Kayden - The Unsatisfied - Support/Mage

Freewalker·3/19/2016, 6:32:23 PM·2 votes·512 views

Kayden; observant, perceptive, empathetic, and naive. As much as he cares for the people living in the world, he wants no part in it. He sees the good and bad in anyone, and usually sides with people he agrees with. When people need him, he takes initiative. Otherwise, Kayden is one with the crowd.

Hometown: Piltover Race: Human Hair: Dark brown Eyes: Green Age: 19 Weapon: Wristband, which allows him to make use of blue/green magic.

Design Philosophy: I main Ezreal, but I like playing support. So I made a class that is basically a fun skillshot support. I've made a version of this champion a long time ago. This one is refreshed.

Stats: Same as Ezreal, except: Health: 5% less. Attack Damage: 10% less. Attack Range: 575.

Passive: Unnamed Your basic attacks and Q deal 30% Ability Power bonus magic damage to enemy champions on hit, and half as much on minions and monsters.

Q: Unnamed Passive: Attacking a minion or monster with a basic attack increases attack speed by (3% / 3% / 4% / 4% / 5%) for 5 seconds, and stacks up to 3 times. Active: Throw a bolt of energy at target direction that deals (30 / 40 / 50 / 60 / 70) magic damage to enemy champions it passes through, applying any basic attack on hit and multi-target projectile spell effects. Mana Cost: (28 / 31 / 34 / 37 / 40). Cooldown: (6.5 / 6 / 5.5 / 5 / 4.5) seconds. Projectile Range: 1000. Projectile Speed: 1750.

W: Unnamed Passive: Nearby allied champions (450 radius) have +(30% / 35% / 40% / 45% / 50%) Base Health Regen. This effect is disabled while on cooldown. Active: Target ally (within 575 range) receives +300% Base Health Regen for (6 / 7 / 8 / 9 / 10) seconds, and deals your on hit and AoE spell effects to nearby enemy champions (within 250 range) every (6 / 5 / 4 / 3 / 2) seconds. Mana Cost: (80 / 85 / 90 / 95 / 100). Cooldown: (24 / 23 / 22 / 21 / 20) seconds.

E: Unnamed Passive: Nearby allies (450 radius) have +(1% / 2% / 3% / 4% / 5%) Movement Speed. This effect is disabled while on cooldown. Active: Flash 450 distance. Mana Cost: 120. Cooldown: 15 seconds.

R: Unnamed Passive: Summoner Spell cooldowns are reduced by (50% / 55% / 60%). This applies after Insight and Ionian Boots of Lucidity. This effect does not apply to Clairvoyance, Smite, or Teleport. (The progression becomes 85% / 87% / 90% for URF.)

Comment your thoughts! :D

1 Comments

CrimsonCobra33/19/2016, 7:21:52 PM1 votes

Oh wow. Alright, first off, he's not a support. He only has one heal, and while it's decent, it isn't really support material. But he is a dual-laner. He would probably be played with high attack speed champs, and would build on-hit effects and a hybrid damage. He could very easily snowball into a late-game carry as well. He has no cc, and his passive is too good for on-hit damage. Nashor's + Guinsoo's and he's dealing a lot of damage, as is his ally. So he has to be squishy. Which he is. But then he doesn't have an ult active either... He really can only dash in, deal damage, and dash out. Then buff his ally so his ally can finish them. He would reinvent kill-lanes.

I would give his ult a passive, nerf the cdr on summoners, and give him another skillshot and some CC. (I might also consider changing his passive.)