[Champion Concept] Sir Gram the Evil (AP marksman)
Attack range: 570
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Passive: Unlucky Coins: your basic attacks deals 35 (+35% of your ability power) magic damage. Your basic attacks gain no bonus from attack damage. In addition, your basic attacks can't be critical. However, you can score a Lethal Hit with our basic attacks. Lethal hit: there chance equal to 33% of your critical hit chance to cause your basic attack to deal 300% of normal damage. Damage of Lethal Hit is increased by critical strike damage increasing runes and items.
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Head or Tails [q] Throw a magical coin in a line dealing 65/80/95/110/125 (+30% of ability power) magic to first enemy you hit. This ability will always proc one of two possible effects:
- You gain 20% movement speed boost for 3 sec;
- Enemy you hit gets his/her movement speed slowed by 20% for 3 sec. Cooldown: 10 sec Mana cost: 55 Range: 775
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Pure Blind Luck [w] Activate this ability and after 2 sec gain one of the following effects for 5 sec:
- You gain 20/27/34/41/48% bonus attack speed;
- You gain 20/25/30/35/40 bonus magic penetration;
- You gain 30/34/38/42/46% bonus critical strike chance;
- You gain 12/18/24/30/36% bonus critical strike damage. Cooldown: 15 sec Mana cost: 85
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Illusion of Choice [e] Put a curse on targeted enemy for 5 sec. Curse is triggered and consumed if: a) You hit an affect enemy with one of your damage dealing ability or an active damage dealing item ability; b) When enemy moved more than 900 units of distance while he/she is cursed; c) 5 sec passed without triggering the curse. When curse is triggered, then affected enemy will suffer 50/65/80/95/110 (+25% of ability power) magical damage and he/she will be stunned for 1 sec. Cooldown: 14 sec Mana cost: 55/57/59/61/63 Range: 570
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Out of Luck [r] Launch a powerful attack dealing 165/205/245 (+70% of ability power) magic damage to first enemy it hit. In addition, enemy you hit will be plagued with bad luck for 3 sec. Bad luck: affected target can not score a critical hit and all of his/her on-hit effects from items are disabled. Cooldown: 155 sec Mana cost: 95 Range: 1000
~~ ~~ Some build examples:

