new support gold item idea

VICKLIUS··3 votes·451 views

name: golden glove 350gold, 2 gold per 5 sec, 10 mr 10 arm, passive when you heal/ shield ally champion consume a charge, (option 1) you gain 5 gold(similar to frostfang but get from defending/supporting) or (option 2) both gain 5 gold(similar to relic shield).

upgraded item name: gold vambrace: 25arm 10 mr, cloth armor + golden glove + 200gold passive when you heal/ shield ally champion gain 10 gold (you/both) unique passive: WHILE NEAR an ally champion gain 1 bonus gold per 5 sec per 300 obtained gold difference(remove 2 per 5 sec gold).

12 Comments

EarthyMadness2 votes

Tier 3:

Golden Vambrace + Cloth Armor + Null-magic Mantle ---> Gauntlet of Riches ( +40ar +30mr)

Quest Reward: Unique Passive - Provides Aura that gives nearby allied champions 10% of your BONUS ar/mr

[Passives/Actives]

Unique Passive: Midas Touch - Healing or Shielding an ally grants you both [5/10/20] gold [Tier 1/2/3]

Active: Target Ally and yourself both gain +15% of your total ar/mr for 5 seconds (75s cooldown)

ALT:

Golden Vambrace + Sightstone ---> Eye of Avarice (+25 ar, +200 hp)

[Same Quest, same passive, Sightstone active]


So I gather that you intended this to primarily be a support tank item, like Thresh, Alistar, or any tank/supp with cc for Stoneborn [Ornn?].

Assuming that, I tried to balance this for that purpose. In theory, this should never be broken, except maybe on Sejuani? Which is a possibility but even with that, she probably won't be too bad. Assuming ~400 armor, 320 mr [60? base each] with her passive, quest effect would only be 34 armor, 26 mr. Using the active would grant 60/48 respectively, so that's a total of 94/74 for only 5 seconds, which is significant but not bullshit. I'm not sure if the active is really strong enough, too strong, or what, so that could probably(?) use adjustments. Feedback is appreciated ofc.

[[Edit: Fixed math, calculated active at 10% not 15%]]

VICKLIUS1 votes

I actually like it, it like the old locket aura, but that would be something for riot to determine if they want it back.

VICKLIUS1 votes

you should try posting this on its own

ModThe Djinn2 votes

This is a rather broken item on a few characters. Sona's W applies both a heal and a shield. Rakan has a double-shield on his E and a heal on his Q. Stoneborn Pact turns all your CC into healing as well.

Plus this gives both you AND the carry gold, making it clearly the best choice in every situation, as it's not just extra gold for you. And that's discounting the bonus gold per 5 per 300 gold difference, which is easy to get up to 4-5 gold per 5, which is already insane.

VICKLIUS1 votes

ok this is just a idea, you don't need be rude an call it insane. when I was first was coming up w/ the idea I actually first came up w/ the gold difference gain, and the bonus gold per 5 sec per 300 difference only goes to you.

incase you don't know relic shield already gives gold to both you and the carry at a higher rate (20 & 20 from melee)

because of rakan an sona you could add "you can activate once every 4 seconds", but that is something for riot to test and determine

ModThe Djinn1 votes

{quoted}ok this is just a idea, you don't need be rude an call it insane.

My apologies -- I did not mean to infer that the idea was insane, but merely the rate of gold generation possible. Poor word choice on my part. Let me try again:

I think the on-heal/on-shield mechanic has a lot of potential, but as-is the item is significantly overtuned.

incase you don't know relic shield already gives gold to both you and the carry at a higher rate (20 & 20 from melee)

Relic Shield simply gives them the kill gold they would normally get, actually, for a total of 7.5 gold/10 if you kill the most valuable minion each time the charge is up, and normal gold to the carry. It really is just an interesting way of giving the support gold -- think of it as something that lets the support last-hit occasionally, rather than something that gives the carry gold. Without it the carry would have had that last hit anyway. It USED to give more, but this was removed back in patch 4.3.

If you put item this on a character with a heal, they receive slightly less gold than this from the active (about 5 gold per 10), but Stoneborn Pact can easily bring this up to 10 gold per 10 or over, which is already too strong. Then they get bonus gold from the gold differential, up to around 4-5 gold per 5, which is double Relic Shield's total input.

They also give bonus gold to the carry above and beyond normal farming, which is what really makes this too strong. Even limited to once every 5 seconds you're already well ahead in gold generation on yourself, AND giving free gold to the carry.


My recommendation here is to limit the rate of gain with a charge system close to Relic Shield, so that the effect can proc no more than 3 times every 30 seconds. Then decide if you want it to give gold to the carry. If you do, it needs to offer the support LESS gold than other comparable items -- something like 5 gold per proc, for 5 gold/10, with the carry earning part of that (perhaps 3-4 gold per proc). That puts your net gold up to about that of Relic Shield, but gives some of it to the carry, which is a powerful effect.

You'd also have to lose the gold differential mechanic, which tilts the balance towards making this the most powerful gold generation item in the game.

VICKLIUS1 votes

I ty for the apology, clarification and input. I added charges changed it to get more peoples opinion on if it should just be where the sup gets gold or both made it MORE clear that you have to be NEAR to get the bonus gold an replaces the base gold gain (because I first started with a arm & mr goldmaker an that idea when coming up with this item, an yes I see your point it might be bit much but that is for riot to test and determine amount). have you seen EARTHYMADNESS's post for this item? I kinda like it more an would enjoy your input on that idea.

Mianta1 votes

This only makes the ardent censor champs even more op. Dont know if you noticed, the current meta is janna/lulu/rakan/soraka using gold coin & rushing ardent censor. Even adcs take relic shield to maximize gold earned per minute for their support. Giving them a supp item that actually gives them gold whenever they heal/shield is broken and only makes this meta strat stronger. Gold coin would never be used again lol.

VICKLIUS1 votes

(yes or no) so even though this item rewards (at a lower rate) sups for doing their job , it is more broken than the current gold items which rewards them (at a higher rate) for doing something other than their main job? and not whenever they heal/shield it does have charges.

Testlolla1 votes

Maybe you can give it a time limit like you can only get 150 gold by healing in 5 mins.

VICKLIUS1 votes

frostfang already gives this amount of gold when you hit an enemy champion/tower, this is like that but reverse for defending an ally, an numbers can be ADJUSTED, this is just an overall all idea that riot would have to test an determine rates and amount.

VICKLIUS1 votes

I added charges

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