Katarina (kit rework)

La Bello·2/17/2016, 11:07:03 AM·3 votes·761 views

Passive:Killer Instincts Whenever Katarina gets a kill her basic non ultimate abilties have thier cooldowns refunded . [10 second cooldown] Passively Katarina gains 5 / 15 /25% Armor penetration against low health targets[50% hp] increasing at levels 1 / 7 /13.

Q: Kunai strikes Katarina tosses a volley of Kunais at her target Dealing damage to the first target hit briefly slowing them for 1 second. This ability can be cast mid shunpo and if it is it cannot be blocked . Slow:70% Damage : 60 / 90 / 120 / 150 / 180 (40% bonus AD)

W: Twin Fangs Katarina lunges at her target dealing damage .If cast during Shunpo this ability applys a bleed causing grievous wound for the next 3 seconds dealing bonus damage based on the opponents missing HP. The attack part of this ability can apply on hit and can crit.

Damage 20 / 40 / 60 / / 170 (+ 100% AD) Bonus Movespeed: 15 / 20 / 25 / 30 / 35% Execution damage: 5% + 2 per 100 AD

[cooldown 8 seconds]

E:Shunpo Katarina becomes untargetable while she flips and vaults over her target(ally,enemy,) while airborne she can select another target to vault off of them to dealing increased damage with each vault up to a maximum of 3 s. The Final Target will be auto attacked once. [Katarina remains in the air for 0.75 seconds and 0.25 after each vault]

10 / 25/ 40 / 55 / 70% AD +25% per bounce

R****Death Lotus Passive:Upon Kill Katarinas attacks and abilities gain bonus penetration and Katarina gains a massive boost movement speed for the next 8 seconds.Katarina also gains bonus attack speed when attacking the same target stacking up.

ACTIVE: Katarina rapidly spins in place and channels for 2.5 seconds, throwing a dagger every 0.25 seconds to each nearby enemy champion, up to a maximum of 3 at a time, dealing magic damage applying Grievous Wounds icon grievous wounds for 3 seconds.Each Dagger has a chance to crit for bonus damage dealing 20% × (1 + bonus critical damage) bonus damage.Death Lotus's damage is split between enemies, If Cast during Shunpo instead of channeling Katarina will throw 1 Dagger at each nearby enemy champ dealing 50% of Death Lotus's total damage.

Bonus penetration : 20/30/40% BONUS armor penetration Bonus movespeed 20/25/30% Bonus attack speed. :10% per stack for a maximum for 50/60/70%

Teamfighting: SO this looking to make her thematically more accurate and give her options outside of a walking ult/ super reset machine that destroys a team in a blink of an eye.. Shunpo remains her iniation and escape skill only now with a twist. Katarina can apply AOE damage with it and use it to gap close to the squishies in the back slowing them with a kunai strike, After landing on the damage from Shuriken strike , a auto attack from shunpo along with the Shunpo damage should recuse the target to 50% thus granting armor penetration. Katarina can then attempt a execute with Twinfangs and use the bonus movespeed to get out OR turn around and go for another kill once again using shunpo to gap close or look for an exit path. The extra bonus penetration obtained after netting a kill or assist will give Katarina leniency in who she focuses next as when combined a last whisper most of a tanks armor can be nullified And using her refreshed cooldowns she can go for another twin fangs for a quick execute. This is where decision making becomes VERY important. The cooldown on the passive means that Katarina gets one reset. One chance to grab another kill or make her exit.

Laning: For a Long time Katarins big problem was her not being to hold her own against other melee contenders such as Zed Talon MasterYi. New Katarina has a few tricks up her sleeve. Using shunpo to dodge easily telegraphed attacks much akin to Fizz can give her the edge in a one on one and thanks her passive a Sustain fight against a katarina can quickly turn for the worst the stacking attack speed when combined with armor penetration granted from falling below 50% hp can be very scary even for a bruiser. Also Remember Death lotus does damage split between enemies which means its the most lethal the the brunt of its damage is soaked by a single person instead of an Entire team. Even if Death lotus is canceled with Crowd control Katarina can still hold her own using basic attacks and Once shunpo comes up katarina presents a clear danger to low health enemies.

How is this better than Old Kat?: Old Katarina was a very binary fighter. her objective and playstyle was simple and never changed. In lane spam Q to net easy CS while poking basically bypassing her melee impediment. Next ward hop non stop to keep yourself ungankable outside of a towerdive. Once teamfighting came around Katarina consisted of simply waiting from the backline for the Crowd controls to go down then jumpign in to ult and attempt a pentakill using resets This made Katarina blossom in the early game but fall off in the late game where being in melee range often lead to a quick death and thanks enemy would stack up magic resist Katarinas would often find themselves unable to 100-0 thier targets. New Katarina comes packed with penetration and damage so that her damage stays relevant agaisnt her intended squishy targets.

Katarina was also guilty of her Q>E>W harass combo that allowed for little room to fight back and was always used in the same order. New Katarina is about Options through shunpo

Do you Shunpo into the middle of team and let loose your channeled Death Lotus after landing in the heart of the team? Or maybe you shunpo towards that juicy ashe and go for a quick execute . Maybe you could just use shunpo to jump to a minion toss a Kunai strike at an opponent for some easy Harass and a CS or two.

Shunpo no long offers a free walljump or wardhop but instead allows Katarina to play more aggresive and maintains those high octane fun moments of outplaying an opponent . Another bonus of Shunpo is If a team is packing lots of Crowd control instead of waiting in the back you could shunpo in and cast Death lotus mid shunpo to deal less damage while skipping the channel time(this is a gamble as one loses out on the potential damage)

Weaknesses: Now that katarina can no longer ward jump you should have no second thoughts about all-inning her as you would any other melee combatant especially if Katarina is caught with her shunpo down .Most of Katarinas damage is now physical meaning that a bit or armor stack can go a long way as Katarina wont have access to her bonus penetrations until she picks up a kill or you fall below a certain health point. another thing worth noting would be that item 3102 can interupt Katarinas shunpo shennanigans .

In the end I think new Katarina will also offer more ways to balance while simultaniously raising Katarinas skill ceiling and maintaing her hard desicion making and making her much easier to play against for opponents.

3 Comments

ModWulf Helhammer2/17/2016, 12:02:48 PM5 votes

This is a heap of bad ideas

FacerollKatarina2/17/2016, 10:57:21 PM3 votes

no

PureCancer2/19/2016, 7:39:27 PM2 votes

what is this cancer idea LOL