[Item Concept] Tank item with everything (defensive Triforce)

AlienPrimate··4 votes·418 views

3400g = item 3024+ item 3028+ item 3067 + 700g

300 HP 300 Mana 35 Armor 35 MR 20% CDR 50% base mana regen 50% base health regen

Unique passive - harmony: Increase base health regeneration by 100% if your health % is lower than your mana %. Increase base mana regeneration by 100% if your mana % is lower than your health %.

Unique passive - resolute: For each % of health you are missing, you take 0.25% less damage.

3 Comments

Brutalitops012 votes

Technically the main point of Trinity Force is the Spellblade passive, which the Iceborn Gauntlet fills the role of well. However, a well-rounded tank item could be pretty good if balanced properly. 3400 gold is extremely steep for a tank; tanks stats are generally cheaper than damage stats because tanks generally have less gold than damage champions. Where 15 armor is worth 300 gold (1 armor = 20 gold), 10 AD is worth 350 gold (1 AD = 35 gold). 25 Magic Resistance = 450 gold (1 MR = 18 gold), where 20 AP is worth 435 gold (1 AP = 21.75 gold). Health is also 400 gold for 150 health, 1 health = 2.67 gold. 250 mana = 350 gold, so 1 mana = 1.4 gold. Finally, the health regen is worth 150 gold and the mana regen is worth 125 gold for 25%. Cooldown Reduction is also worth 26.6 gold per 1% CDR, gotten from subtracting the value of the health on Kindlegem from the total value, then dividing by 10 because it has 10% CDR.

So, to get the gold value of the stats, take the stats and plug in the formula. Knowing how much gold the stats are worth will then allow us to figure out how much we're paying for stats and how much we're paying for the passive effects, then we can also figure out how much we're paying for the Resolute passive by subtracting what the Harmony passive is worth, gotten by subtracting the value of the stats from the Chalice of Harmony's cost.

Skipping all the math, this comes out to have the stats on this item worth 3,483 gold in total. The Harmony passive is worth 200 gold, and the Resolute passive is then free. The numbers may not seem too high on this, but this item gives a lot of stats, maybe even a few too many. I would suggest cutting some of the extraneous value to get the item down to around 2500-2600 gold value from the stats, then make it 2800 gold. This makes it so that the item isn't too expensive for tanks to buy (the only "tank" items that go above 3000 gold at all currently offer some sort of damage stat to them as well, which significantly boosts their value) while also making it so that the only value you're getting free is the Resolute passive, which might be a bit too strong. Maybe limit it to taking 0.25% less damage from champions per 2% health missing? As it stands, the Resolute passive is the only reason that any tank would want to put in 3400 gold for this item because the stats are so generalized that they actually become useless for a tank to buy. I do say that there need to be more hybrid resistance items. However, to also offer every other tank stat in the game and the Resolute passive may be a bit too much.

Maybe have the passive be something entirely different, as well. Instead of damage reduction at lower health, maybe have it grant a large amount of health regeneration if your health falls below a threshold, based on your missing health.

AlienPrimate1 votes

You say the stats are too generalized for a tank to want but the target buyers are heavy mana spenders that usually have to buy mana items like fh and iceborn or RoA. This would include Amumu, Galio, Malphite, Nautilus, Taric, Blitz, Maokai, Ali, and whoever else has mana problems.

As for the price being too high, it has to be that high to justify having 3 items build into it. Just the 3 items alone costs 2700g. While the cost does seem pretty steep for a tank, it has an easy build path so they can improve their build with each back.

For your last point, the .25% was a good round number that can easily be changed. I figured an average of 12.5% damage reduction on the most expensive tank item seemed fair. The resolute passive is why no offense was included.

LilStacey872 votes

Hey, just thought I'd chime in for a little bit. I actually LOVE the idea for a well rounded tank item such as this one. Brutili has a point about tank items being cheaper than normal items, but lets think about this for a sec. What if this item could be a major power spike for Champions who were actually ment to build tanky? Wouldn't it be worth the 3483? Just think about it. The gold vaule is so high that damage dealers wont rush it because it would set their damage back a few steps. This item may not even be a second item just because of the cost alone. But for a tank.... for a tank, this is their Infinity Edge.... This is their Trinity Force... Hybrid defense, Health AND damage reduction? WOW.... sounds OP, but lets remember that with all the percentage-health damage build into kits now a days an item like this would leave TANKS or Support/Tanks in the fray for a lot longer. +1

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