nerf crit dmg

VICKLIUS··3 votes·248 views

this idea was proposed to me on one of my other posts, I don't know if this has been thought of as a possible option to reel in adc's from being classified as op by a lot of the community. instead of X2 dmg when crit, this person proposed 1.4, I will propose 1.5(cause infin edge +.5 crit dmg), this then brings me to the possible idea of have excess crit chance increase the crit dmg bonus from infin edge. another option is excess crit chance increases crit dmg but infin edge increases it even more, I'm guessing by either by X1.5 or X2

5 Comments

AmetDeCrypt2 votes

{quoted} excess crit chance increase the crit dmg bonus from infin edge

excuse me sir but yasuo exists. not only that but normal adcs almost never hit 100% crit chance, they may get 70% if they're really focusing but that's just a straight up nerf. they would need either most ad items to be buffed so they can still do their damage which buffs bruisers which is a cancer I do not need right now, or the crit chance items would need to be buffed and the various crit based bruisers will need to be nerfed so they don't snowball the top lane. crit is already weak before adcs get a lot of items and this would just weaken it even more which is not a very good idea. I've never heard of adcs being op except when monstrously fed or named draven because you can just take your top laner down with one tank item to delete the 3 item fed carry and you'll be fine because there's nothing they can do.

VICKLIUS1 votes

yasuo doesnt get 100% crit dmg, he currently get -10% on crit aa, and -25%crit q, an I have proposed several nerfs for him such as wind wall blocking set amount of dmg that also decays instead of blocking infin dmg(which also blocks dmg from behind it(bug maybe) ) and instead of x2 crit chance from sources get 10%+5%per lv from sources

AmetDeCrypt1 votes

he doesn't need 100% crit damage, he still stacks AD far more effectively than any other carry due to not needing to buy as many crit items and getting more AD overall. and infinity edge pretty handily fixes what's left of that problem. meaning he can crit higher than a draven on steroids if he's full build.

VICKLIUS1 votes

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AmetDeCrypt1 votes

yasuo can hit 100% crit with just two items. item 3031 item 3046 which give him a very nice power spike. he then does not need to buy any attack speed/crit items or ad/crit items of which there is only one other item and can just stack flat AD. ad items like bloodthirster, death's dance, ravenous hydra tend to have a solid 80 AD and other beneficial effects, whereas items with crit usually compensate with less AD, 70 in both their cases, or none at all because they give attack speed. the average ad carry will buy one to two or maybe even three attack speed items depending on how they scale, missing out on all of that AD, meaning yasuo can get ahead by anywhere from 30-40 ad to over 100 ad than the average ad carry has any hope of building. and that's not including his free armor pen he gets which is stronger than the normal armor pen item. if he gets this he gets even stronger with the synergy but the average ad carry needs to get a giant killer which has a lower ad amount of 50 losing them out on even more of the ad he can stack freely because of his stats.

I don't know what you're arguing, if you're saying yasuo does no damage then you are straight lying to yourself. his damage Is so big it's only gated by his need to close the gap.

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