[CHAMP SUG]Dash, partner in crime
#Champion DNA
- Gameplay: A skirmisher support with high mobility that is capable of zoning & peeling against assassins. No airborn effect exist in his kit.
- Story: A deputy assisting
in Piltover - Design: A fox human like Vastaya character.
#Kit
- Passive: Dash gain movementspeed when near ally champions. Every ally near him will buildup a bar called attachment. When this bar is full Dash can dash to them blocking the first projectile they recieve.
- Q: Dash dashes in a straight line. Allies near him will heal. Allies that pass him to the side will also gain a burst of movementspeed. The heal scales with bonus AD.
- W: Dash spins a full rotation dealing AOE physical damage (can crit) removing all cc effects on himself. If he removes cc the damage range is increased. The dash damage scales with total attackspeed.
- E: Dash next auto attack will deal physical damage & silence the enemy. This is an attack reset.
- R: Dash can freely use his Q with no mana cost & reduced cooldown trying to connect 4 chain to each side of the enemy champion. When all 4 chains are connected the enemy is rooted & grounded.