[CCOS] October results!

Sir ArmaMalum··7 votes·3,358 views

http://38.media.tumblr.com/70200cabde67adac0ef05869bf8d5bd1/tumblr_ni0cxaZjIm1ti49qxo1_500.gif

And here we are yet again! It's been a fun and particularly busy month but the CCOS is back with the scores in tow. Now I'll cut to the chase since I'm already running pretty late but we do have a step we can never forget. The judges this month need a huge thanks!

Bearly Leah, JcWolves and DayVigilante

are the ones who deserve a round of applause for tackling this month's entries. There were a lot! We were getting dangerously close to the cap! So seriously, if you see these guys around give them a holler and make sure you let them know they're awesome.

void public anyway

function.movingon(results) == true

#The winner of the October CCOS is:

#Logax, The Undesirable by Showcase25 , with a score of 271/300 (90.3%) Congratulations!

#Runner-ups

|Place|-----------------------------Concept----------------------------------|------------Author-------------|---------Score-------- |- |2 | Andusk, The Haunted Colossus | Axis the Dragon | 257/300 (85.7%) | |3 | Silena, The Spectre's Shadow | DarkFoxes | 249/300 (83.0%) | |3 | Zoth, The Displaced Veteran | Nikushimi Zero | 249/300 (83.0%) | |4 | Mercer, The Future Soldier | Python 159 | 235/300 (78.3%) |

#And YOU get something, and YOU get something!

Don't fret if you didn't make the leaderboards, you'll still be entered into the CCOS Official Archive as well as a good chance at getting some useful feedback to your concept from this month's judges.

Find your concept's feedback here! Steps to access:

  1. click link
  2. page 1 (Final Count) is a quick way to see all the scores, switch to Page 2 (Judging) by clicking the tab at the bottom. This is where the specific feedback is.
  3. be sure to scroll to the right to find the feedback for your concept. The spacing can get weird do don't be afraid to zoom out a bit to scroll more evenly!

Be sure to tell me of you have any trouble accessing the document, I'll be sure to help out as much as I can and can give you your score directly if needed.

NOTE: I am currently copying over the feedback as we speak in an effort push the numbers out quicker. Done! Feedback was a bit sparse this month (November's pretty busy) but everyone got something from DayVigilante and Bearly Leah will be watching this thread and responding to any direct questions/comments where she can.

#Next Month!

Judges. Always need em! E-mail me at '[email protected]' with your IGN (in-game username) if at all interested. There's absolutely no harm in giving it a shot! All you need is an interest in concepts, time and an opinion. So unless you're an old time-locked wizard or a unfeeling monstrosity from another dimension you're eligible to judge!

Also, to note on this. There is absolutely no harm in giving judging a shot but having to walk away for whatever reason, time constraints, family, emergencies or otherwise. This all purely voluntary at all points in the process, the only catch is I can only use the scores of someone who finished all the concepts.

43 Comments

RiotRiot Bearly Leah3 votes

Congrats to all our winners!

I have to apologize, I was super duper busy this month with classes and as such wasn't able to get out feedback as I usually desire to. I know you guys put a butt ton of effort into these concepts and feedback is an essential part to improving upon them.

That being said, if anyone does want feedback I'll try to give it here. I just wanted to make sure our overlord Arma had the scores to give out on time.

Thanks for the understanding everyone, and feel free to ask away!

Disclaimer: This isn't a chance at regrading, I still stand behind the scores I gave. I just didn't have the time to write out paragraphs of feedback for everyone.

Sir ArmaMalum1 votes

overlord Arma

>:D

RiotRiot Bearly Leah1 votes

[slayer-jinx-unamused]

BowieTheNifty1 votes

[{quoted}](name=Bearly Leah,realm=NA,application-id=A8FQeEA8,discussion-id=aZFR7ggf,comment-id=0000,timestamp=2015-11-17T22:06:31.942+0000)

Congrats to all our winners!

I have to apologize, I was super duper busy this month with classes and as such wasn't able to get out feedback as I usually desire to. I know you guys put a butt ton of effort into these concepts and feedback is an essential part to improving upon them.

That being said, if anyone does want feedback I'll try to give it here. I just wanted to make sure our overlord Arma had the scores to give out on time.

Thanks for the understanding everyone, and feel free to ask away!

Disclaimer: This isn't a chance at regrading, I still stand behind the scores I gave. I just didn't have the time to write out paragraphs of feedback for everyone.

Well I am content with the feed back that I got from the other judges. Well minus the first one as I felt like he just read the passive and then made his judgement from there. Though I am curious if there was anything you found that you liked or dislikes about my champion Shaid, seeing as you didn't have time for you. Seeing your score on him from you made me curious.

RiotRiot Bearly Leah1 votes

Liked:

  • Neat mechanic, not totally new (see graves/ new quinn), but nevertheless it's never been the core mechanic of a champion's kit
  • Really nice integration throughout all the abilities, the theme is consistent and all ties to together with his passive
  • Abilities seem fun, and generally well balanced

Not so hot:

  • The 10 damage on the W is a little cheesy, I get that it's so you can proc the passive, but I think with such a strong passive you don't really need 4 damaging abilities
  • Could be a potential monster to balance if OP

Neutral: I can't say I disliked or liked the sight reduction on all damaging abilities. Because in reality it's just different from things we've seen before. It could either swing really awesome, or be total nuisance to play against. When you design you have to account that both parties should have fun. You shouldn't go into lane going "uggggggh, I have to play against that;" but rather be ready for a good battle and be formulating potential ways you can win. It's like going against Tahm Kench, it's just not really fun to play against. I'm not saying you have an anti-fun mechanic like our resident frog and battery pack Soraka, but it's something that could potentially go either way.

BowieTheNifty1 votes

[{quoted}](name=Bearly Leah,realm=NA,application-id=A8FQeEA8,discussion-id=aZFR7ggf,comment-id=000000010000,timestamp=2015-11-18T17:12:27.964+0000)

Liked:

  • Neat mechanic, not totally new (see graves/ new quinn), but nevertheless it's never been the core mechanic of a champion's kit
  • Really nice integration throughout all the abilities, the theme is consistent and all ties to together with his passive
  • Abilities seem fun, and generally well balanced

Not so hot:

  • The 10 damage on the W is a little cheesy, I get that it's so you can proc the passive, but I think with such a strong passive you don't really need 4 damaging abilities
  • Could be a potential monster to balance if OP

Neutral: I can't say I disliked or liked the sight reduction on all damaging abilities. Because in reality it's just different from things we've seen before. It could either swing really awesome, or be total nuisance to play against. When you design you have to account that both parties should have fun. You shouldn't go into lane going "uggggggh, I have to play against that;" but rather be ready for a good battle and be formulating potential ways you can win. It's like going against Tahm Kench, it's just not really fun to play against. I'm not saying you have an anti-fun mechanic like our resident frog and battery pack Soraka, but it's something that could potentially go either way.

Alright thank you! I am actually doing a small rework to his mechanics in general. Your feed back is definitely appreciated and thank you for taking time out of your busy schedule for this. ^_^

Master of EVIL901 votes

Hey Leah, do you think you can look at the other champ I made in October? I didn't have time to give her a lore so I couldn't swap Karvia out (Didn't expect her to be so bad).

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/Eh9OYApm-champion-concept-mounai-the-fire-spirit

RiotRiot Bearly Leah1 votes

Yeah of course!

I have to head out to lunch & class now, but I'll take a look at it a little later :)

Master of EVIL901 votes

Thanks for the imput... I don't think I'm doing much with the champ since she isn't one I'm so thrilled with and was more of a time filler than an actual idea. But hey, it got me on a podcast, so what the hey

RiotRiot Bearly Leah1 votes

Worth :^)

RiotRiot Bearly Leah1 votes

Passive: Straight forward, can be interesting, we'll see what the interactions are.

Q:

killing a unit with Among the Fire will restore 10% of the mana cost (Max at 80%)

How do you get max? Do you get 10% per unit killed? Why the fear? Seems a little unnecessary and thematically doesn't really fit IMO. Do stuns stack? I.e., if there's more than one ash in a row and a unit can be affected by both, will it?

E: Has a lot of damage on it. I don't think you need the % health & burst damage.

R: Need a little more info, range, etc.

Other thoughts: I'm the most concerned here about being a generic 'Fire thing.' I understand that it's a WIP right now, and I think you have a really good thing going on, but find it's niche, it's personality. Why is it in League, put a theme behind all the spells.

I think the ash may need a little tweak, it's not bad but maybe the spells can move it around a bit more. I think it'd be neat if the ult created ash, regardless of minions around. My biggest concern is that fighting outside of lane makes a lot of your power non-existent.

You've also got a lot of little typos/grammatical errors. Those'll get you points off in effort.

No Good Deed1 votes

hOi! I saw you gave me some pretty nice scores and I really appreciate that and using some of the feedback from the others I did a little update on pretty much everything of my guy. But I was wondering what you thought about him cause you didn't put up your breakdown. And if it wouldn't be too much trouble, could you give him another look as I finished updating his lore to something a bit more competent and a few tweeks to his kit. If not, that's fine too. I had a Lot of fun doing this and I already have 1 or 2 more ideas in the works for the next contests!

RiotRiot Bearly Leah1 votes

Sure, here's a few thoughts:

Passive: It's a 3 hit damage proc, it's not new, but it works. You might got a lot of whines about another 3 hit ability, but the decision remains yours nonetheless. That being said, I don't think you need another passive damage here. He already deals bonus every 3rd attack, I don't believe he needs more bonuses for his abilities. If your champion needs so many of these 'pick my up' type passive damage sources, that means there are other rework opportunities around

Q: Pretty straight forward spell. I like the interaction between the Q>W / W>Q. 100% AD ratio is a little much IMO. It doesn't seem to be too hard to land, and when combo'd gives some pretty decent CC. I'd take this down a bit. I don't think it needs to go over 70% given it's ease of use & utility. You also said "If cast after "Iron Bound"" but I believe you renamed Iron Bound, so just a typo probably.

W: Is the shockwave cast in a circle? Straight line? Does it just auto target everyone hit by Q? Cone? What's the conic angle if it is? Just a little detail to be more clear on.

E: First of all, you wrote in the passive that you deal damage equal 2.5 * the number of stacks consumed. However, don't you always consume the same amount of stacks? For clarity's sake, I think it's better to just say he deals 7.5% of his maximum health. Now... numbers! So at level 18 you have 2080 health clean, assuming you build some what bruiser (let's assume you build: boots, Black Cleaver (300 hp), Randuin's (450hp), Banshee's (500 hp), Spirit Visage (500 hp) and Titanic Hydra (450 hp)), that puts you at a whopping total of: 4280 hp end game. 4280 * .075 = 321 damage dealt from passive 321 * .20 = 64.2 health gained from E passive.

I think the damage dealt from the passive is a little high, and therefore making the health gained from the E passive a little low. Depends on what you want, but I'd bring the passive damage dealt down, and E passive health gain up a bit.

Just to put this in perspective a little more: Tristana has the highest health of an adc (not counting Quinn/Graves) at 1936 at level 18. Given an ADC build (boots, IE, Botrk/BT, LW, PD/Shiv, 1 defensive (ranging from 0 - 500 hp - we'll use 300 as an average)), leaves Tristana at 2236 hp at level 18. That being said, your passive alone deals ~14.4% of an ADC's hp currently. Just things to think about :D

R: I don't know how to feel about this spell really. He's supposed to be this kind of tanky, low mobility guy that tries to deal some damage and interrupt the fight, but this ability just doesn't seem to go with it. He's got these really high numbers, but doesn't really build damage, and can't do the things tanks are supposed to do like locking people down. You could essentially just run away from him because he doesn't really have any CC to use while this ability is active, and then reengage afterwards. I get you're trying to balance the high numbers by saying he can only use one other spell, but at this point his passive damage is so high it doesn't really matter that you have other spells. I just don't really see how this ties in well with the rest of his kit.

Knowing your champion concept has been reviewed... It fills you with determination

No Good Deed1 votes

Um... okay, I might not have made his passive 100% clear but let me try an explain it (not that it really matters because the contest is over, but I just like to be clear) whenever he deals damage with an ability he gains a stack (up to 3 stacks total), when he next auto attacks he consumes all his stacks to deal bonus damage; think like Rivens passive but different.

His Q? yeah in hindsight I borked that pretty hard, but I think his new one is at least a bit better.

W I thought was fairly clear, but to give an idea, think like Yasuo 3rd Q.

And here I think there may have been some skimming involved, not that I blame you. His E passive heal also procs off of his abilities as they also scale with his health by his passive. And his passive auto attack portion is gated a bit by the fact he has to charge it up first by his abilities. It's still hard to try and keep balanced without actually being able to test him but I tried my best.

Now his ultimate is a funny case. If you know about his source idea, then you'd probably understand where this comes from. But anyway with this he is supposed to use his combo CC (or his allies) to lock down his enemies for his ult, kind of like how Nunu does or in some cases Fiddlesticks or even by simple surprise. Also to note, his ult procs his passive too, kind of like Vel'koz's.

I hope this cleared things up a bit and a lot of the feedback I got has helped with a bit of his update too (check out his new lore if you get the chance, I'm pretty proud of it). X) [slayer-pantheon-thumbs]

Nyeh Heh Heh!

regonas1 votes

What the hell? Those scores makes no sense.

I reviewed 7 different champions for bonus points and got 7,6 and 10. First place winner reviewed only one and got 3, 10 and 10. I reviewed more champion concepts than anyone else and i get 23 total score? Could someone explain this?

Originality 15,16 and 20? How? There were literally no champion like mine posted by anyone else over 2 month. Not even close to mine and judges still think that is not original even if he is unique?

I get they might dislike the kit, because it functional, fun and versatile, but how could i get 20, 8 and 15 in lore? Lore is rich, explain eveyrthing about the champion, ties him to another already existing champion and is also unique. I written that stuff in my native langue and translated over hours giving basic scientific explanation of stuff, tried to express his personality and his past into text, but got 43 total score for that? What?

Overall, those scores makes no sense. Not saying they need to be changed, but they definitely need to be explained, because there is no way in hell they are correct to a sane person.

regonas1 votes

{quoted}

I guy with 1 review score same bonus points as me.... I guy with 1 review score way more bonus points than me. Yea, these bonus points do make sense.... But maybe in another world.

RiotRiot Bearly Leah1 votes

Disclaimer: I'm not speaking for any of the other judges, just myself.

Bonus: I take into consideration two things:

  1. Amount of posts
  2. Quality of posts

The guy who came in fist gave a LOT of really good feedback to the person he reviewed. To me, the bonus is not as critical as the rest of the grading. As such I take it a bit lighter. I just want to make sure people are doing it and putting some effort into it.

Originality: I gave you the 20, so I don't know what to say.

Lore: On my end, gotta say I'm not in the love with the "roaming around to find women" thing. That's where the points come off in lore. I feel there's a more tactful way of approaching the young heartthrob going for love.

regonas1 votes

[{quoted}](name=Bearly Leah,realm=NA,application-id=A8FQeEA8,discussion-id=aZFR7ggf,comment-id=00010001,timestamp=2015-11-18T00:57:52.798+0000)

Well, your scores made the most sense. Those two other judges i don't really get.

Also, lore was about an alien who is young and was made to, you know, make babies, so in not much about actual love, but more about making love. It a guy thing, hormones and stuff. I don't blame you if you didn't get it. I am not blaming anyone for anything, just some score doesn't make sense to me. And i need to understand why i got those.

RiotRiot Bearly Leah1 votes

I get that. But like I said I can't speak for anyone else, so hopefully they stop by and can give you an explanation :T

python 1591 votes

Yay! I finally cracked the top 5! I'm so happy!

RiotRiot Bearly Leah1 votes

Grats! [slayer-jinx-catface]

python 1591 votes

[slayer-pantheon-thumbs] Just hope i can do it again next time, I've got a mean one for november.

Vorazun1 votes

Moved up from 5th to 3rd! Gunning for that 1st place next time!

RiotRiot Bearly Leah1 votes

Good luck!

No Good Deed1 votes

Alright then, I'd just like to make a few things clear about my champ based on some of the feedback. The passive was to be his main source of damage being as I thought to make him a tank main with tank scalings, it's just hard to balance %health scaling and what not, but making it scale with level is a idea I've been toying with. Just couldn't make it work in time as I hard stopped at the deadline. The harrowing update kind of threw me for a loop as to what I thought happened at the shadow isles and I knew that what I already had just wouldn't mesh with it, so then you get the crap shoot I had to leave with. His Q; Yeah, That gave me so much trouble but I have an idea or 2 to make it much better, flow wise and othersuch. W was ment to be a sort of "stab em so they stay still" ability and I'm still pretty ok with it as is; Probably just a few tweeks here an there. E didn't seem to have very many complaints, which is good because that ability went through about 4 or 5 iterations before I got what it is now. R seems to have most confused in one way or another so let me just start off by saying that In the Lore that I going to update to, he was supposed to be an serious/angry kind of guy in life and maybe even angrier in undeath; railing against his fate and so such. As for its damage It might need tuning a bit back, but I'd like to note to JcWolves that it isn't "500 damage per second" but 540 damage OVER 3 seconds. Not your fault, I should have put "total" at the end of it for clarity but I forgot. Now the combo side of him has some stuff in the works to make it clearer. Feel free to check it out in a day or two when I get the time away from classes.

Dayvigilante1 votes

Hey all

I had a blast reading all your champion concepts! Everyone put in so much effort, and there were so many good concepts, with many unique and memorable ideas being displayed. I'd love to judge again some other time, but perhaps not next month. If anyone has any further questions, I'm all ears as well.

@Regonas: The way I scored the bonus category was more on quality rather than quantity, although I did take into account the number of reviews and the effort put forward in each one. Also, I touched on this in my feedback, but I'll perhaps state it more concisely. The lore has the potential to be really good. There are a lot of cool elements to it, but the way that they work together is a little rough around the edges; I don't know what I'm supposed to feel when I'm reading it. Is it supposed to be funny? Tragic? Uplifting? A story about survival? If you could figure out a consistent tone, it would be much better. That being said, with a little touching up it could be really amazing: the concept is very unique and interesting.

After all, 99.99% of the reason we're here is to have fun and improve our concepts (the other 0.01% is to hopefully get noticed by Riot). If I handed out perfect scores to everyone, then what would be the point? I graded all of your concepts somewhat harshly because I feel that each one of them has the potential to be really good, and one that won't be realized unless its flaws are pointed out. Even though this is a competition, there aren't really any prizes; we're all here to have fun and share our ideas.

regonas1 votes

{quoted}

@Regonas: The way I scored the bonus category was more on quality rather than quantity, although I did take into account the number of reviews and the effort put forward in each one. Also, I touched on this in my feedback, but I'll perhaps state it more concisely. The lore has the potential to be really good. There are a lot of cool elements to it, but the way that they work together is a little rough around the edges; I don't know what I'm supposed to feel when I'm reading it. Is it supposed to be funny? Tragic? Uplifting? A story about survival? If you could figure out a consistent tone, it would be much better. That being said, with a little touching up it could be really amazing: the concept is very unique and interesting.

~~ ~~ Lore -- 8/25. Well, that is kinda fair. English not being my first language may hinder me there. Maybe that is the limit on non-native english speakers. Not much i could do here. Yes, original, scientific based, rich and many times rewritten lore deserve that much points. P.S. sarcasm.

Kit -- 10/25. That is a personal choice i believe. Somebody likes playing tanks, other people likes playing assassins. You didn't like the play style, so you gave a low score. I get that, kinda. Even when balancing everything on his kit was kinda hard and took time, making so that he have his own play style and unique feel.

Originality -- 16/20. Now this thing i don't get. There was no similar champion concept made by other people past 2 month, no one else tried make a concept like mine. Abilities a versatile and unique in many many ways, lore is unique, even quotes are unique. Nothing i done was done by anyone else (at least these 2 month i am on this forum). That is just strange, that completely original character isn't treated as such.

Effort -- 18/20. Thanks, i did spend tons of time on making him. More than +40 hours, to be truthful.

Bonus -- 6/10. Still don't get. I spend a lot of time to make those reviews so people could improve their concepts. I studied their concepts tried to find all their mistakes or short-comings and gave examples what could they do to improve their concepts, make them better (and few people even made what i suggested, get better scores and got higher place). I helped out for a bunch of people be reviewing their concepts. I reviewed many concepts and helped them out, but somehow a guy who reviewed only one concept and helped only one guy got more points, just because of "reasons". I don't try to argue, but it looks like this bonus should be removed, because judges doesn't really care about real quality, but more about how much text one can write about other person's concept.

BowieTheNifty1 votes

{quoted}

Hey so I did get your feedback for my champion. Well I decided to do a little rework for him. Now keep in mind I didn't follow every thing you said but I did change things up while keeping him somewhat the same. His lore and stats are the same, but it is the abilities that were changed. As for his lore it is meant to be mysterious in a way for speculation purposes. Mainly it was the change to his passive and how some of his abilities acted all together. Do you mind checking Shaid out again and giving thoughts? Here is the reworked link below. Just want him to be a bit better you know?

Shaid rework

Dis The Chris1 votes

I would definitely love to join the next competition. [slayer-jinx-wink]

Aziriously1 votes

Gotta be honest, I don't really like the way my entry was judged. "Uhm her name is a bit off..." Like...what? A bit off from what? Feels like whoever judged mine didn't attempt to understand the lore behind Yaotl at all, and saying her name is "a bit off" really upsets me. Yaotl is a real name from the Nahuatl language and seeing it disregarded as "off" just...feels bad man.

Vorazun1 votes

@DayVigilante

Just curious as to why I got penalised so heavily on Kit. I understand the criticisms you gave about it, but could you go into it a bit more in-depth?

Candurill1 votes

When will we be able to enter champions for this month :D

Vorazun1 votes

In a couple of days, I think?

Sir ArmaMalum1 votes

In the last 7 days of the month, so in this case the 23rd. This monday! :)

Candurill1 votes

[{quoted}](name=Sir ArmaMalum,realm=NA,application-id=A8FQeEA8,discussion-id=aZFR7ggf,comment-id=00090001,timestamp=2015-11-19T14:02:39.180+0000)

In the last 7 days of the month, so in this case the 23rd. This monday! :)

OK :D do i have to wait with posting my concept on the boards until then or can I post it already? :)

Sir ArmaMalum1 votes

Long as it's posted in November you're golden!

TheTarians1 votes

Now, I do not want to sound like a b i t c h, but this was one of the reviews I was given by one of the judges. I am not going to say which judge, because I do not want to call them out on name.

Anyways, I wanted to show just how wrong this person was. IN NO WAY AM I SAYING THAT I DESERVED 1st place, All I am saying is that I should not have been given the score in originality that I was given.

"- Lore is pretty cliche with no real other substance. (Sorry, but where does it state in any of the other champion's Lores that they were abandoned as an infant and then raised by wolves. I am sorry if I am not thinking of one, but there is no other one.)

  • You don't specify how fast the passive stacks (well let's see it says 3% stacking up to 5 times, makes sense that it would stack up to five times, giving up to 15% extra movespeed. Also, if you had taken the time to read you would see that it goes up for every enemy champion)
  • Since you omitted mana costs, I'm assuming the champion is manaless (that is the one thing that I give you, I forgot to take out mana costs.)
  • Similarities to warwick are apparant: was this intended? (If you had cared to read the actual lore, then you would see that Moon looks like more of a human then she does a wolf. Also, the only similarity I see to WW is through her Q, but due to the fact that 1. mine is physical damage and 2. mine does not give her extra lifesteal)
  • 1000 units is a very long range for a dash ability (This was nerfed BEFORE the judging period, please try to look over any changes that may have occurred before the judging period started and to not just think that everyone's ideas stays the same.)
  • Kit is functional, but lacks anything really outstanding or unique (HAHAHAHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAAHHA...... ok, ok I think it is all out..... AHAHAHAHAHAHHAHA..... ok I am good now. Unique, let's see. I do not believe there is another passive ability such as mine in the game, there is not another Q such as mine in the game, There is something similar to my W in the game, but that ability does not have the health threshold, Maplh's ult could be compared to my E, but my E is a unit target and not a point target such as Malph's. Also I KNOW FOR A FACT, that there is DEFFINETLEY no other Ultimate such as mine.)
  • Ult is cool, but in gameplay terms not very interesting either. Numbers on the ult are also very strong (300+ unavoidable damage, plus all allies get +50% damage on their next ability?)................................ (look at ekko's damage for his ult then come back to me on the numbers. It is very avoidable damage through armour, which almost every champion should buy in their builds)
  • It also looks like this champion concept is unfinished (While it may seem unfinished, due to no lines or anything like that. I have all that is needed to enter in the CCOS)

Lore and gameplay lack anything really interesting. Lore is cliche ""kid raised by wolves"", gameplay is uninteresting ""basic attack"" champion, which has been done to death before (Warwick, Xin Zhao, Master Yi). Overall the concept works, but it looks like not much thought was put into it. "

TheTarians1 votes

BTW, my replies are in Parentheses.

regonas1 votes

{quoted}

You are not the only one, bro. Most of these judges doesn't make sense for me, too.

showcase251 votes

void public anyway

function.movingon(results) == true

This made me laugh louder than I should have in a public space.

Glad to hear my good news. I was a bit cheeky with my lore, I believe, and the name dropping was too damn high (DayVigilante). Lol. I must say the about bonus section, that is becoming too much of a contest staple to remain a bonus section. That or maybe I like it so much from what it does for the contest that I personally hold it in that high of a regard.

I think shifting it would feel like trying to fix something that isn't broken. But it's inclusion into the contest has only been a positive thing for me. It's a nice point of discussion, especially with the comments people are speaking about it too.

And now for some "bad" news. I decided that I just can't enter next month's contest due to life constraints. I enjoyed all the entries this month, and best of luck to all future contestants.

Timperman1 votes

1 point away from 4th place :/, well played all others though :)

Axis the Dragon1 votes

Congratulations to Logax!

Second makes me salty but I'll take it... for now >:

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