Ohmwrecker Idea

Caytheles··5 votes·631 views

So i was looking at the new Nexus Siege gamemode and i was like... DAMN. this is fun. one of my favorite parts of the game was the Offensive teams Turret that shoots from afar. it would be too op for Normals but i thought of a way to implement it...

Ohmwrecker: 3200g

Stats: Health: 300 Armor: 50 Base Health Regen: 150% Cooldown: 10% Ability Power: 50

Passive: Builds up to +20 movement speed while near turrets (Including Dead turrets)

Active: Places a long range ballista if within 2000 range of an enemy turret, after a 5 second delay, it will find the nearest enemy turret, Disabling it for 3 seconds every shot. If the targeted turret dies, so does the Ballista. (160 second cooldown after turret dies.)

Builds out of: Hextech Revolver, Raptors Cloak, and Kindlegem.

Edit:Instead of disabling for 3 seconds every 5 seconds, it should Disable it for 1 second, but shoot every 3 seconds. This would bring more time for the enemies to have a fighting chance instead of feeling useless if they cant take down the balista.

9 Comments

Caytheles1 votes

Any comments?

Caytheles1 votes

Come on guys, how do you expect meto know if its good or not if you don't even upvote or Downvote? or comment! give me something.

Arakadia1 votes

Feels like just a buff from normal Ohm. I think it should disable the inhib gates or upgrade a turret by letting you shoot a super ranged bolt from it or upgrade its damage.

Caytheles1 votes

Its more of a change of Aspect. Besides noone in the world buys the item. so with a nw ability and some buffs people might actually buy the item

FloRaider421 votes

Kinda op, because as long as you can defend your Ohm-Ballista you are sure to destroy the turret, whereas current Ohm at least limits it to a timeframe.

Caytheles1 votes

I Nerfed it just abit in my Edit. your right when you say if people can defend their turret it would mean an ensured Turret take. this is why i nerfed the range so it would have to be closer, i also canged the amount of time the turret is disabled but buffed the fire rate.

Thank you for your feedback. tell me what you think of the new changes!

RisenFromTheAsh1 votes

What if the active made you into one of those baron wards that buff minions? Like, minions around you gain 50% attack speed and movement speed. It would give some tanks split pushing ability, and makes it a buyable item.

Caytheles1 votes

That would be a good idea too. But that would be just changing the whole item... and thats not something i wanted to do. i wanted to keep its normal active intact while adding a new component.

Also this wouldnt work because it their is already a 2 buffs for minions. adding a 3rd would be lazy.

Caytheles1 votes

Bumbumbumbumbump it up!

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