[Champion Concept] Alu X - The Blade of Chaos (work in progress)

regonas·5/23/2016, 8:59:30 AM·5 votes·890 views
tinypic photo

This is work in progress and when i will finish it, i will make another thread with completed one. Currently, it have only not balanced kit (don't have time to balance the numbers right now, got to work and stuff) and picture.




#KIT

......................................... ........................................................................... Passive Mad Blade Dance After using an ability, you will start danging, gaining X% bonus attack speed for X sec. If you use another ability while dancing, you will change your tempo, gaining X% bonus movement speed and X% bonus critical strike chance. Second dance lasts for X sec + X sec left unused of previous dance. Performing another ability, while in the second dance, will dance you to perform an AOE hit, dealing X damage to nearby enemies and you will stop dancing. ........................................................................... .........................................

......................................... ........................................................................... Q Slasher Charge a distance, dealing X damage damage to all enemies you encounter, but stop at first enemy champion you encounter. That enemy champion will be knocked into the air for X sec. However, if you charge into your W, you will stop there, causing a wall of darkness surround your W, preventing enemies from entering or exiting this area. Also, enemies will not be able to see through the wall of darkness. If you encounter a normal wall, a structure or your E, while charging, you will bounce from it at the same angle as you met it, gaining X bonus range to your charge. ........................................................................... .........................................

......................................... ........................................................................... W Pool of Chaos Target an area and create a pool of dark enemies for X sec. Enemies inside will take X damage every X sec. In addition, when pool spawns, enemies inside will be chained with darkness for X sec. First time chained enemies will attempt to leave the area, they will be pulled back inside. This ability can be targeted from your location (like a normal ability), or could be put directly beneath your E, without any range restrictions. ........................................................................... .........................................

......................................... ........................................................................... E Orb of Shadows Send out a slow moving orb towards targeted direction. This orb will grow slowly and will act as impassable terrain. Every X sec it will deal X damage to nearby enemies and slow their movement speed by X% for X sec. As orb expands, so does the damage radius. If you Q into this ability, it will cause this orb to move much faster. If this orb enters your W, then it will stay there for the rest of its duration, but will shrink back into his smallest size, will not expand, but damage radius will continue to expand. This orb last for up to X sec and will be treated as a projectile for intents and purposes. This orb can't pass through the terrain. ........................................................................... .........................................

......................................... ........................................................................... R Dance Of Chaos Passively build charges of this ability. Max X charges. Hitting an enemy champion with your passive AOE will automatically give you 1 charge of this ability ability, but this ability does not trigger your passive. Blink into targeted area (short range, something like 300) and start a wild dance for X sec, dealing X damage every X sec to nearby enemies. While dancing, using any other ability will cause this ability to finish early and perform certain bonus effects, based on which ability you used. Q - as you knock enemy champion into the air, you jump behind him/her (into opposite side of the enemy) and gain X% bonus attack speed for X sec. W - jump into the center of your W, regardless where you put it (you can jump over the walls, and if center area is occupied, then jump into most nearby area) E - instead of going in the straight lane, orb will circle around you, and as it gets bigger, he will move further away from you (Like in Diablo 2 paladin's hammers). ........................................................................... .........................................

14 Comments

Sir Hammerlock5/23/2016, 10:01:50 AM1 votes

An anime-themed character has no place in this game, sorry.