown: 60 sec ........................................................................................................................ .........................................
......................................... ........................................................................................................................ Q Dark Shower Target an area. Instantly deal 30/45/60/75/90 (+20% of AP) magic damage to all enemies in this area. This ability will continue to hit targeted area every 2 sec for next 30 sec or until new area is targeted.
Range: 500 Radius: 180 Cooldown: 12 sec Mana cost: 120 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ W Prophesy of Corruption Target an area. All enemies in this area get their movement speed slowed by 30/35/40/45/50% for 2 sec. After 3 sec delay, targeted area will pulse with corruption, inflecting all enemies inside. Infected enemies will suffer 70/90/110/130/150 (+60% of AP) magic damage over 6 sec. Corruption pulses will continue to trigger once every 8 sec for next 32 sec or until new area is targeted.
Range: 650 Radius: 220 Cooldown: 14 sec Mana cost: 100 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ E On the Wings of Darkness Rush a distance, penetrating everything and dealing 40/60/80/100/120 (+60% of AP) magic damage to all enemies in your path, blinding them for 1.5 sec. While rushing, you ignore all projectiles. If you use this ability while out of combat and you fail to damage any enemy, then cooldown of this ability will be reduced by 75% (after CDR).
Range of rush: 400 Cooldown: 10 sec Mana cost: 30/34/38/42/46 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ R Transform: Dark Pegasus Take on a wild form, becoming a beast of darkness for up to 12 sec. While in this form, you gain 20/30/40% bonus movement speed, your every 4th basic attack deals bonus 70/100/130 (+40% of AP) magic and knock your target back, but you can't use your On the Wings of Darkness ability, while transformed. In addition, an ally in melee range can click on you, causing him/her to jump on your back. Ally on your back can attack nearby enemies, if his/her basic attacks are ranged. If ally attempts to use an ability, he/she will be instantly dismounted. If you reactivate this ability while transformed, transformation will end.
Knock back distance: 220 Cooldown: 70/65/60 sec Mana cost: 90/100/110
http://i65.tinypic.com/aa7qrn.jpg
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#3. LORE
http://i68.tinypic.com/eafwj4.jpg With chaos spreading over Runeterra, stronger and stronger individuals appearing, war breaking out in varios places and ancient magic being released, even other realms are being affected. With many unusual phenomena occurring, rifts into foreign worlds appearing out of nowhere, wild magic rampaging through the world, something had to happen.
Five stages of the E.N.D. started occurring though out the world, warning people of eventual chaos of third rune war.
- Reality distortion and gateway to the world of the nightmares. When creatures from the dream realm started appearing in Valoran, it was only the matter of time when will permanent rift to the dream realm appears. Now, one appeared near ancient ruins of Shurima, allowing dream beings to invade Runeterra to no end.
- Opening gates to the underworld, as the dead will be flooding back to the world of the living. Tartown, an undead giant and a prison to evil souls was summoned into Runeterra, together with all demons inside, was the beginning of demonic invasion into Valoran.
- Forgotten god returning back to from oblivion. As lunar temple crumbled down, moon god's presence started surface back into universe, raining down into Runeterra lunar magic more than any time before.
- Angels stepping down from the heavens to fight against chaos and darkness. While several angels were residing in Valoran quite some time, a doorway was opened to the world of angels and a small army of them entered Valoran. They offered their help fighting against fores of darkness, but angels have another purpose being here - control of Runeterra.
- Human killing a human, god killing a god, when hear of gold is pierced by claws of darkness, life disappears form this world. While this haven't happened yet, the time of the last stage of the E.N.D is drawing close.
Armies are preparing for the war, forces of darkness and light are stirring up, even celestials are feeling uneasy, because fifth stage might happen at any time. Or maybe, a hero will rise, to stop this war from happening and will save the world from destruction. Only time will tell.
Now, army of demons and nightmare beings are forming near the ruins of Shurima, while angels are heavily supported by Demacia. Some people of the north view this as a sing of return of the Watchers, while Void worshipers see this as dark destiny they envisioned. However, there is a presence, dark and vile, orchestrating all these events, trying to hasten the E.N.D. This presence isn't one of mortals, neither does it belong to immortal or a god. It belongs to the chaos itself, creator of underworld and beginning of everything which is evil. Sir Gram the Evil - malevolent being made out of death, suffering and madness, is working day and night to bring destruction to every world and every realm, and recreation of universe in his own image. There is no evil greater than him, there is no bigger threat. Now, heroes of Runeterra have to protect their home, fight against demons, nightmares and even an incarnation of evil. Third rune war is about to happen and the aftermath of it will be the eradication of life in Runetera. Will heroes of Valoran be able to stop this war from happening? Or will the evil win?
..............
The Bringer of Darkness
Celestial beings have different forms, shapes and sizes. Some of them are strong, other have great healing powers. Some are older, and some are just children. Same were born with a cosmos, others are born out of wishes and prays, but a little fraction of them are born out of other celestials. Paraka - the Darkstar was born when a start died. With jets of energy and explosive power of supernova, a dense, dark and violent fragment was left. Out of this fragment, an entity emerged. Still weak, still fragile, but already filed with range and contempt. She was born, when one of Aurelion Sol's stars vanished, during his encounter with old incarnation of Pantheon and void rift. During that faithful even, a start died and a new celestial was born.
Paraka is nothing like her "father". She is vile, cruel and instead of bringing light, she brings darkness. Other celestials were discussed by her, even her "father" didn't accept what she was. But that doesn't matter to Paraka, because she hold no warm emotions and here soul is colder than the voids of space.
Pakada descended on the land of Runeterra, bringing darkness wherever she went. However, she wasn't welcomed here and sun god burned away her darkness. Unable to mach the powers of sun god, she fled from sun god's sight. She understood, that she will not be able to win while fighting alone, so now she is searching for powerful allies, while crushing everyone she deems as weak. Only the strongest and darkest of creatures she allows near her.
master. I like how you gave good ability names, a good kit, and a GREAT GREAT GREAT GREAT GREAT backstory.