[Champion Concept] Konga - The Shaman of Illusions

regonas·4/26/2016, 12:49:51 PM·11 votes·977 views
tinypic photo

KIT

......................................... ........................................................................................................................ Passive Mind Meld Dealing damage to enemies, who don't have vision on you, will not reveal you. In addition, increase damage done to enemies, who don't have vision on you, by 15%. ........................................................................................................................ .........................................

......................................... ........................................................................................................................ Q Illusionary Attacker Create an illusion of allied champion (the furthest way champion is chosen) to run in straight line. If this illusion collide with an enemy champion, illusion shill shatter, dealing 50/75/100/125/150 (+65% of AP) magic damage to that enemy champion and inflict fear into him/her for 1 sec.

Max range: 900 Cooldown: 14 sec Mana cost: 50/54/58/62/66 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ W Vile Voodoo Implant dark magic into your target for 4 sec. If targets drops bellow 15% or bellow of his maximum health, magic will erupt, creating an explosion out of your target, dealing 80/110/140/170/200 (+80% of AP) magic damage to all nearby enemies.

Range: 600 Radius of explosion: 320 Cooldown: 6 sec Mana cost: 70/75/80/85/90 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ E Illusion of Night Passive: become invisible will blind nearby enemies for 1.5 sec.

Range: 300

Active: after 0.75 sec delay become invisible for 2 sec and get your movement speed increased by 12/14/16/18/20% while you remain invisible. Dealing damage will not remove invisibility, but taking damage will remove it.

Cooldonw: 20/19/18/17/16 sec Mana cost: 80 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ R Illusionary Dark Hole Target an area and create special area for 3 sec. Enemies, in this area, are pulled to its center and suffer 40/50/60 (+20% of AP) magic damage every 0.5 sec. Every sec this area will release mind disrupting energies: After 1 sec: enemies, who are in this area, will get their vision range reduced by 75% for 2 sec; After 2 sec: enemies, who are in this area, will get their magic resist reduced by 30% for 1.5 sec. After 3 sec: enemies, who are in this area, will get stunned for 0.75 sec.

Range: 700 Radius: 300 Pulling force: 300 (equal to movement speed with 300 points of movement speed) Cooldown: 90/80/70 sec Mana cost: 120/130/140 ........................................................................................................................ .........................................

2 Comments

LeifTheExplorer4/26/2016, 5:52:50 PM2 votes

This is pretty sweet, I always liked shaman champs. My main problem with the kit is the frustration the opponent would have to deal with. The creepy factor is really really cool, but if you don't have sufficient ward coverage he would be very difficult to play against. He'd get lots of hate in lower elos but lose relevancy in higher ones. Kind of a douche champion (Kit has greedy tendencies and can harm both teams (Talking about the W, the KS ability.)) but I like the idea.