Some champ concepts of mine
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A quest mage or adventurer who gains access to new abilities or items as they complete in game quests.
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A totem shaman that can summon various totems and gains buffs around it.
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A necromancer that commands an army of undead minions and netural monsters.
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A wind based fighter that uses his fists. Has elemental control over wind and his ultimate is a gigantic gush of wind that repels all projectiles and enemies back a distance.
Which would you be most interested in seeing elaboration on? Feel free to use these concepts btw, and someone has probably thought of these already haha