[Item Wish] Peacemaker

JackYAqua··1 votes·891 views

Peacemaker (3500 Gold)
item 3134 item 1038
+80 Attack Damage
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Vanquish: +30 Armor Penetration

Last Whisper (2300 Gold)
item 1037 item 1036
+40 Attack Damage
UNIQUE Passive - Vanquish: +35% Armor Penetration

Whichever value is higher is used. They do not stack.
Opinions? :D

3 Comments

Eapenator1 votes

Hey, I have a couple questions,

Firstly, so I can understand your thought process behind these items,

  1. Why do you feel these items need to be added into the game (what purpose are you trying to accomplish)

  2. In what situations do you see these items being very effective or vice versa what situations do you see these items being an bad purchase.

JackYAqua1 votes

THANK YOU for the wonderful question (sorry again).

I feel this item should be added into the game to highlight Last Whisper's purpose.
The item is good for Marksmen to deal a lot of damage against squishy targets, and it offers Cooldown Reduction and more Attack Damage than Last Whisper, however you cannot/ should not buy both, as they do not stack.
However, if you buy Peacemaker you no longer deal as much damage against Tanks, and if you buy Last Whisper you no longer deal as much damage against squishies. So you have to ask yourself which you want to do. With the Peacemaker being stat-wise more attractive (80 Attack Damage and 10% CDR > 40 Attack Damage) I believe more Marksmen would pick it over Last Whisper, granting tanks the chance of fulfilling their role without being nuked down.
tl;dr : It makes you specify whether you're an Assassin against Squishies over an over-all damage dealer.

I can't really answer your second question as it depends on the match-up.
If you're up against a bunch of Assassin's and Damage Dealers I suppose the Peacemaker would be better as you would deal more damage and have lower cooldowns to use your escape abilities more often, however the higher cost prevents you from buying other things.
And if you're up against Braum and Graves bot, with Amumu Jungle, Renekton Top and Orianna Mid, then I think Last Whisper would probably be better, as they all have a lot of Armor and Defenses.

P.s. : Last Whisper offers more Armor Penetration at about 89 Armor.

I hope I could answer your question somewhat and thanks for asking :D

ploki1221 votes

The problem with that item is that they are either mutually implicit (if the passives can be stacked, which they can't) or mathematically metter than the other. In your case, if the target you attack has 86 or more armor, it's better to use Peacemaker, right until ~15 armor where they most probably break even (depends on runes and masteries). Once you factor in Armor runes, most of the champions have more than 86 armor at level 18. Otherwise, any single tier 2 armor item will bump all champions except a soulless Thresh over the 86 cap. This means that overall, your item is a mid-game item

After that, in what case do you use the item? You pointed it yourself. This item is preferable if you can zero in on the enemy quishies while disregarding tanks. The only ones truly able to do that (through AD damage) are assassins. So what you built is a mid-game AD assassin item. It arguably works for AD casters too, but later on they will be getting run over by bruisers, so it's not as useful.

The other case where you can aim for someone with low Armor is pretty straightforward : early on. The earlier in the game you are, the more potent this item is. At 40 armor, you're dealing almost true damage. And when does assassins become a problem? Mid game when they first get access to their ultimate, and whenever they get ahead of the pack. This would mean that you could rush your brutalizer with no drawbacks (usually it means not getting that T3+ item early, since BC isn't a good rush in most cases), and then if you get ahead, get that early Peacemaker for infinite 100-0s.

All in all, this item can't exist, because it'll either be so bad that there's no reason to use it unless you're in that ione in a thousand case, or because you're basically letting all mid-game AD champions (Zed, Renekton, Talon, Pantheon, Draven) single-handedly fight the game between themselves.

Another place where this design is fundamentally flawed is that as-is, you can stack peacemaker and brutalizer, which makes little sense. If you apply vanguard to brutalizer, yo uhave to apply it to BC and YG too, and in that case you're ruining a few champions' itemization (Youmuu's + LW is seen quite a bit, BC + Lw sometimes).

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