Mana Damage? Concept
Could there be a champion who could deal 'damage' to an enemies' mana pool?
I'm thinking if anything this should be designed around a support character so the damage wouldn't be massive.
This could be dealt as an ability with a medium to high cooldown, or even as an augmented auto attack with very low numbers and little to no physical/magical damage. It could possibly be dealt as a % current mana so that it scales down by pool size.
It would obviously have it's counters and be useless against champions who do not use mana.
I absolutely understand that this could be broken as it could become very oppressive, but that is where the numbers and the rest of their kit would come in to play. I think it could be an interesting idea.
I'm looking for ideas and feedback.