[champion Concept] Valis Dele Grant - Courage of the Trinity Guardians
With all the chaos, death and wars, demon spawning all around Valoran, evil spirits flooding in, undeads, voidborns and all other type of monsters spreading through Valoran, something had to be done. An old order of holy knights was revived to fight these menaces. This order, Trinity Guardians, are led by three strongest holy knights with special titles representing their highest values: courage, power and justice.
Table of content:
- Stats
- Kit
- Lore
#1. STATS
HEALTH: 532 – 2032 HEALTH REGEN: 7.2 – 18.2 ATTACK DAMAGE: 54 – 112 ATTACK SPEED: 0.615 (+0% – 75.5%) ATTACK RANGE: 165 MANA: 420 – 755 MANA REGEN: 8.1 – 20.2 ARMOR: 30.5 – 65.5 MAGIC RESIST: 41.1 - 61.1 MOVEMENT SPEED: 335
#2. KIT
......................................... ........................................................................................................................ Passive Stand Beside Me Every 30 sec, when ally is inflicted with disable effect (hard CC), remove that disable effect from an ally and transfer it to yourself.
Range: 400 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ Q (updated: 21-04-2016) Icon of the Sun Remove all negative effects from yourself and become immune to all effect you had removed for next 1/ 1.5/ 2/ 2.5/ 3 sec. You can use this ability while disabled. If this ability removes more than one negative effect, then cooldown of this ability becomes reduced by 4 sec. (removing fear will grant fear immunity; removing stun will grant stun immunity; removing slow will grant slow immunity; remove damage over time effect will grant damage over time immunity; and so on)
Cooldown: 24/23/22/21/20 sec Mana cost: 60/65/70/75/80 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ W (updated: 21-04-2016) Contemplation Passive: gather your strength, while out of combat, though the strength of your will, regenerate health and mana. Regeneration of this passive is tripled and works during combat, while you are at 20% or bellow of your maximum health.
Health per sec: 1.4/ 1.8/ 2.2/ 2.6/ 3 (+1% of AD) Mana per sec: 1.4/ 1.8/ 2.2/ 2.6/ 3 (+1% of AP)
Active: send out chains of light in front of you, hitting every enemy in a cone, dealing 70/90/110/130/150 (+85% of AP) magic damage to them and bind them to you for 3 sec. If bound enemy moves further away from you than certain distance, he/she will be instantly pulled to you.
Range: 400 Width: 300 Range limit (pulled when crossing it): 600 Cooldown: 10 sec Mana cost: 40/45/50/55/60 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ E (updated: 21-04-2016) Redemption Passive: when killed, instantly respawn in your base.
Cooldown: 180 sec
Active: mark friendly target (except yourself) for 10 sec. Marked target is healed for 10/15/20/25/30 (+10% of AP) health every time he/she kills an enemy. Mark disappears after it have healed for 4 times. If affected ally is about to die, then this effect becomes instantly consumed, healing him/her for 60/90/120/150/180 (+30% of AP) health.
Range: 500 Cooldown: 18/17/16/15/14 sec Mana cost: 55/58/61/64/67 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ R (updated: 21-04-2016) Fearless Crusade Become immune to all disables (can't be used while suffering from hard CC, because this ability don't remove them, it only prevents them from being applied) and slowing effects (will remove all slowing effects currently on you) for 2 sec or until you perform a basic attack. Your next basic attack, withing 4 sec, will suppress your target for 0.75 sec while impaling him/her and then throw your target behind you. This ability deals total 260/330/400 (+140% of AD) physical damage (will not apply on hit effects and can't be critical).
Throw range: 300 Cooldown: 70/65/60 sec Mana cost: 75/85/95 ........................................................................................................................ .........................................
#3. LORE
http://i68.tinypic.com/eafwj4.jpg With chaos spreading over Runeterra, stronger and stronger individuals appearing, war breaking out in varios places and ancient magic being released, even other realms are being affected. With many unusual phenomena occurring, rifts into foreign worlds appearing out of nowhere, wild magic rampaging through the world, something had to happen.
Five stages of the E.N.D. started occurring though out the world, warning people of eventual chaos of third rune war.
- Reality distortion and gateway to the world of the nightmares. When creatures from the dream realm started appearing in Valoran, it was only the matter of time when will permanent rift to the dream realm appears. Now, one appeared near ancient ruins of Shurima, allowing dream beings to invade Runeterra to no end.
- Opening gates to the underworld, as the dead will be flooding back to the world of the living. Tartown, an undead giant and a prison to evil souls was summoned into Runeterra, together with all demons inside, was the beginning of demonic invasion into Valoran.
- Forgotten god returning back to from oblivion. As lunar temple crumbled down, moon god's presence started surface back into universe, raining down into Runeterra lunar magic more than any time before.
- Angels stepping down from the heavens to fight against chaos and darkness. While several angels were residing in Valoran quite some time, a doorway was opened to the world of angels and a small army of them entered Valoran. They offered their help fighting against fores of darkness, but angels have another purpose being here - control of Runeterra.
- Human killing a human, god killing a god, when hear of gold is pierced by claws of darkness, life disappears form this world. While this haven't happened yet, the time of the last stage of the E.N.D is drawing close.
Armies are preparing for the war, forces of darkness and light are stirring up, even celestials are feeling uneasy, because fifth stage might happen at any time. Or maybe, a hero will rise, to stop this war from happening and will save the world from destruction. Only time will tell.
Now, army of demons and nightmare beings are forming near the ruins of Shurima, while angels are heavily supported by Demacia. Some people of the north view this as a sing of return of the Watchers, while Void worshipers see this as dark destiny they envisioned. However, there is a presence, dark and vile, orchestrating all these events, trying to hasten the E.N.D. This presence isn't one of mortals, neither does it belong to immortal or a god. It belongs to the chaos itself, creator of underworld and beginning of everything which is evil. Sir Gram the Evil - malevolent being made out of death, suffering and madness, is working day and night to bring destruction to every world and every realm, and recreation of universe in his own image. There is no evil greater than him, there is no bigger threat. Now, heroes of Runeterra have to protect their home, fight against demons, nightmares and even an incarnation of evil. Third rune war is about to happen and the aftermath of it will be the eradication of life in Runetera. Will heroes of Valoran be able to stop this war from happening? Or will the evil win?
........
However, future isn't all grim and dark. Five years ago, an old order of holy knights was revived to fight horrors living through the world of Runeterra. Trinity Guardians, a special order of warrior, who uses magic of the light and magic of the spirit. They worship the god of the sun and previous holy knights, who, as trinity guardians think, become saints and joined the god of the sun.
This order is led by three strongest holy knights. These three are chosen by a sacred ritual, when holy knights communicate with their saints and prove their three most important virtues: courage, power and justice. Currently the keeper of the virtue of courage is Valis Dele Grant. He is the youngest of all holy knights. He became a holy knight when he was 16 years old and became one of the leader of the order when he was 17 years old. Not only he shows immeasurable talent with his sword-fighting, not only he mastered holy spells used by the order, but he embodies the courage of the order. No Trinity Guradian will ever by afraid, while fighting alongside to Valis.
While courageous, Valis is not stupid. He will not fight head on, when he have no chance of winning. He doesn't fear death, but he won't lay his life in vain. He trains every day, from dawn till dusk. He practices sword-fighting, keeps perfecting his magic, meditates and works out until he goes to sleep. He never rest for one simple reason: if he had to retreat, because he was to weak, next time he have to be strong enough to stay and win. He is a perfectionist in everything he does. His actions, his cloths, his meals, his voice - everything must be perfect. And in his head, world can be perfect only if all undeads, voidborns, demons and all other dark beings were destroyed, all nations were united under Trinity Guardians and all wars stopped forever. He is naive, but that will not stop him. Valis will continue getting stronger, will train day and night if he has to, he won't stop, until his dreams comes true.