[Champion Concept] Zerkel (hybrid support)
http://i62.tinypic.com/11tpqfk.jpg
Attack range: 150
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Passive: You Are Next: after killing an enemy champion (assists also counts) gain 20% attack speed and cooldown reduction for 4 sec.
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Infernal Dusts [q] If your current health is above your maximum mana: launch a ball of dust dealing 60/75/90/105/120 (+80% of attack damage) (+40% of ability power) magic damage to all enemies it passes through. If your current health is bellow your maximum mana: launch a ball of dusts placing damage over time effect on all enemies hit causing them to suffer 15/19/23/27/31 (+20% of attack damage) (+10% of ability power) magic damage every sec for 4 sec. Cooldown: 12 sec Mana cost: 50 Range: 620
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Brimstone Sword [w] If your current health is above your maximum mana: cause your next basic attack to deal 30/35/40/45/50 (+20% of ability power) bonus magic damage and stun your target for 1 sec. If your current health is bellow your maximum mana: increase your life steal by 20/25/30/35/40% for your next basic attack and cause it to inflict fear into your target for 1,5 sec. Cooldown: 10 sec Mana cost: 45
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Cloud of Sulfur [e] If your current health is above your maximum mana: release slow moving cloud of sulfur. It will deal 20/24/28/32/36 (+30% of attack damage) (+10% of ability power) magic damage to enemies in it every sec. In addition, enemies entering the cloud for the first time will be stunned for 1,5 sec. Cloud lasts for 8 sec. If your current health is bellow your maximum mana: release slow moving cloud of sulfur. It will deal 24/29/34/39/44 (+35% of attack damage) (+12% of ability power) magic damage to enemies in it every sec. In addition, enemies in the cloud get their movement speed slowed by 35%. Cloud lasts for 8 sec. Cooldown: 17/16/15/14/13 sec Mana cost: 60/62/64/66/68 Range: 1200 Movement speed of cloud: 150 units per sec. Radius: 400
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Infernal Protection [r] Place damage absorbing shield of friendly champion which will absorb up to 200/300/400 (+65% of attack damage) (+45% of ability power) damage over 6 sec. If shield is broken by damage, then affected friendly champion gains 20/24/28 bonus attack damage and 35/43/51 bonus ability power for 3 sec. Cooldown: 100 sec Mana cost: 90 Range: 530
~~ ~~ Some build examples:




