Entropus - the Animated Idol (part 2/6)
part two of a class changing champion concept, this is the assassin kit
Passive - Ink Well Entropus starts the game with a wheel instead of a portrait, the wheel has 5 class options that will determine your playstyle, base stats and abilities, Bat(Fighter), Serpent(Assassin), Scorpion(Marksman), Quetzal(Mage) and Turtle(Tank)
every 10 minutes you are given a choice, you could either continue with your chosen class for another 10 minutes or change your class
Q - Sacrificial Circle Entropus marks the ground with an Ink Rune that after a short delay deals AOE Adaptive Damage (+X% AD or AP Adaptive), after another short Delay a second wider but weaker AOE triggers applying an adaptive damage DOT (+X% AD or AP adaptive)
W - Dont Blink blink behind the selected target champion and deal adaptive damage (+X% AD or AP adaptive) to them, if the target has the Q DOT still active the leftover damage is dealt instantly
E - Twin Fangs Entropus' Serpent tattoos glow granting your next two AA in the next 3 seconds deal bonus True Damage on hit and grants vision of them for 2.25 seconds
R - Entropy Entropus creates a vortex of ink around him for 3 seconds, all enemies in it are nearsighted, your next 2 AA in that time become Ranged, deal bonus Adaptive damage (+X% AD or AP adaptive), ignore 10% of the target's total resistances and applies on hit effects