Champion Concept: Nero, The storm bringer

Bultz··1 votes·1,416 views

http://i1378.photobucket.com/albums/ah103/piyayokee/Tresure%20Cruise/Portrait/character_0504_c1_zpsaqu7gjvy.png

In Japan there was a myth about creatures able to control thunder and lighting, called Raijin. I thought this would be a cool concept for a new Mage/Assassin.

https://upload.wikimedia.org/wikipedia/commons/1/10/Fujinraijin-tawaraya.jpg

Lore:

An outcast from society, Nero never knew the kindness of friends, the love of parents, the warmth of family. Before his birth, his parents where trapped in a thunderstorm the seemed to come out of no where. The severe weather raged with such violence and fright that it destroyed nearly everything in its wake. The storm was brutal, but it brought a calm to anyone witnessing it. Just as Nero's parents fled for shelter, the storm consumed them. Once the weather had passed all that was found was a child. This child seemed to be blasting off bolts of lighting and thunder. No one dared get close to him. The village elder, a man with a heart greater then the wealth of kings, took the child and cared for him. As time past the child grew and the elder had past away. No friends, No family, No one watching over him. The village grew fearful of him being without the elder and soon chased him out. He fled into the woods. From then on he was alone. As he grew he started to notice his powers increase. He ventured to the league to test himself.

Kit:

basic:

basic hits with either hand, or weapon (probably a staff) are close range melee.

Passive:

Charge: Every step Nero takes charges a meter, which once it hits 100% acts like lighting. if he hits anyone it causes extra damage. If anyone hits him they get hurt too. champions only You can't touch lighting baby :). Adds .25 or .5 or 1 ability power every time it hits anyone permanently. Which ever works.

Q:

shoots a lighting bolt if opponent far away, or a bolt from his hand/weapon if close.

W:

A: Adds an effect which causes a slow down every time someone is hit by Q, cant be faster then lighting :) or B: Throws his staff on floor causing a field affect which slows down anyone in the radius.

E:

A dash that turns him to lighting and can be used to dash to champions and minions. Sort of similar to Yasuo's.

R:

A: Turns into a bolt of lighting and jumps the map ( idk how wide) landing in a gaint bolt casting a field effect) or B: Rains down lighting from anywhere on the map. or C: A giant lighting bolt from his hand. or D: Super charges him shortly to cast super fast attacks and increases his cool down shortly. or E: Suggest one if you have a better idea.

9 Comments

Bultz1 votes

i like how this got down voted before anyone even had time to read it in under 1 minute. such fucking children on this site.

frafdo1213331 votes

I read it and didn't vote, I think it needs better art work to be appealing. us kids like picture books ya know?

Bultz2 votes

Lol I can't sit and draw every idea lol. But literally in under 1 minute it was down voted. Like you didn't even read it and you're down voting? That's extermly lame.

frafdo1213331 votes

i didn't down vote... i'm trying to help you out kid wtf XD

Bultz1 votes

Lol not you. I said someone doe bored it in literally under a minute. No way they looked at it a second on its release lol

Lonely Flame1 votes

Because it's pretty evident you put no effort in. There's barely anything to this concept. Also the artwork you used is a character from One Piece, so off the bat people will downvote it because at a passing glance it looks like you want to put an anime character in League.

{quoted}

Charge: Every step Nero takes charges a meter, which once it hits 100% acts like lighting. if he hits anyone it causes extra damage. If anyone hits him they get hurt too. champions only You can't touch lighting baby :). Adds .25 or .5 or 1 ability power every time it hits anyone permanently. Which ever works.

So a Stattik Shiv/Thornmail for a passive.

Q:

shoots a lighting bolt if opponent far away, or a bolt from his hand/weapon if close.

And the difference being?

W:

A: Adds an effect which causes a slow down every time someone is hit by Q, cant be faster then lighting :) or B: Throws his staff on floor causing a field affect which slows down anyone in the radius.

A: So a W that does absolutely nothing other than strengthen the Q? B: An AoE slow.

E:

A dash that turns him to lighting and can be used to dash to champions and minions. Sort of similar to Yasuo's.

...So a dash. No empowerments. No damage dealt. No nothing. You just move.

R:

A: Turns into a bolt of lighting and jumps the map ( idk how wide) landing in a gaint bolt casting a field effect) or B: Rains down lighting from anywhere on the map. or C: A giant lighting bolt from his hand. or D: Super charges him shortly to cast super fast attacks and increases his cool down shortly. or E: Suggest one if you have a better idea.

A: So a Pantheons ult B: So a Karthus' ult C: What even is this?? D: So a Ryze ult. Also I'm pretty sure you mean DECREASE his cooldown, or increased cooldown REDUCTION, because increasing cooldown means you are increasing the time they're on cooldown.

Bultz1 votes

[{quoted}](name=Lonely Flame,realm=OCE,application-id=A8FQeEA8,discussion-id=cWNz7eEM,comment-id=0001,timestamp=2016-01-18T09:42:24.290+0000)

Because it's pretty evident you put no effort in. There's barely anything to this concept. Also the artwork you used is a character from One Piece, so off the bat people will downvote it because at a passing glance it looks like you want to put an anime character in League.

So a Stattik Shiv/Thornmail for a passive.

And the difference being?

A: So a W that does absolutely nothing other than strengthen the Q? B: An AoE slow.

...So a dash. No empowerments. No damage dealt. No nothing. You just move.

A: So a Pantheons ult B: So a Karthus' ult C: What even is this?? D: So a Ryze ult. Also I'm pretty sure you mean DECREASE his cooldown, or increased cooldown REDUCTION, because increasing cooldown means you are increasing the time they're on cooldown.

First allow me to address some of your critiques.

  1. Just because the idea is short and not to complex, does not make it a bad idea, nor does it by any means say I have put no effort in, ideas change grow and develop in time. I have posted threads on the same topic twice or three times and eventually people like it. That said i don't dive deeply into skills and character. I gave a vague outline because Riot, should they like the idea by any means, wont need me for the champion. they have a whole team to build the details. I just put down what I would love to play. They don't need me to tell them how much the champion should hit, they will be testing that out themselves and adjusting the skills. Look at Kindred who was a player submitted design, though they took the idea, they did their own version.

Me using any art doesn't mean the idea is devalued. I can't sit at home doodling every idea. It's about idea and character, not where the art is from. I used him because he is also based on the Japanese Myth. If people are down voting without reading the idea, that just goes to show how many childish trolls hide on this site.(This does not address you, just saying.)

2.The passive may be somewhat similar to items, that doesn't mean the idea is bad.

A: There are plenty of W's that just strengthen the other skills, but this is an idea still in concept, feed back is welcome to improve the character by all means.

B: Nothing wrong with an aoe, but I put multiple options to get people's feedback.

  1. Clearly if hes bouncing around as lighting there is damage dealt. Just because i don't add specifics at the moment doesn't mean I don't have it built out. But that aside, the kit is vague because Riot doesn't need the specifics. they have an entire team for this. More important to me is the idea and concept of the skill rather then all the details.

  2. These are ideas, if you feel you had a better ultimate, buy all means let me hear it, maybe I will like it.

A: There are more then one area jump/teleports ultimate's in the game, that aside being similar isn't being the same. The idea was just though of because its similar to a lighting strike.

B: Not similar to Karthus, since it wont hit everyone. Again just ideas

C: It's a blast of lighting from as an ultimate.

D: Aside from my wording, there are more than on champion whose ultimate powers them up. I am just throwing out concepts to get people opinions as to which direction to take the ultimate. Then at point I change it into a fitting unique ultimate.

Lonely Flame1 votes

{quoted}

First allow me to address some of your critiques.

  1. Just because the idea is short and not to complex, does not make it a bad idea, nor does it by any means say I have put no effort in, ideas change grow and develop in time. I have posted threads on the same topic twice or three times and eventually people like it. That said i don't dive deeply into skills and character. I gave a vague outline because Riot, should they like the idea by any means, wont need me for the champion. they have a whole team to build the details. I just put down what I would love to play. They don't need me to tell them how much the champion should hit, they will be testing that out themselves and adjusting the skills. Look at Kindred who was a player submitted design, though they took the idea, they did their own version.

You've provided barely anything though. Raijin are a thing, much like countless other deities or monsters that haven't been added to this game. You haven't given any reason as to what interesting things they could do with this theme. No unique mechanics or ideas to get the ball rolling. Sure, Riot may not need you to come up with abilities, but all you've essentially done is say 'This thing looks cool. Make a champion'. You haven't said 'Hey Riot, here's an cool mechanic that I think could work on a champion like this.' I'm not asking for numbers, cooldowns, or even names of abilities. But something more than what you've put forward.

Me using any art doesn't mean the idea is devalued. I can't sit at home doodling every idea. It's about idea and character, not where the art is from. I used him because he is also based on the Japanese Myth. If people are down voting without reading the idea, that just goes to show how many childish trolls hide on this site.(This does not address you, just saying.)

I know Enel's whole character is based off Raijin and thunder gods as I'm a fan of One Piece myself. That's actually what made me click the concept in the first place. But the large majority of people in these forums downvote anime characters or anime skin concepts. It's just the way it is. It doesn't make them childish. It means they're not in favour of elements from a particular anime making it into a game they play. I for one love One Piece. I have several One Piece related things within arms reach. But I wouldn't want a 3 bladed swordsman added to the game because I thought Zoro is cool. For the record I did not downvote the concept, but you asked an honest question and I gave an honest answer.

2.The passive may be somewhat similar to items, that doesn't mean the idea is bad.

Didn't say it makes it bad, it's just somewhat lazy. But I digress.

A: There are plenty of W's that just strengthen the other skills, but this is an idea still in concept, feed back is welcome to improve the character by all means.

Please tell me this list as I don't know any ability that enhances just a Q and provides no other effects or bonus' to other abilities. It could provide passive cooldown. It could give you a shield for a could of seconds. But to my knowledge there isn't a single ability in League that exists that enhances only 1 other ability and nothing more.

B: Nothing wrong with an aoe, but I put multiple options to get people's feedback.

But what is it's purpose. AoE damage is fine, but for what reason is it part of his kit? Look at say Malz or Morg. They both have AoE's, but they also have a means of holding the enemy champions in place on those AoEs (Malz with his ult and Morg with her Q). Or let's compare it to Singed. He too has an AoE slow, which he uses to either a) slow down enemies running from him so he can flip them into his gas or b) slow enemies trying to move out of his gas. He also gets rewarded if he successfully flips someone onto the AoE as they are stunned for a period.

These all fit into the champions kit somehow, and they all have a purpose.

  1. Clearly if hes bouncing around as lighting there is damage dealt. Just because i don't add specifics at the moment doesn't mean I don't have it built out. But that aside, the kit is vague because Riot doesn't need the specifics. they have an entire team for this. More important to me is the idea and concept of the skill rather then all the details.

But you haven't said that he would be dealing damage, so why should I assume as such. Lucians dash doesn't deal damage, but it procs his passive and its cooldown is reduced for each hit he lands of his passive. Graves dash doesn't deal damage, but it reloads a shot for him and increases his armour and magic resist for a few seconds.

By having your idea be vague, you give no context as to how these abilities work together. So far you have a slow and a dash, so 2 means of getting in close, but I don't know what for?

  1. These are ideas, if you feel you had a better ultimate, buy all means let me hear it, maybe I will like it.

A: There are more then one area jump/teleports ultimate's in the game, that aside being similar isn't being the same. The idea was just though of because its similar to a lighting strike.

Yes but what will make it different?? I got the premise behind it, but what will make it interesting?

B: Not similar to Karthus, since it wont hit everyone. Again just ideas

Again I don't know it's not like Karthus' because you've barely described it. This is what I interpreted it as.

C: It's a blast of lighting from as an ultimate.

Yes but as what?

D: Aside from my wording, there are more than on champion whose ultimate powers them up. I am just throwing out concepts to get people opinions as to which direction to take the ultimate. Then at point I change it into a fitting unique ultimate.

The issue wasn't that it's been done before. The issue is that I don't know what this does. If you said 'This ability will enhance all of his other abilities like Heim or Karma', I understand that. I could say to myself "Yeh, I could see that working with this kit" But you said "Super charges him shortly to cast super fast attacks". What does that mean? The cooldown on his abilities is reduced significantly? There's no cast time when using abilities?

It's ok to be vague and to go into tremendous detail. But you need more than what you have.

Bultz1 votes

[{quoted}](name=Lonely Flame,realm=OCE,application-id=A8FQeEA8,discussion-id=cWNz7eEM,comment-id=000100000000,timestamp=2016-01-18T19:10:43.812+0000)

You've provided barely anything though. Raijin are a thing, much like countless other deities or monsters that haven't been added to this game. You haven't given any reason as to what interesting things they could do with this theme. No unique mechanics or ideas to get the ball rolling. Sure, Riot may not need you to come up with abilities, but all you've essentially done is say 'This thing looks cool. Make a champion'. You haven't said 'Hey Riot, here's an cool mechanic that I think could work on a champion like this.' I'm not asking for numbers, cooldowns, or even names of abilities. But something more than what you've put forward.

I know Enel's whole character is based off Raijin and thunder gods as I'm a fan of One Piece myself. That's actually what made me click the concept in the first place. But the large majority of people in these forums downvote anime characters or anime skin concepts. It's just the way it is. It doesn't make them childish. It means they're not in favour of elements from a particular anime making it into a game they play. I for one love One Piece. I have several One Piece related things within arms reach. But I wouldn't want a 3 bladed swordsman added to the game because I thought Zoro is cool. For the record I did not downvote the concept, but you asked an honest question and I gave an honest answer.

Didn't say it makes it bad, it's just somewhat lazy. But I digress.

Please tell me this list as I don't know any ability that enhances just a Q and provides no other effects or bonus' to other abilities. It could provide passive cooldown. It could give you a shield for a could of seconds. But to my knowledge there isn't a single ability in League that exists that enhances only 1 other ability and nothing more.

But what is it's purpose. AoE damage is fine, but for what reason is it part of his kit? Look at say Malz or Morg. They both have AoE's, but they also have a means of holding the enemy champions in place on those AoEs (Malz with his ult and Morg with her Q). Or let's compare it to Singed. He too has an AoE slow, which he uses to either a) slow down enemies running from him so he can flip them into his gas or b) slow enemies trying to move out of his gas. He also gets rewarded if he successfully flips someone onto the AoE as they are stunned for a period.

These all fit into the champions kit somehow, and they all have a purpose.

But you haven't said that he would be dealing damage, so why should I assume as such. Lucians dash doesn't deal damage, but it procs his passive and its cooldown is reduced for each hit he lands of his passive. Graves dash doesn't deal damage, but it reloads a shot for him and increases his armour and magic resist for a few seconds.

By having your idea be vague, you give no context as to how these abilities work together. So far you have a slow and a dash, so 2 means of getting in close, but I don't know what for?

Yes but what will make it different?? I got the premise behind it, but what will make it interesting?

Again I don't know it's not like Karthus' because you've barely described it. This is what I interpreted it as.

Yes but as what?

The issue wasn't that it's been done before. The issue is that I don't know what this does. If you said 'This ability will enhance all of his other abilities like Heim or Karma', I understand that. I could say to myself "Yeh, I could see that working with this kit" But you said "Super charges him shortly to cast super fast attacks". What does that mean? The cooldown on his abilities is reduced significantly? There's no cast time when using abilities?

It's ok to be vague and to go into tremendous detail. But you need more than what you have.

You bring up good points, and i appreciate this cause it does add to the character.

  1. Yes you are correct, i did go 'This thing looks cool. Make a champion' and not 'Hey Riot, here's an cool mechanic that I think could work on a champion like this.' But why? Lets take a look at Yorick and and Urgot. Good champs. good ideas. Barely see them in action. Why? because league players, myself included, don't play champions most of the time because of their mechanics. I play the champions I play because i like the character and that's it. If it was the worst champion of all time, but it appealed to me I'd choose that one over a heavily advanced mechanic champion.

  2. No i understand people don't like certain things, and I understand you didn't down vote, but concept of the idea was just similar and being a one piece fan I though of him because he represents it best. I mean where do you see these guys in modern media? no where really. The fact people down vote without reading to me is immature. If you had read it though, and it was bad, fine, but to go down vote without cause is irritating.

  3. As far as lazy, I mean i have a thousand ideas, but when it sort of fit it fit. Like static electricity. You get shocked touching or being touched.

  4. I wasn't thinking in terms of only enhancing one other skill, I was thinking in terms of Varus's poison or Ash's former skill which just boosted her skills. I mean the kit is a progressive work, but i wanted to get the idea out so i can start.

  5. The purpose of an aoe, if that is what where to happen, would be to keep his speed above the opponents. His theme is Lightning and his kit is seated for mobility and speed. Slowing down others would help with that. I wasn't sure if I wanted an aoe, but i do know as for mobile champion once he is hit buy a stun that it game over. As far it it goes now a days a stun really destroys mobile champion like master Yi or Yasuo who don't have escapes that dash out of the way without having a minion or champion to dodge to.

  6. I addressed this when I said it would be similar to Yasuo's E, whose does damage and charges his passive, in Yasuo's case a shield, in this case a charge meter.

  7. He has 2 ways of getting closer because hes a mobility champion and his Q, though it can be launched, would hit harder with a physical item (the staff) to do damage as well. Meaning launching his Q does damage, but does more so close range.

  8. At first i was going to do an ultimate that shaped the lighting like a dragon, but i felt that it would be to much like Enel and didn't want to copy that. So i started thinking, lighting comes from the sky so something of that nature would make the most sense. But when there are 126 champions or so, a lot of good ideas for the sky attack are taken. Yasuo has the knock up, Pantheon has the jump, TF has a teleport, gangplank launch's gunfire from anywhere. So I am still working on the ultimate.

  9. The cooldowns would be shortened is what i was refereeing to.

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