#Massacre
http://i.imgur.com/yGu9xge.png
Active: Aatrox immediately gains 1 blood for every 1 health missing by any allied units within 1000 range. For the next 12 seconds, allies use Ressurection one time on taking fatal damage with no blood cost.
#Banner of Torment
http://i.imgur.com/Aci6SOp.png
Active: Aatox shields all allies within 1000 range for 1 health for every 1 point of blood his currently has. The shield decays over 1 seconds. If Aatrox can attack the same target 3 times in a row, the cooldown is refreshed.
Cooldown: 10
Cost: 15% of current blood
#Blood Thirst / Blood Price
http://i.imgur.com/5DfoHWG.pnghttp://i.imgur.com/2SXG1Tt.png
Toggle on-- Blood Thirst: Aatrox heals himself for 10% (+1% per 100 ad) of his blood on hit. While Aatrox is below 50% maximum health, this healing is tripled.
Toggle off-- Blood Price: Aatrox generates 3 blood for every point of damage he takes.
#Dark Might
http://i.imgur.com/RW4FQQS.png
Active: Aatrox increases the movement speed of all allies within 1000 range by 1 for every 10 points of blood he currently has. The movement speed decays over 2 seconds. If Aatrox is damaged by 3 different enemy champions within 3 seconds, the cooldown is refreshed.
Cooldown: 10
Cost: 15% of current blood
#Blood Well
http://i.imgur.com/a0Dtspb.png
Aatrox gains 1 blood for every 1 health lost by enemy units while Aatrox is within 1000 range. Aatrox gains 1 true damage on hit for every 50 blood he has. On taking fatal damage, Aatrox will spend blood to use resurrection.
Resurrection: Aatrox enters stasis for 1 second and returns to life with 1 health and 100 shields per level, decaying over 3 seconds. The blood cost of any future resurrections within 10 seconds are doubled. Current cost: 300