Other recast abilities should receive the same tooltip clarity Akali R2 gets

La Bello··127 votes·18,597 views

What Akali gets on her R2

https://i.imgur.com/XeqM2ix.png

What Other champs with timed reactivation's get Zed Leblanc Fizz Ornn Velkoz TahmKench

https://i.imgur.com/NwsF54y.png

the update that I want to happen

https://i.imgur.com/h7lXoTy.jpg

Reason should be pretty obvious. ITS MUCH easier to track a moving yellow bar right on top of your ability rather than the tiny backdrop tooltip. How much time you have have before your window closes to recast is pretty important information.

40 Comments

Pokemonred20029 votes

Lee Sin gets a yellow circle timer around his timed recast abilities, as do Darius and Pyke. Not sure about others (as these are the only champions I actively play with recasts), but it does exist on at least a few champions.

La Bello28 votes

good catch actually. Riot should update these to make them all consistent.

SMOKE THIS1 votes

Hold up, you're asking Riot to make something consistent here...

nikos pyridis21 votes

He asked for something impossible.

Lichformed3 votes

Atrix Q has the bar too

rawiazam111 votes

i think this also should happen to abilities that gives u buffs i.e: tundle's q, tristana's q.

Fertsa1 votes

Pyke's W has a duration bar

HonourThreshxD1 votes

Honestly they add a duration bar (which is not important during a fight/ the gameplay) to his w, but not to such important abilities like zed's W/R

DuskDaUmbreon4 votes

Because Zed is an older champion, made before they started this concept in the first place.

statelesskiller7 votes

i dont think it matters as much for ornns R considering the ability ITSELF is your timer

Beatrice falls4 votes

Probably unpopular opinion (Upular onion https://images-ext-1.discordapp.net/external/j91hP30QVhuatKg6vtTrICy9yVFRwbglPpB616P2QtI/https/media.discordapp.net/attachments/476447417932316672/476447954182340610/99dfa95409ef15d66a63b860195a1d7b.png )

But I do believe it adds skill expression by not showing indicators for such skills, instead of holding players hand all days and telling them which risk they take, instead of actually letting them learn how not to overextend while using abilities like this

Dolasaur4 votes

[{quoted}](name=Beatrice falls,realm=EUW,application-id=3ErqAdtq,discussion-id=7zc25TxZ,comment-id=0006,timestamp=2018-08-12T16:55:51.404+0000)

Probably unpopular opinion (Upular onion https://images-ext-1.discordapp.net/external/j91hP30QVhuatKg6vtTrICy9yVFRwbglPpB616P2QtI/https/media.discordapp.net/attachments/476447417932316672/476447954182340610/99dfa95409ef15d66a63b860195a1d7b.png )

But I do believe it adds skill expression by not showing indicators for such skills, instead of holding players hand all days and telling them which risk they take, instead of actually letting them learn how not to overextend while using abilities like this

It does require more skill, yes. But not everything that requires more skill is a net positive for the game. There are many things they could do that make the game harder to play. For a reasonably close example, do you think it would be an improvement to the game if Riot removed all cooldown indicators?

Beatrice falls1 votes

{quoted}

It does require more skill, yes. But not everything that requires more skill is a net positive for the game. There are many things they could do that make the game harder to play. For a reasonably close example, do you think it would be an improvement to the game if Riot removed all cooldown indicators?

Not removing all of them, but not addig one for every single one of them

DuskDaUmbreon2 votes

That's not skill. All that is is just memorizing how long something lasts, and guessing if it's about to expire or not.

flibitydoo1 votes

It's not really a skill Riot wants though

they've stated before that they don't want players fighting terrible UI; they want players fighting each other

It's why we got jungle timers and smite damage indicator on the buff bar

Saibbo3 votes

It doesn't even say how much you have to wait before you can cast the second time

SugeMinPikk3 votes

Things that are "firsts" tend to be tests for future plans. Elementalist Lux was the test for Kayn passive, for example. The yellow bar timer will likely make it to every other champion (that can use it) eventually. Just takes time to implement something in the UI without breaking the spaghetti code.

Vesarixx2 votes

Ahri

Vlada Cut2 votes

Ehh. I got used to recast timer which Camille has on her Q.

Faceroll Tactics2 votes

Riot? Being consistent with their tooltips?

Every champion release they change the way they do tooltips, good luck.

Ayame Isaki1 votes

Don't forget Janna Q!

JonnyBoyy1 votes

this is a new mechanic that riot implemented. i think that zoe's W was the first one that has this yellow bar mechanic and it should be implemented too to old champions that you've stated like LB,etc.

sardonisms1 votes

Can Annie get one for Tibbers' remaining possible duration too? On the off chance he actually survives the initial reason you summoned him, you have no reliable timer. (I haven't checked the buff bar because I usually only use it for rune cooldowns, so can't say for sure if it shows there.)

Raeyxx1 votes

It shows there. :) Though I wish it had a number or something.

sardonisms1 votes

Excellent, I'll try to use that. Agree that I wish it had a number though.

[sg-janna]

Sora Omo1 votes

ya this would be really great for a lot of champions and make it 10x nicer to play all of them.

Raeyxx1 votes

I would LOVE this for LBs W. Can't even begin to say how many times I've waited too long for that recast.

Arcane Blue Boi1 votes

Could we do a similar thing for velkoz's passive? it could show the 3 triangles above the person and a little circular bar acting like a timer

My Waifu Vanilla1 votes

As others have said I think that moving things off the buff bar would be best. Personally I would like more runes shown on the buff bar. Sudden impact, scorch, taste for blood, etc. all HAVE cooldowns but there is zero ways to know if it's up and the cooldown changes every level for some so it's not like its simple memorizing.

invisiblecat11 votes

There's no reason not to

Kirov1 votes

While were on the subject of QoL indicators on abilities, Urgot should have a line like pyke does on HP bars of targets he's hit with his ult to show the 25% mark. It's so infuriating flashing after someone just to find out you were <10 HP off and missed the execute. It would be super nice if your teammates could see the line too. I've had to explain to so many of my friends how Urgots ult works and that they need to follow up just because its really unclear to other players how it works.

NA Darklarik1 votes

Akali's clarity sucks. Her Passive doesnt state in the simplified or expanded version that it gives mov speed or how much.

Likewise i had no idea her R had a 3 second lock down period till i can re-activate the second portion because its never stated in the tooltip. Had to burn flahs to get out of tower range because i had thought i could jump in and out quickly.

Wimbledofy1 votes

Her ult description is terrible though. There is no information that it has a 3 second window before you can cast the second R.

Emo Twink1 votes

lux E would be another one

Catastroclysm1 votes

I like the way Darius' W does it a lot more tbh.

Starcraft243ver1 votes

BUT IT REMOVES CHAMPIONS IDENTITY :D

DunkmasterDennis1 votes

finally a meaningful boards post

HalcyonDweller1 votes

Holy crap yes please, I've been playing Kled lately and it's infuriating trying to make my eyes dart around his buff bar to keep track of / see how long I have left to cast E#2.

Monstermushmush1 votes

I NEED ONE FOR TRYNDAMERE'S ULT! I've Q'ed too late so many times because I couldn't find Trynd's ult timer and I couldn't heal in time.

Ulquiorra01231 votes

The thing is, I can take a very quick look at the zed icon and definitively say there is 55% time left, I can say there is maybe 80% left on Akali? I would much rather the icon because IT IS CLARITY. I might be in the minority here, but when I take a quick glance at one of my timed reactivation skills, I want to know how much time is left, not be left staring at it for a few seconds just to maybe get it within 10% of what it actually was. You cannot sit here and tell me you know the exact amount of time left on akali better than you know on Zed.

For the champion I main (Kha'Zix), I can look at that bar and say maybe I have 7 seconds left to recast ulti, when I might have 8 seconds (I will always have to go a second under because of the fact I don't have the time to split the bar up xD), with the icon I can 100% say that I have 5 seconds to recast my ulti.

In final, if they want to appease people who care about UI visuals, add the bar, but don't take away the Icon.

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